And welcome back everybody
to another episode of Rise and Shine.
We've got a very weird
gas mask on right now,
but I think we'll be fine,
I think we'll survive.
But yes, welcome back
to another episode of Rise and Shine.
I'm very excited to see what's next.
"So... Fun with poison gas, is it?"
"That's how you conquer
a world fast nowadays..."
"Me, I prefer old-school
shooting and maiming,"
"but who am I to judge?"
"Yeah, the commander's big
on mass-murder optimization, it seems."
"Scrum methods, all that jazz."
"By the way, why are we having
a casual, relaxed conversation"
"right next to a bunch
of explosive barrels?"
"Beats me, man...
It's also weird we can space travel"
"but need primitive,
highly flammable fossil fuels."
You know, I love that they kind of
break the fourth wall there.
Like, I'm slowly realizing that when
they're talking about,
like, guides and stuff–
What is that?
What is that? Why are you shooting at me?
Get away! That's gonna be
very hard to hit.
But when they're talking about guides
and stuff, they're talking about us.
(laughs) And I love that,
it's really funny.
'Cause this game is extremely set
into the world of games.
Like, it is literally
called Gamearth, like... (laughs)
Yeah, it's a really cool game, though.
I think you guys should check it out.
I haven't really mentioned it, but it's
on Steam, link in the description.
I do recommend it, definitely.
All right, so let's see what's next,
because this is uncharted
territory for me.
I definitely do not know what to do
from this point on.
'Kay, we've gotta kill that grunt.
What is that green thing?
Okay, we're now standing in acid
apparently. (sighs) Come on, what is up?
I am dead already. (laughs)
This is gonna be a fantastic episode.
The green guy's gotta go
because he spews acid everywhere
and it's really annoying because
it hurts and it's a painful endeavor
and we gotta just hop around–
Man, they're coming from everywhere!
These things just don't stop, do they?
'Kay, we'll just have to
play it very safe here.
Another one of those acid dudes.
They're very dangerous, too,
I'm not even gonna lie. (laughs)
They're painful, very, very painful.
Okay, let's just run through there.
Let's just try and get out of here
because this is a scary place.
I keep forgetting that you can
dash in this game, I don't know why.
But that is a mechanic that's probably
gonna be pretty useful in the future,
I've just gotta remember to use it.
Oh great, not a new boss.
We're already battling
a mini-boss or something.
You know what? Let's switch
to our electronic bullets,
our shock bullets, I guess, if you will,
and let's try... Ah, see, that's why,
'cause it puts 'em into a shocking frenzy,
(laughs) like he can't move or something.
But I feel like it might not
be doing damage.
So am I able to do something here,
or is that... Yeah, that's not anything.
Okay, let's reload, first of all,
take that away,
and let's see if we can't do any
real damage with this.
'Cause I feel like that might be a little
bit better. Oh no! Okay, this looks bad.
No, okay, that wasn't bad at all.
There we go. Look at that!
I think first try, right?
Yeah, we did good.
We're doing a little bit better.
Okay, now we're gonna die
pretty much instantly.
"Look! Someone's still alive...!"
"I don't like the looks of this,
not one bit."
(gutteral growl)
(laughs) Okay, this is pretty creepy.
There's like some zombies going on now.
That was a lot easier than I thought
it'd be, though, I'm not gonna lie.
"Looks like those space grunts
engineered a gas"
"that does more than just killing people."
"I mean, you already earn the jerk of
the year award for using chemical weapons"
"on civilians, but then transforming
them into bloodthirsty zombies?"
"Now that's pure, obscene, filthy,
nauseating, evil genius work."
"This isn't right. How can people
do this to each other?"
"War is the only game with no rules, kid."
Man, doing these voices is
really getting to my voice box. (laughs)
Okay, I'd like the light, actually,
that'd be probably a better experience.
And then we'll turn that one on,
there we go. Uh-oh! This looks good.
"Ok, don't go and pee
your pants just yet, kid."
"We casually found
a flashlight accessory."
"Right on time to give us a hand
seeing in this dark."
"The creators crack me up sometimes..."
There we go,
breaking the fourth wall again.
Okay, how do I use the flashlight,
or is that–oh, there we go.
Okay, what is that? (grunts)
They actually run at you, too.
This is gonna be creepy,
I can already tell.
Okay, so the unfortunate thing
is that I have to keep the gun out,
and now I'm being eaten. You can't see it,
but I'm being eaten. That's dandy. (laughs)
Okay, this is getting extremely creepy
because they're getting extremely fast
and they're coming from everywhere
and it's just not good
and you can't see anything
on top of that–
Oh, that was actually easier
than I thought it'd be. (laughs)
That was about the second time I've gotten
that far, and it really was not that bad.
Okay, now we're being closed in,
so now it's getting extremely bad.
But you know, if we learn
how to do headshots better,
then this'll be a lot easier to solve
because they are one hit,
and that's always a good thing.
I mean, look at that!
We're doing good, if I do say so myself.
As long as we can keep the gun loaded–
Okay, this isn't good. No! There we go.
