The game that can give you 10 extra years of life
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0:01 - 0:05I'm a gamer, so I like to have goals.
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0:05 - 0:09I like special missions and secret objectives.
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0:09 - 0:12So here's my special mission for this talk:
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0:12 - 0:15I'm going to try to increase the life span
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0:15 - 0:18of every single person in this room
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0:18 - 0:20by seven and a half minutes.
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0:20 - 0:23Literally, you will live seven and half minutes longer
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0:23 - 0:24than you would have otherwise,
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0:24 - 0:26just because you watched this talk.
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0:26 - 0:30Okay, some of you are looking a little bit skeptical.
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0:30 - 0:31That's okay, because check it out --
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0:31 - 0:34I have math to prove that it is possible.
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0:34 - 0:36And it won't make a lot of sense now.
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0:36 - 0:37I'll explain it all later,
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0:37 - 0:39just pay attention to the number at the bottom:
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0:39 - 0:42plus-7.68245837 minutes
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0:42 - 0:46that will be my gift to you if I'm successful in my mission.
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0:46 - 0:49Now, you have a secret mission too.
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0:49 - 0:53Your mission is to figure out how you want to spend your
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0:53 - 0:55extra seven and a half minutes.
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0:55 - 0:57And I think you should do something unusual with them,
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0:57 - 1:00because these are bonus minutes. You weren't going to have them anyway.
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1:00 - 1:05Now, because I'm a game designer, you might be thinking to yourself,
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1:05 - 1:07I know what she wants us to do with those minutes,
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1:07 - 1:10she wants us to spend them playing games.
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1:10 - 1:12Now this is a totally reasonable assumption,
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1:12 - 1:15given that I have made quite a habit of encouraging people
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1:15 - 1:17to spend more time playing games.
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1:17 - 1:18For example, in my first TEDTalk,
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1:18 - 1:23I did propose that we should spend 21 billion hours a week
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1:23 - 1:25as a planet playing video games.
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1:25 - 1:28Now, 21 billion hours, it's a lot of time.
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1:28 - 1:33It's so much time, in fact, that the number one unsolicited comment
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1:33 - 1:35that I have heard from people all over the world
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1:35 - 1:37since I gave that talk, is this:
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1:37 - 1:41Jane, games are great and all, but on your deathbed,
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1:41 - 1:45are you really going to wish you spent more time playing Angry Birds?
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1:45 - 1:50This idea is so pervasive -- that games are a waste of time
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1:50 - 1:53that we will come to regret -- that I hear it literally everywhere I go.
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1:53 - 1:56For example, true story: Just a few weeks ago,
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1:56 - 2:00this cab driver, upon finding out that a friend and I were in town
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2:00 - 2:02for a game developer's conference,
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2:02 - 2:04turned around and said -- and I quote --
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2:04 - 2:10"I hate games. Waste of life. Imagine getting to the end of your life
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2:10 - 2:12and regretting all that time."
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2:12 - 2:15Now, I want to take this problem seriously.
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2:15 - 2:18I mean, I want games to be a force for good in the world.
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2:18 - 2:21I don't want gamers to regret the time they spent playing,
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2:21 - 2:23time that I encouraged them to spend.
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2:23 - 2:26So I have been thinking about this question a lot lately.
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2:26 - 2:29When we're on our deathbeds, will we regret
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2:29 - 2:31the time we spent playing games?
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2:31 - 2:34Now, this may surprise you, but it turns out
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2:34 - 2:38there is actually some scientific research on this question.
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2:38 - 2:40It's true. Hospice workers,
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2:40 - 2:43the people who take care of us at the end of our lives,
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2:43 - 2:48recently issued a report on the most frequently expressed regrets
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2:48 - 2:52that people say when they are literally on their deathbeds.
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2:52 - 2:54And that's what I want to share with you today --
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2:54 - 2:59the top five regrets of the dying.
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2:59 - 3:06Number one: I wish I hadn't worked so hard.
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3:06 - 3:12Number two: I wish I had stayed in touch with my friends.
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3:12 - 3:18Number three: I wish I had let myself be happier.
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3:18 - 3:24Number four: I wish I'd had the courage to express my true self.
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3:24 - 3:27And number five: I wish I'd lived a life true to my dreams,
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3:27 - 3:32instead of what others expected of me.
