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And welcome back everybody
to another episode of Rise and Shine.
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We've got a very weird
gas mask on right now,
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but I think we'll be fine,
I think we'll survive.
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But yes, welcome back
to another episode of Rise and Shine.
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I'm very excited to see what's next.
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"So... Fun with poison gas, is it?"
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"That's how you conquer
a world fast nowadays..."
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"Me, I prefer old-school
shooting and maiming,"
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"but who am I to judge?"
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"Yeah, the commander's big
on mass-murder optimization, it seems."
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"Scrum methods, all that jazz."
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"By the way, why are we having
a casual, relaxed conversation"
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"right next to a bunch
of explosive barrels?"
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"Beats me, man...
It's also weird we can space travel"
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"but need primitive,
highly flammable fossil fuels."
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You know, I love that they kind of
break the fourth wall there.
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Like, I'm slowly realizing that when
they're talking about,
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like, guides and stuff–
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What is that?
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What is that? Why are you shooting at me?
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Get away! That's gonna be
very hard to hit.
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But when they're talking about guides
and stuff, they're talking about us.
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(laughs) And I love that,
it's really funny.
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'Cause this game is extremely set
into the world of games.
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Like, it is literally
called Gamearth, like... (laughs)
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Yeah, it's a really cool game, though.
I think you guys should check it out.
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I haven't really mentioned it, but it's
on Steam, link in the description.
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I do recommend it, definitely.
All right, so let's see what's next,
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because this is uncharted
territory for me.
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I definitely do not know what to do
from this point on.
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'Kay, we've gotta kill that grunt.
What is that green thing?
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Okay, we're now standing in acid
apparently. (sighs) Come on, what is up?
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I am dead already. (laughs)
This is gonna be a fantastic episode.
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The green guy's gotta go
because he spews acid everywhere
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and it's really annoying because
it hurts and it's a painful endeavor
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and we gotta just hop around–
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Man, they're coming from everywhere!
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These things just don't stop, do they?
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'Kay, we'll just have to
play it very safe here.
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Another one of those acid dudes.
They're very dangerous, too,
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I'm not even gonna lie. (laughs)
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They're painful, very, very painful.
Okay, let's just run through there.
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Let's just try and get out of here
because this is a scary place.
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I keep forgetting that you can
dash in this game, I don't know why.
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But that is a mechanic that's probably
gonna be pretty useful in the future,
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I've just gotta remember to use it.
Oh great, not a new boss.
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We're already battling
a mini-boss or something.
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You know what? Let's switch
to our electronic bullets,
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our shock bullets, I guess, if you will,
and let's try... Ah, see, that's why,
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'cause it puts 'em into a shocking frenzy,
(laughs) like he can't move or something.
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But I feel like it might not
be doing damage.
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So am I able to do something here,
or is that... Yeah, that's not anything.
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Okay, let's reload, first of all,
take that away,
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and let's see if we can't do any
real damage with this.
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'Cause I feel like that might be a little
bit better. Oh no! Okay, this looks bad.
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No, okay, that wasn't bad at all.
There we go. Look at that!
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I think first try, right?
Yeah, we did good.
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We're doing a little bit better.
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Okay, now we're gonna die
pretty much instantly.
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"Look! Someone's still alive...!"
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"I don't like the looks of this,
not one bit."
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(gutteral growl)
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(laughs) Okay, this is pretty creepy.
There's like some zombies going on now.
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That was a lot easier than I thought
it'd be, though, I'm not gonna lie.
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"Looks like those space grunts
engineered a gas"
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"that does more than just killing people."
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"I mean, you already earn the jerk of
the year award for using chemical weapons"
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"on civilians, but then transforming
them into bloodthirsty zombies?"
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"Now that's pure, obscene, filthy,
nauseating, evil genius work."
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"This isn't right. How can people
do this to each other?"
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"War is the only game with no rules, kid."
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Man, doing these voices is
really getting to my voice box. (laughs)
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Okay, I'd like the light, actually,
that'd be probably a better experience.
