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And welcome back everybody
to another episode of Rise and Shine.
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We've got a very weird gas mask
on right now,
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but I think we'll be fine,
I think we'll survive.
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But yes, welcome back
to another episode of Rise and Shine.
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I'm very excited to see what's next.
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"So... Fun with poison gas, is it?"
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"That's how you conquer
a world fast nowadays..."
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"Me, I prefer old-school
shooting and maiming,"
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"but who am I to judge?"
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"Yeah, the commander's big
on mass-murder optimization, it seems."
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"Scrum methods, all that jazz."
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"By the way, why are we having
a casual, relaxed conversation"
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"right next to a bunch
of explosive barrels?"
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"Beats me, man...
It's also weird we can space travel"
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"but need primitive,
highly flammable fossil fuels."
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You know, I love that they kind of
break the fourth wall there.
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Like, I'm slowly realizing that when
they're talking about,
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like, guides and stuff–
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What is that?
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What is that? Why are you shooting at me?
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Get away! That's gonna be
very hard to hit.
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But when they're talking about guides
and stuff, they're talking about us.
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(laughs) And I love that,
it's really funny.
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'Cause this game is extremely set
into the world of games.
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Like, it is literally called Gamearth,
like... (laughs)
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Yeah, it's a really cool game, though.
I think you guys should check it out.
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I haven't really mentioned it, but it's
on Steam, link in the description.
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I do recommend it, definitely.
All right, so let's see what's next,
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because this is uncharted
territory for me.
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I definitely do not know what to do
from this point on.
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'Kay, we've gotta kill that grunt.
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What is that green thing?
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'Kay, we're now standing
in acid apparently.
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(sighs) Come on, what is up?
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I am dead already. (laughs)
This is gonna be a fantastic episode.
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The green guy's gotta go
because he spews acid everywhere
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and it's really annoying because
it hurts and it's a painful endeavor
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and we gotta just hop around–
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Man, they're coming from everywhere!
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These things just don't stop, do they?
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'Kay, we'll just have to
play it very safe here.
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Another one of those acid dudes.
They're very dangerous, too,
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I'm not even gonna lie. (laughs)
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They're painful, very, very painful.
Okay, let's just run through there.
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Let's just try and get out of here
because this is a scary place.
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I keep forgetting that you can
dash in this game, I don't know why.
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But that is a mechanic that's probably
gonna be pretty useful in the future,
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I've just gotta remember to use it.
Oh great, not a new boss.
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We're already battling
a mini-boss or something.
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You know what? Let's switch
to our electronic bullets,
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our shock bullets, I guess, if you will,
and let's try... Ah, see, that's why,
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'cause it puts 'em into a shocking frenzy,
(laughs) like he can't move or something.
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But I feel like it might not
be doing damage.
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So am I able to do something here,
or is that... Yeah, that's not anything.
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Okay, let's reload, first of all,
take that away,
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and let's see if we can't do any
real damage with this.
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'Cause I feel like that might be
a little bit better.
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Oh no! Okay, this looks bad.
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No, okay, that wasn't bad at all.
There we go. Look at that!
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I think first try, right?
Yeah, we did good.
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We're doing a little bit better.
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Okay, now we're gonna die
pretty much instantly.
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"Look! Someone's still alive...!"
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"I don't like the looks of this,
not one bit."
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(gutteral growl)
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(laughs) Okay, this is pretty creepy.
There's like some zombies going on now.
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That was a lot easier than
I thought it'd be, though,
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I'm not gonna lie.
"Looks like those space grunts"
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"engineered a gas that does
more than just killing people."
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"I mean, you already earn jerk of the year
award for using chemical weapons"
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"on civilians, but then transforming
them into bloodthirsty zombies?"
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"Now that's pure, obscene, filthy,
nauseating, evil genius work."
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"This isn't right. How can people
do this to each other?"
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"War is the only game with no rules, kid."
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Man, doing these voices is
really getting to my voice box. (laughs)
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Okay, I'd like the light, actually,
that'd be probably a better experience.