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3:32 - 3:35Now, as far as I know, no one ever told one of the hospice workers,
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3:35 - 3:38I wish I'd spent more time playing video games,
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3:38 - 3:41but when I hear these top five regrets of the dying,
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3:41 - 3:44I can't help but hear five deep human cravings
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3:44 - 3:46that games actually help us fulfill.
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3:46 - 3:49For example, I wish I hadn't worked so hard.
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3:49 - 3:51For many people, this means, I wish I'd spent more time
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3:51 - 3:54with my family, with my kids when they were growing up.
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3:54 - 3:57Well, we know that playing games together has tremendous
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3:57 - 3:58family benefits.
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3:58 - 4:01A recent study from Brigham Young University
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4:01 - 4:03School of Family life reported that parents who
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4:03 - 4:06spend more time playing video games with their kids
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4:06 - 4:11have much stronger real-life relationships with them.
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4:11 - 4:13I wish I'd stayed in touch with my friends.
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4:13 - 4:15Well, hundreds of millions of people
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4:15 - 4:18use social games like FarmVille or Words With Friends
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4:18 - 4:21to stay in daily contact with real-life friends and family.
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4:21 - 4:25A recent study from [University of Michigan] showed
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4:25 - 4:29that these games are incredibly powerful
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4:29 - 4:31relationship-management tools.
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4:31 - 4:35They help us stay connected with people in our social network
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4:35 - 4:37that we would otherwise grow distant from,
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4:37 - 4:39if we weren't playing games together.
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4:39 - 4:42I wish I'd let myself be happier.
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4:42 - 4:45Well, here I can't help but think of the groundbreaking clinical trials
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4:45 - 4:48recently conducted at East Carolina University
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4:48 - 4:51that showed that online games can outperform
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4:51 - 4:54pharmaceuticals for treating clinical anxiety and depression.
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4:54 - 4:58Just 30 minutes of online game play a day
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4:58 - 5:01was enough to create dramatic boosts in mood
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5:01 - 5:04and long-term increases in happiness.
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5:04 - 5:08I wish I'd had the courage to express my true self.
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5:08 - 5:12Well, avatars are a way to express our true selves,
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5:12 - 5:15our most heroic, idealized version of who we might become.
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5:15 - 5:19You can see that in this alter ego portrait by Robbie Cooper
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5:19 - 5:21of a gamer with his avatar.
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5:21 - 5:25And Stanford University has been doing research for five years now
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5:25 - 5:29to document how playing a game with an idealized avatar
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5:29 - 5:31changes how we think and act in real life,
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5:31 - 5:35making us more courageous, more ambitious,
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5:35 - 5:39more committed to our goals.
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5:39 - 5:40I wish I'd led a life true to my dreams,
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5:40 - 5:42and not what others expected of me.
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5:42 - 5:44Are games doing this yet? I'm not sure,
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5:44 - 5:47so I've left a question mark, a Super Mario question mark.
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5:47 - 5:49And we're going to come back to this one.
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5:49 - 5:52But in the mean time, perhaps you're wondering,
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5:52 - 5:56who is this game designer to be talking to us
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5:56 - 5:57about deathbed regrets?
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5:57 - 6:01And it's true, I've never worked in a hospice,
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6:01 - 6:03I've never been on my deathbed.
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6:03 - 6:09But recently I did spend three months in bed, wanting to die.
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6:09 - 6:12Really wanting to die.
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6:12 - 6:14Now let me tell you that story.
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6:14 - 6:17It started two years ago, when I hit my head and got a concussion.
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6:17 - 6:19Now the concussion didn't heal properly,
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6:19 - 6:23and after 30 days I was left with symptoms like nonstop headaches,
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6:23 - 6:26nausea, vertigo, memory loss, mental fog.
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6:26 - 6:29My doctor told me that in order to heal my brain,
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6:29 - 6:30I had to rest it.
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6:30 - 6:33So I had to avoid everything that triggered my symptoms.
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6:33 - 6:36For me that meant no reading, no writing, no video games,
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6:36 - 6:38no work or email, no running, no alcohol, no caffeine.
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6:38 - 6:41In other words -- and I think you see where this is going --
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6:41 - 6:43no reason to live.
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6:43 - 6:45Of course it's meant to be funny,
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6:45 - 6:50but in all seriousness, suicidal ideation is quite common
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6:50 - 6:51with traumatic brain injuries.
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6:51 - 6:55It happens to one in three, and it happened to me.
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6:55 - 7:00My brain started telling me, Jane, you want to die.