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And then we'll turn that one on,
there we go. Uh-oh! This looks good.
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"Ok, don't go and pee
your pants just yet, kid."
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"We casually found
a flashlight accessory."
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"Right on time to give us a hand
seeing in this dark."
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"The creators crack me up sometimes..."
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There we go,
breaking the fourth wall again.
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Okay, how do I use the flashlight,
or is that–oh, there we go.
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Okay, what is that? (grunts)
They actually run at you, too.
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This is gonna be creepy,
I can already tell.
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Okay, so the unfortunate thing
is that I have to keep the gun out,
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and now I'm being eaten. You can't see it,
but I'm being eaten. That's dandy. (laughs)
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Okay, this is getting extremely creepy
because they're getting extremely fast
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and they're coming from everywhere
and it's just not good
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and you can't see anything
on top of that–
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Oh, that was actually easier
than I thought it'd be. (laughs)
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That was about the second time I've gotten
that far, and it really was not that bad.
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Okay, now we're being closed in,
so now it's getting extremely bad.
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But you know, if we learn
how to do headshots better,
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then this'll be a lot easier to solve
because they are one hit,
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and that's always a good thing.
I mean, look at that!
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We're doing good, if I do say so myself.
As long as we can keep the gun loaded–
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Okay, this isn't good. No! There we go.
So the headshots, that's what matters,
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that is definitely what matters.
What is that? Is that Gary the snail?
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Okay. (laughs) There we go.
And they only have lights on their eyes,
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which is the creepiest thing in the world.
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'Kay, what is that? 'Cause it's glowing.
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I feel like that's probably
not gonna be a good thing.
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Got a cyborg going on there.
Okay, now we can see again.
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Okay, this is some puzzle stuff.
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All right, how in the world are we gonna
do this? This is looking extremely creepy,
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I will go ahead and say that. (laughs)
Not creepy, but difficult.
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Okay, so, what... First of all,
what's the goal here?
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To press the red button,
I'm assuming. So if we...
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First of all, we've gotta turn that on,
I'm assuming. Not puzzles! (laughs)
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I'm not good at puzzles, guys,
I'm not good at puzzles.
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Okay, what is that do, then?
Does that stall them open?
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Oh, it does, I bet. Okay, so if we...
Yeah, where that's gonna open,
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now that's gonna stay there... Yeah,
this isn't as bad as I thought it'd be.
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So now, we just do that,
or just destroy it entirely,
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so that needs to be
re-turned on then, right?
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Yeah, we'll do that,
which will open that,
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and we'll close it
and it'll get locked in place.
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But that one's like done for, so we're
not really gonna have any luck there.
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But if we shoot that
and then get it through there,
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through there... (gasps) No!
Oh, I gotta dodge everything!
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This is bad. This is kinda fun, though, it
reminds me of Space Invaders-type stuff.
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Yeah, we're gonna go ahead
and go through there... (grunts) Okay.
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(grunts) (laughs) This is–
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Okay, I figured I wouldn't be able
to do it on the first try.
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I was gonna, you know, beat it on the...
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I would've been very surprised
if I would have been able to.
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Ah! But this is a little bit absurd.
This is getting crazy.
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All right, but we're doing it, though.
Look at us! We just did that, no problem!
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That was pretty easy, if you ask me.
Very, very fun mechanic.
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I really, really enjoy that part of
the game, I'm not gonna lie.
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Okay, so let's turn that off now.
What in the world is that?
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It says assault on it,
so I'm assuming it's bad.
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Yep, it's bad, we're pretty much dead.
Yep, yep, that's... That's great.
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So first clue: aim at the gun because then
we can destroy it and we'll be good to go.
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So we're just gonna have to keep hopping
and hope for the best here. (laughs)
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I mean, I'm getting a little bit better
at dodging stuff though,
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so I'm not really that worried about it.
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(grunts) Okay, they get a little faster
though at some times, which is not good.