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And then we'll turn that one on,
there we go. Uh-oh! This looks good.
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"Ok, don't go and pee
your pants just yet, kid."
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"We casually found
a flashlight accessory."
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"Right on time to give us a hand
seeing in this dark."
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"The creators crack me up sometimes..."
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There we go,
breaking the fourth wall again.
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Okay, how do I use the flashlight,
or is that–oh, there we go.
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Okay, what is that? (grunts)
They actually run at you, too.
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This is gonna be creepy,
I can already tell.
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Okay, so the unfortunate thing
is that I have to keep the gun out,
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and now I'm being eaten.
You can't see it, but I'm being eaten.
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That's dandy. (laughs)
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Okay, this is getting extremely creepy
because they're getting extremely fast
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and they're coming from everywhere
and it's just not good
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and you can't see anything
on top of that–
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Oh, that was actually easier
than I thought it'd be. (laughs)
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That was about the second time
I've gotten that far,
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and it really was not that bad.
Okay, now we're being closed in,
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so now it's getting extremely bad.
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But you know what, if we learn
how to do headshots a little bit better,
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then this'll be a lot easier to solve
because they are one hit,
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and that's always a good thing.
I mean, look at that!
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We're doing pretty good,
if I do say so myself.
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As long as we can keep the gun loaded–
okay, this isn't good. No!
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Ah, there we go. So yeah,
the headshots, that's what matters,
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that is definitely what matters.
What is that? Is that Gary the snail?
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Okay. (laughs) There we go.
And they only have lights on their eyes,
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which is the creepiest thing in the world.
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'Kay, what is that? 'Cause it's glowing.
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I feel like that's probably
not gonna be a good thing.
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Got a cyborg going on there.
Okay, now we can see again.
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Okay, this is some puzzle stuff.
All right, how in the world
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are we gonna do this?
This is looking extremely creepy,
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I will go ahead and say that. (laughs)
Not creepy, but difficult.
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Okay, so, what... First of all,
what's the goal here?
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To press the red button, I'm assuming.
So if we... First of all,
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we've gotta turn that on, I'm assuming.
Not puzzles! (laughs)
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I'm not good at puzzles, guys,
I'm not good at puzzles.
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Okay, what is that do, then?
Does that stall them open?
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Oh, it does, I bet. Okay, so if we...
Yeah, where that's gonna open,
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now that's gonna stay there... Yeah,
this isn't as bad as I thought it'd be.
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So now, we just do that,
or just destroy it entirely,
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so that needs to be
re-turned on then, right?
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Yeah, we'll do that,
which will open that,
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and we'll close it
and it'll get locked in place.
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But that one's like done for, so we're
not really gonna have any luck there.
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But if we shoot that
and then get it through there,
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through there... (gasps) No!
Oh, I gotta dodge everything!
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This is bad. This is kinda fun, though, it
reminds me of Space Invaders-type stuff.
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'Kay, we're gonna go ahead
and go through there... (grunts)
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Okay. (grunts) (laughs) This is–
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Okay, I figured I wouldn't be able
to do it on the first try.
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I was gonna, you know, beat it on the...
I would've been very surprised
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if I would have been able to.
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Ah! But this is a little bit absurd.
This is getting crazy.
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All right, but we're doing it, though.
Look at us! We just did that, no problem!
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That was pretty easy, if you ask me.
Very, very fun mechanic.
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I really, really enjoy that part of
the game, I'm not gonna lie.
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Okay, so let's turn that off now.
What in the world is that?
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It says assault on it,
so I'm assuming it's bad.
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Yep, it's bad, we're pretty much dead.
Yep, yep, that's... That's great.
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The first clue: aim at the gun directly
because then we can destroy it
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and we'll be good to go.
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So we're just gonna have to keep hopping
and hope for the best here. (laughs)
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I mean, I'm getting a little bit better
at dodging stuff though,
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so I'm not really that worried about it.