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7:00 - 7:03It said, you're never going to get better.
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7:03 - 7:07It said, the pain will never end.
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7:07 - 7:11And these voices became so persistent and so persuasive
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7:11 - 7:17that I started to legitimately fear for my life,
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7:17 - 7:21which is the time that I said to myself after 34 days --
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7:21 - 7:23and I will never forget this moment --
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7:23 - 7:26I said, I am either going to kill myself
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7:26 - 7:29or I'm going to turn this into a game.
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7:29 - 7:30Now, why a game?
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7:30 - 7:34I knew from researching the psychology of games for more than a decade
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7:34 - 7:38that when we play a game -- and this is in the scientific literature --
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7:38 - 7:41we tackle tough challenges with more creativity,
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7:41 - 7:43more determination, more optimism,
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7:43 - 7:45and we're more likely to reach out to others for help.
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7:45 - 7:48And I wanted to bring these gamer traits to my real-life challenge,
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7:48 - 7:50so I created a role-playing recovery game
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7:50 - 7:52called Jane the Concussion Slayer.
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7:52 - 7:55Now this became my new secret identity,
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7:55 - 7:57and the first thing I did as a slayer
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7:57 - 8:01was call my twin sister -- I have an identical twin sister named Kelly --
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8:01 - 8:04and tell her, I'm playing a game to heal my brain,
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8:04 - 8:06and I want you to play with me.
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8:06 - 8:10This was an easier way to ask for help.
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8:10 - 8:13She became my first ally in the game,
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8:13 - 8:15my husband Kiyash joined next,
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8:15 - 8:18and together we identified and battled the bad guys.
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8:18 - 8:21Now this was anything that could trigger my symptoms
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8:21 - 8:24and therefore slow down the healing process,
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8:24 - 8:26things like bright lights and crowded spaces.
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8:26 - 8:29We also collected and activated power-ups.
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8:29 - 8:32This was anything I could do on even my worst day
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8:32 - 8:34to feel just a little bit good,
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8:34 - 8:36just a little bit productive.
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8:36 - 8:39Things like cuddling my dog for 10 minutes,
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8:39 - 8:42or getting out of bed and walking around the block just once.
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8:42 - 8:44Now the game was that simple:
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8:44 - 8:47Adopt a secret identity, recruit your allies,
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8:47 - 8:50battle the bad guys, activate the power-ups.
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8:50 - 8:52But even with a game so simple,
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8:52 - 8:54within just a couple days of starting to play,
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8:54 - 8:57that fog of depression and anxiety
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8:57 - 9:01went away. It just vanished. It felt like a miracle.
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9:01 - 9:04Now it wasn't a miracle cure for the headaches
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9:04 - 9:05or the cognitive symptoms.
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9:05 - 9:06That lasted for more than a year,
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9:06 - 9:09and it was the hardest year of my life by far.
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9:09 - 9:11But even when I still had the symptoms,
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9:11 - 9:16even while I was still in pain, I stopped suffering.
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9:16 - 9:19Now what happened next with the game surprised me.
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9:19 - 9:21I put up some blog posts and videos online,
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9:21 - 9:23explaining how to play.
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9:23 - 9:25But not everybody has a concussion, obviously,
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9:25 - 9:28not everyone wants to be "the slayer,"
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9:28 - 9:30so I renamed the game SuperBetter.
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9:30 - 9:33And soon I started hearing from people all over the world
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9:33 - 9:36who were adopting their own secret identity,
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9:36 - 9:39recruiting their own allies, and they were getting "super better"
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9:39 - 9:42facing challenges like cancer and chronic pain,
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9:42 - 9:45depression and Crohn's disease.
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9:45 - 9:49Even people were playing it for terminal diagnoses like ALS.
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9:49 - 9:53And I could tell from their messages and their videos
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9:53 - 9:56that the game was helping them in the same ways
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9:56 - 9:57that it helped me.
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9:57 - 10:00They talked about feeling stronger and braver.
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10:00 - 10:04They talked about feeling better understood by their friends and family.
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10:04 - 10:07And they even talked about feeling happier,
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10:07 - 10:10even though they were in pain, even though they were tackling
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10:10 - 10:12the toughest challenge of their lives.
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10:12 - 10:16Now at the time, I'm thinking to myself, what is going on here?