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There we go! Phew!
It almost got me, too.
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Okay, so now we can jump right over that.
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There's always something new around
the corner, man, always something. (laughs)
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Okay, what is that? That was a
Mario reference right there.
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Man, so many references.
Okay, these guys are evil, of course.
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And now stuff is falling from the roof.
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I'm gonna die any day now,
well, any second, really.
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Do I have to jump over these, or is that–
I'm dead. (laughs) Just like that.
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'Kay, there's some light,
I wonder what's going on here.
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Can we leave now? Oh, we can!
Okay, hopefully we're outside now.
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"Commander..."
"Space grunt fleet, Gamearth orbit."
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"Our troops are reporting that Eightbit
City and the whole Retro Continent"
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"have just fallen. Only 17 seconds
later than you predicted, sir."
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"Hmph..."
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"Tell the general who led
the assault he and his men"
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"are on one-third rations for a month."
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"Maybe that'll teach them to
execute a plan properly."
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"Yes, sir." Hey, Kuzco. (laughs) "How's
the situation with my wife and son, Rise?"
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"Have you found them after your
clumsy screw-up at the capital?"
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"Commander... That's what I'm here about."
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"I just learned that the child we were
pursuing in the palace gardens is your son."
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"He carries a strange weapon
with infinite respawns."
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"We still don't understand how
he's neutralizing our troops."
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"Every time we take him
down, he respawns."
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"But we didn't know it was
your son until very recently."
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Okay, so this is a weird loophole.
Is this the bad guy?
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And the bad guy's
the Rise character's dad.
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"Sir?"
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"My son has been given Shine.
This changes everything."
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"Ready my battleship.
I'll take care of this personally."
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"And you idiots keep the pressure on him.
Don't let him get any further."
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"Do whatever it takes. I don't care how
many grunts you lose. I want him stopped."
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"Yessir!"
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All right, so this is a very, very
odd change in story.
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Apparently, our dad now
is gonna be a bad guy.
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What are the chances of that? (laughs)
And is this anything that I can do?
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(grunts) I gotta jump!
Ah, I'm dead. (laughs)
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I basically just caused
my own death there.
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'Kay, so is that anything, though? If I
hit it, it's just charging up basically,
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but if i jump over it,
then what does it do?
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Oh, it destroys the wall! Look at that!
How clever, it's like a little puzzle.
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We're gonna have to keep–ah!
Doing it. What is that doing?
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That's most likely the... Yeah, okay,
is this the dad attacking me?
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Or is this just the standard ship?
And I can't really do anything about it.
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And it's not really destroying anything.
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It's not really helping me,
I'll go ahead and say that.
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Okay, so do I need to keep
doing what I'm doing, then?
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It looks like that's
basically what's going on,
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it's just a harder difficulty now,
so that's (laughs) dandy.
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Okay, so let's just try
and dodge all of these,
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continue charging that up,
and then it'll shoot,
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and hopefully allow us
to get through here free.
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(grunts) There we go.
Okay, dodged that, it's gonna hit that,
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hopefully break it down
even further, I'm assuming,
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unless I'm supposed
to be hitting something else.
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I don't think I am, though. This seems
like what it's wanting me to do.
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I'm hoping, anyway. Okay, there we go.
There we go! Now we can get through.
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And–ah, I'm dead.
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'Kay, we're already almost there,
we've just got one more to go.
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I've gotta keep dodging these grenades,
but they're pretty (laughs)
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pretty consistent, I'm not gonna lie. And
then it seems like every time we get close,
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we get to where we're about to die,
and one more, and we'll be good to go.
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And–what is that? Okay, there's a clown?
And the clown destroys the ship there.
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And then it goes away. (laughs)
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Now unfortunately, that's an Easter egg
I don't quite understand, not gonna lie.
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I wish I did, but there's gonna be
plenty that I don't recognize.
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And we're just gonna blow those up
'cause that's the easier way to do it.