So the headshots, that's what matters,
that is definitely what matters.
What is that? Is that Gary the snail?
Okay. (laughs) There we go.
And they only have lights on their eyes,
which is the creepiest thing in the world.
'Kay, what is that? 'Cause it's glowing.
I feel like that's probably
not gonna be a good thing.
Got a cyborg going on there.
Okay, now we can see again.
Okay, this is some puzzle stuff.
All right, how in the world are we gonna
do this? This is looking extremely creepy,
I will go ahead and say that. (laughs)
Not creepy, but difficult.
Okay, so, what... First of all,
what's the goal here?
To press the red button,
I'm assuming. So if we...
First of all, we've gotta turn that on,
I'm assuming. Not puzzles! (laughs)
I'm not good at puzzles, guys,
I'm not good at puzzles.
Okay, what is that do, then?
Does that stall them open?
Oh, it does, I bet. Okay, so if we...
Yeah, where that's gonna open,
now that's gonna stay there... Yeah,
this isn't as bad as I thought it'd be.
So now, we just do that,
or just destroy it entirely,
so that needs to be
re-turned on then, right?
Yeah, we'll do that,
which will open that,
and we'll close it
and it'll get locked in place.
But that one's like done for, so we're
not really gonna have any luck there.
But if we shoot that
and then get it through there,
through there... (gasps) No!
Oh, I gotta dodge everything!
This is bad. This is kinda fun, though, it
reminds me of Space Invaders-type stuff.
Yeah, we're gonna go ahead
and go through there... (grunts) Okay.
(grunts) (laughs) This is–
Okay, I figured I wouldn't be able
to do it on the first try.
I was gonna, you know, beat it on the...
I would've been very surprised
if I would have been able to.
Ah! But this is a little bit absurd.
This is getting crazy.
All right, but we're doing it, though.
Look at us! We just did that, no problem!
That was pretty easy, if you ask me.
Very, very fun mechanic.
I really, really enjoy that part of
the game, I'm not gonna lie.
Okay, so let's turn that off now.
What in the world is that?
It says assault on it,
so I'm assuming it's bad.
Yep, it's bad, we're pretty much dead.
Yep, yep, that's... That's great.
So first clue: aim at the gun because then
we can destroy it and we'll be good to go.
So we're just gonna have to keep hopping
and hope for the best here. (laughs)
I mean, I'm getting a little bit better
at dodging stuff though,
so I'm not really that worried about it.
(grunts) Okay, they get a little faster
though at some times, which is not good.
There we go! Phew!
It almost got me, too.
Okay, so now we can jump right over that.
There's always something new around
the corner, man, always something. (laughs)
Okay, what is that? That was a
Mario reference right there.
Man, so many references.
Okay, these guys are evil, of course.
And now stuff is falling from the roof.
I'm gonna die any day now,
well, any second, really.
Do I have to jump over these, or is that–
I'm dead. (laughs) Just like that.
'Kay, there's some light,
I wonder what's going on here.
Can we leave now? Oh, we can!
Okay, hopefully we're outside now.
"Commander..."
"Space grunt fleet, Gamearth orbit."
"Our troops are reporting that Eightbit
City and the whole Retro Continent"
"have just fallen. Only 17 seconds
later than you predicted, sir."
"Hmph..."
"Tell the general who led
the assault he and his men"
"are on one-third rations for a month."
"Maybe that'll teach them to
execute a plan properly."
"Yes, sir." Hey, Kuzco. (laughs) "How's
the situation with my wife and son, Rise?"
"Have you found them after your
clumsy screw-up at the capital?"
"Commander... That's what I'm here about."
"I just learned that the child we were
pursuing in the palace gardens is your son."
"He carries a strange weapon
with infinite respawns."
"We still don't understand how
he's neutralizing our troops."
"Every time we take him
down, he respawns."
"But we didn't know it was
your son until very recently."
Okay, so this is a weird loophole.
Is this the bad guy?
And the bad guy's
the Rise character's dad.
"Sir?"
"My son has been given Shine.
This changes everything."
"Ready my battleship.
I'll take care of this personally."
"And you idiots keep the pressure on him.
Don't let him get any further."
"Do whatever it takes. I don't care how
many grunts you lose. I want him stopped."
"Yessir!"
All right, so this is a very, very
odd change in story.
Apparently, our dad now
is gonna be a bad guy.
What are the chances of that? (laughs)
And is this anything that I can do?
(grunts) I gotta jump!
Ah, I'm dead. (laughs)
I basically just caused
my own death there.
'Kay, so is that anything, though? If I
hit it, it's just charging up basically,
but if i jump over it,
then what does it do?
Oh, it destroys the wall! Look at that!
How clever, it's like a little puzzle.
We're gonna have to keep–ah!
Doing it. What is that doing?
That's most likely the... Yeah, okay,
is this the dad attacking me?
Or is this just the standard ship?
And I can't really do anything about it.
And it's not really destroying anything.
It's not really helping me,
I'll go ahead and say that.