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(grunts) Okay, they get a little faster
though at some times, which is not good.
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There we go! Phew!
It almost got me, too.
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Okay, so now we can jump right over that.
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There's always something new around
the corner, man, always something. (laughs)
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Okay, what is that? That was a Mario
reference right there.
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Man, so many references.
Okay, these guys are evil, of course.
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And now stuff is falling from the roof.
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I'm gonna die any day now,
well, any second, really.
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Do I have to jump over these, or is that–
I'm dead. (laughs) Just like that.
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'Kay, there's some light,
I wonder what's going on here.
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Can we leave now? Oh, we can!
Okay, hopefully we're outside now.
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"Commander..."
"Space grunt fleet, Gamearth orbit."
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"Our troops are reporting that Eightbit
City and the whole Retro Continent
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have just fallen. Only 17 seconds
later than you predicted, sir."
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"Hmph... Tell the general who led
the assault he and his men
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are on one-third rations for a month.
Maybe that'll teach them to exectue
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a plan properly."
"Yes, sir."
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Hey, Kuzco. (laughs) "How's the situation
with my wife and son, Rise?
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Have you found them after your
clumsy screw-up at the capital?"
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"Commander... That's what I'm here about.
I just learned that child we were pursuing
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in the palace gardens is your son.
He carries a strange weapon
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with infinite respawns. We still
don't understand how he's neutralizing
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our troops. Every time we take him down,
he respawns, but we didn't know
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he was your son until very recently."
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Okay, so this is a weird loophole.
Is this the bad guy?
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And the bad guy's
the Rise character's dad.
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"Sir?"
"My son has been given Shine.
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This changes everything.
Ready my battleship.
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I'll take care of this personally.
And you idiots keep the pressure on him.
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Don't let him get any further.
Do whatever it takes.
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I don't care how many grunts you lose.
I want him stopped."
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"Yessir!"
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All right, so this is a very, very
odd change in story.
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Apparently, our dad now
is gonna be a bad guy.
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What are the chances of that? (laughs)
And is this anything that I can do?
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(grunts) I gotta jump!
Ah, I'm dead. (laughs)
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I basically just caused
my own death there.
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'Kay, so is that anything, though? If I
hit it, it's just charging up basically,
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but if i jump over it,
then what does it do?
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Oh, it destroys the wall! Look at that!
How clever, it's like a little puzzle.
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We're gonna have to keep–ah!
Doing it. What is that doing?
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That's most likely the... Yeah, okay,
is this the dad attacking me?
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Or is this just the standard ship?
And I can't really do anything about it.
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And it's not really destroying anything,
it's not really helping me,
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I'll go ahead and say that.
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Okay, so do I need to keep doing
what I'm doing, then?
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It looks like that's basically
what's going on,
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it's just a harder difficulty now,
so that's dandy. (laughs)
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Okay, so let's just try
and dodge all of these,
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continue charging that up,
and then it'll shoot,
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and hopefully allow us
to get through here free.
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(grunts) There we go.
Okay, dodged that, it's gonna hit that,
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Hopefully break it down
even further, I'm assuming,
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unless I'm supposed
to be hitting something else.
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I don't think I am, though. This seems
like what it's wanting me to do.
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I'm hoping, anyway. Okay, there we go.
There we go! Now we can get through.
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And–ah, I'm dead.
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'Kay, we're already almost there,
we've just got one more to go.
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I've just gotta keep dodging these
grenades, but they're pretty, like...
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(laughs) Pretty consistent,
I'm not gonna lie.
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And then it seems like
every time we get close,
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we get to where we're about to die,
and one more, and we'll be good to go.
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And–what is that? Okay, there's a clown?
And the clown destroys the ship there.
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And then it goes away. (laughs)
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Now unfortunately, that's an Easter egg
I don't quite understand, not gonna lie.
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I wish I did, but there's gonna be
plenty that I don't recognize.
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And we're just gonna blow those up
'cause that's the easier way to do it.
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But I don't know if we're getting–
okay! That was extremely creepy.