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But I don't know if we're getting–
okay! That was extremely creepy.
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Hey, but we handled that pretty good,
I'm not gonna lie. (laughs)
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We did a pretty good job just then.
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Okay, there's a chest down there
that I would like to get.
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We're just gonna have to keep an eye out
so that way we can get it.
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But of course there's gonna be
a boss battle right before.
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And are we dying or is that not
something that's going on here?
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Are you in a... Are you attacking
right now, what're you doing?
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Okay, this isn't good.
How are we gonna...?
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Oh, I get it. Yeah, we're going
to do that, oh no!
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Travel it through! Dang it.
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Get the bullets to go through
and then we should be good, right?
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Whoa, that was close.
Okay, so there's one now.
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I hope we don't get attacked,
I'm not gonna lie.
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Oh, this is very clever. See,
this is what I like about the game,
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it's very clever with its mechanics.
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And then if we come over here...
Oh, we've gotta plan this properly,
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otherwise we are done. (sighs) Dang it.
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'Kay, now we pretty much just gotta aim
this thing properly, otherwise we're done.
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This is hard, though, with all these
bullets flying around at us.
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Oh, there we go! Perfect shot, too.
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I wasn't even expecting to be able to do
that, but I did it and I did it just fine.
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Okay, so now the ship is
pretty much landed in a way
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where we're not gonna be able to get that
chest, I imagine, which is unfortunate.
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But maybe we could, I dunno.
Oh, there we can!
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Yeah, we can just go straight
past it, which is awesome
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because now we can hold an extra bullet
so we won't have as many reloads,
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which is always good,
it's always a fun thing.
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What in the world are these–
oh, that's not good,
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I'm gonna have to shoot it
at a very specific time and angle
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and I'm already dead. (laughs)
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"'Dead shall pass.' Charming."
"Fine. I don't feel like passing, then."
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"I guess those dirty diapers
sure are pretty heavy,"
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"but you need to reach the palace."
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Man, they're just–oh! Okay! (laughs)
Instant death. That's always a good sign.
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I guess I get it now, "dead shall pass."
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Okay, so then, do I just... No, okay.
Can we–yeah, that didn't work. (laughs)
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Are we gonna have to do this quickly?
I'm assuming it's like a running thing.
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If we like... Very carefully,
and then just–that didn't work. (laughs)
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I feel like there's just some wording–
let's just see what happens
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when my face rolls
down this hill. (laughs)
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Because maybe there's an option, a way to–
oh, there we go! Yeah, I knew it!
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"What just happened?"
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"You went through a golem."
You went through a golem?
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"They love to test
people's bravery and stuff."
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Okay, so, I basically was being impatient
and respawned too early.
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(gasps) Oh, that's not good.
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Okay, maybe if we destroy that
extremely quickly, that'll be good.
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All right, just gotta make our way through
this and not even worry about everything.
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Okay, that's just great.
Yeah, send everything my way, thank you.
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We're not even gonna be able to make that.
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But we'll do that, and then probably
have to hop on that so it doesn't kill us.
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Oh, we almost did die. (laughs)
If we woulda stayed on that,
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we would have been done with.
What is that? I'd like to know.
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"Aww yisss... The explosive add-on!"
"I think I can guess what this one does..."
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"Yes, it'll make your bullets go boom."
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"Just careful you don't
boom yourself with 'em."
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"Select the explosive add-on."
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"While you aim, the explosive bullet
will keep gaining force."
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"Press [shoot] to shoot it whenever you
want and press again to make it explode."
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"Shoot the explosive bullet at full force
to make it stick to enemies and objects."
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There we go, that's what it is.
So if we do that... Ah, that's clever.
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Very odd, but I feel like we're gonna
have to use that pretty much immediately.
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Well that's dandy. (laughs) We'll do that
and then pretty much do that
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and then blow him up! There goes his body,
he's going up, he's gonna enjoy his life.
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Okay, um...
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Okay, what in the world is that?
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♪ (calm music) ♪