Okay, so do I need to keep
doing what I'm doing, then?
It looks like that's
basically what's going on,
it's just a harder difficulty now,
so that's (laughs) dandy.
Okay, so let's just try
and dodge all of these,
continue charging that up,
and then it'll shoot,
and hopefully allow us
to get through here free.
(grunts) There we go.
Okay, dodged that, it's gonna hit that,
hopefully break it down
even further, I'm assuming,
unless I'm supposed
to be hitting something else.
I don't think I am, though. This seems
like what it's wanting me to do.
I'm hoping, anyway. Okay, there we go.
There we go! Now we can get through.
And–ah, I'm dead.
'Kay, we're already almost there,
we've just got one more to go.
I've gotta keep dodging these grenades,
but they're pretty (laughs)
pretty consistent, I'm not gonna lie. And
then it seems like every time we get close,
we get to where we're about to die,
and one more, and we'll be good to go.
And–what is that? Okay, there's a clown?
And the clown destroys the ship there.
And then it goes away. (laughs)
Now unfortunately, that's an Easter egg
I don't quite understand, not gonna lie.
I wish I did, but there's gonna be
plenty that I don't recognize.
And we're just gonna blow those up
'cause that's the easier way to do it.
But I don't know if we're getting–
okay! That was extremely creepy.
Hey, but we handled that pretty good,
I'm not gonna lie. (laughs)
We did a pretty good job just then.
Okay, there's a chest down there
that I would like to get.
We're just gonna have to keep an eye out
so that way we can get it.
But of course there's gonna be
a boss battle right before.
And are we dying or is that not
something that's going on here?
Are you in a... Are you attacking
right now, what're you doing?
Okay, this isn't good.
How are we gonna...?
Oh, I get it. Yeah, we're going
to do that, oh no!
Travel it through! Dang it.
Get the bullets to go through
and then we should be good, right?
Whoa, that was close.
Okay, so there's one now.
I hope we don't get attacked,
I'm not gonna lie.
Oh, this is very clever. See,
this is what I like about the game,
it's very clever with its mechanics.
And then if we come over here...
Oh, we've gotta plan this properly,
otherwise we are done. (sighs) Dang it.
'Kay, now we pretty much just gotta aim
this thing properly, otherwise we're done.
This is hard, though, with all these
bullets flying around at us.
Oh, there we go! Perfect shot, too.
I wasn't even expecting to be able to do
that, but I did it and I did it just fine.
Okay, so now the ship is
pretty much landed in a way
where we're not gonna be able to get that
chest, I imagine, which is unfortunate.
But maybe we could, I dunno.
Oh, there we can!
Yeah, we can just go straight
past it, which is awesome
because now we can hold an extra bullet
so we won't have as many reloads,
which is always good,
it's always a fun thing.
What in the world are these–
oh, that's not good,
I'm gonna have to shoot it
at a very specific time and angle
and I'm already dead. (laughs)
"'Dead shall pass.' Charming."
"Fine. I don't feel like passing, then."
"I guess those dirty diapers
sure are pretty heavy,"
"but you need to reach the palace."
Man, they're just–oh! Okay! (laughs)
Instant death. That's always a good sign.
I guess I get it now, "dead shall pass."
Okay, so then, do I just... No, okay.
Can we–yeah, that didn't work. (laughs)
Are we gonna have to do this quickly?
I'm assuming it's like a running thing.
If we like... Very carefully,
and then just–that didn't work. (laughs)
I feel like there's just some wording–
let's just see what happens
when my face rolls
down this hill. (laughs)
Because maybe there's an option, a way to–
oh, there we go! Yeah, I knew it!
"What just happened?"
"You went through a golem."
You went through a golem?
"They love to test
people's bravery and stuff."
Okay, so, I basically was being impatient
and respawned too early.
(gasps) Oh, that's not good.
Okay, maybe if we destroy that
extremely quickly, that'll be good.
All right, just gotta make our way through
this and not even worry about everything.
Okay, that's just great.
Yeah, send everything my way, thank you.
We're not even gonna be able to make that.
But we'll do that, and then probably
have to hop on that so it doesn't kill us.
Oh, we almost did die. (laughs)
If we woulda stayed on that,
we would have been done with.
What is that? I'd like to know.
"Aww yisss... The explosive add-on!"
"I think I can guess what this one does..."
"Yes, it'll make your bullets go boom."
"Just careful you don't
boom yourself with 'em."
"Select the explosive add-on."
"While you aim, the explosive bullet
will keep gaining force."
"Press [shoot] to shoot it whenever you
want and press again to make it explode."
"Shoot the explosive bullet at full force
to make it stick to enemies and objects."
There we go, that's what it is.
So if we do that... Ah, that's clever.
Very odd, but I feel like we're gonna
have to use that pretty much immediately.
Well that's dandy. (laughs) We'll do that
and then pretty much do that
and then blow him up! There goes his body,
he's going up, he's gonna enjoy his life.
Okay, um...
Okay, what in the world is that?
♪ (calm music) ♪