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Hey, but we handled that pretty good,
I'm not gonna lie. (laughs)
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We did a pretty good job just then.
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Okay, there's a chest down there
that I would like to get.
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We're just gonna have to keep an eye out
so that way we can get it.
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But of course there's gonna be
a boss battle right before.
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And are we dying or is that not
something that's going on here?
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Are you in a... Are you attacking
right now, what're you doing?
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Okay, this isn't good.
How are we gonna...?
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Oh, I get it. Yeah, we're going
to do that, oh no!
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Travel it through! Dang it.
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Get the bullets to go through
and then we should be good, right?
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Whoa, that was close. Okay,
so there's one now.
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I hope we don't get attacked,
I'm not gonna lie. (laughs)
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Oh, this is very clever. See,
this is what I like about the game,
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it's very clever with its mechanics.
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And then if we come over here...
Oh, we've gotta plan this properly,
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otherwise we are done. (sighs) Dang it.
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'Kay, now we pretty much just gotta aim
this thing properly, otherwise we're done.
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This is hard, though, with all these
bullets flying around at us.
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Oh, there we go! Perfect shot, too.
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I wasn't even expecting to be able to do
that, but I did it and I did it just fine.
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Okay, so now the ship is
pretty much landed in a way
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where we're not gonna be able to get that
chest, I imagine, which is unfortunate.
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But maybe we could, I dunno.
Oh, there we can!
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Yeah, we can just go straight past it,
which is awesome
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because now we can hold an extra bullet
so we won't have as many reloads,
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which is always good,
it's always a fun thing.
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What in the world are these–
oh, that's not good,
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I'm gonna have to shoot it
at a very specific time and angle
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and I'm already dead. (laughs)
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"'Dead shall pass.' Charming."
"Fine. I don't feel like passing, then."
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"I guess those dirty diapers
sure are pretty heavy,
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but you need to reach the palace."
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Man, they're just–oh! Okay! (laughs)
Instant death. That's always a good sign.
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I guess I get it now, "dead shall pass."
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Okay, so then, do I just... No, okay.
Can we like–no, that didn't work. (laughs)
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Are we gonna have to do this quickly?
I'm assuming it's like a running thing.
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If we like... Very carefully,
and then just–that didn't work. (laughs)
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I feel like there's just some wording–
let's just see what happens
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when my face rolls down this hill.
(laughs) Because maybe there's an option,
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a way to–oh, there we go! Yeah, I knew it!
"What just happened?"
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"You went through a golem. They love
to test people's bravery and stuff."
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Okay, so, I basically was being impatient
and respawned too early.
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(gasps) Oh, that's not good.
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Okay, maybe if we just destroy that
extremely quickly, that'll be good.
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All right, just gotta make our way through
this and not even worry about everything.
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Okay, that's just great.
Yeah, send everything my way, thank you.
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We're not even gonna be able to make that.
But we'll do that, and then probably
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have to hop on that
so it doesn't kill us.
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Oh, we almost did die. (laughs)
If we woulda stayed on that,
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we would have been done with.
What is that? I'd like to know.
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"Aww yisss... The explosive add-on!"
"I think I can guess what this one does..."
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"Yes, it'll make your bullets go boom.
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Just careful you don't
boom yourself with 'em."
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"Select the explosive add-on.
While you aim,
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the explosive bullet
will keep gaining force.
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Press [shoot] to shoot it whenever you
want and press again to make it explode.
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Shoot the explosive bullet at full force
to make it stick to enemies and objects."
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There we go, that's what it is.
So if we do that... Ah, that's clever.
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Very odd, but I feel like we're gonna
have to use that pretty much immediately.
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Well that's dandy. (laughs) We'll do that
and then pretty much do that
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and then blow him up! There goes his body,
he's going up, he's gonna enjoy his life.
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and then blow him up! There goes his body,
he's going up, he's gonna enjoy his life.
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Okay, um...
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Okay, what in the world is that?
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♪ (calm music) ♪