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10:16 - 10:21I mean, how could a game so trivial intervene so powerfully
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10:21 - 10:25in such serious, and in some cases life-and-death, circumstances?
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10:25 - 10:27I mean, if it hadn't worked for me,
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10:27 - 10:29there's no way I would have believed it was possible.
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10:29 - 10:32Well, it turns out there's some science here too.
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10:32 - 10:37Some people get stronger and happier after a traumatic event.
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10:37 - 10:39And that's what was happening to us.
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10:39 - 10:41The game was helping us experience
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10:41 - 10:45what scientists call post-traumatic growth,
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10:45 - 10:47which is not something we usually hear about.
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10:47 - 10:50We usually hear about post-traumatic stress disorder.
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10:50 - 10:53But scientists now know that a traumatic event
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10:53 - 10:55doesn't doom us to suffer indefinitely.
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10:55 - 10:58Instead, we can use it as a springboard
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10:58 - 11:01to unleash our best qualities and lead happier lives.
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11:01 - 11:04Here are the top five things that people with
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11:04 - 11:05post-traumatic growth say:
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11:05 - 11:10My priorities have changed. I'm not afraid to do what makes me happy.
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11:10 - 11:13I feel closer to my friends and family.
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11:13 - 11:17I understand myself better. I know who I really am now.
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11:17 - 11:21I have a new sense of meaning and purpose in my life.
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11:21 - 11:24I'm better able to focus on my goals and dreams.
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11:24 - 11:26Now, does this sound familiar?
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11:26 - 11:31It should, because the top five traits of post-traumatic growth
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11:31 - 11:36are essentially the direct opposite of the top five regrets of the dying.
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11:36 - 11:38Now this is interesting, right?
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11:38 - 11:42It seems that somehow, a traumatic event can unlock our ability
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11:42 - 11:45to lead a life with fewer regrets.
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11:45 - 11:46But how does it work?
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11:46 - 11:48How do you get from trauma to growth?
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11:48 - 11:51Or better yet, is there a way to get all the benefits
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11:51 - 11:54of post-traumatic growth without the trauma,
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11:54 - 11:56without having to hit your head in the first place?
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11:56 - 11:58That would be good, right?
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11:58 - 12:00I wanted to understand the phenomenon better,
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12:00 - 12:03so I devoured the scientific literature, and here's what I learned.
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12:03 - 12:07There are four kinds of strength, or resilience,
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12:07 - 12:10that contribute to post-traumatic growth,
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12:10 - 12:12and there are scientifically validated activities
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12:12 - 12:17that you can do every day to build up these four kinds of resilience,
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12:17 - 12:19and you don't need a trauma to do it.
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12:19 - 12:21Now, I could tell you what these four types of strength are,
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12:21 - 12:23but I'd rather you experience them firsthand.
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12:23 - 12:26I'd rather we all start building them up together right now.
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12:26 - 12:28So here's what we're going to do.
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12:28 - 12:30We're going to play a quick game together.
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12:30 - 12:32This is where you earn those seven and a half minutes
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12:32 - 12:34of bonus life that I promised you earlier.
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12:34 - 12:37All you have to do is successfully complete
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12:37 - 12:39the first four SuperBetter quests.
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12:39 - 12:42And I feel like you can do it. I have confidence in you.
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12:42 - 12:45So, everybody ready? This is your first quest. Here we go.
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12:45 - 12:48Pick one: Stand up and take three steps,
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12:48 - 12:51or make your hands into fists, raise them over your head
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12:51 - 12:53as high as you can for five seconds. Go!
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12:53 - 12:57All right, I like the people doing both. You are overachievers.
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12:57 - 12:59Very good. (Laughter)
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12:59 - 13:01Well done, everyone. Now that is worth plus-one
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13:01 - 13:04physical resilience, which means that your body can
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13:04 - 13:07withstand more stress and heal itself faster.
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13:07 - 13:09Now we know from the research that the number one thing
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13:09 - 13:13you can do to boost your physical resilience is to not sit still.
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13:13 - 13:14That's all it takes.
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13:14 - 13:17Every single second that you are not sitting still,
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13:17 - 13:20you are actively improving the health of your heart,
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13:20 - 13:21and your lungs and brains.
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13:21 - 13:23Everybody ready for your next quest?
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13:23 - 13:26I want you to snap your fingers exactly 50 times,
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13:26 - 13:30or count backwards from 100 by seven, like this: 100, 93 ...
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13:30 - 13:31Go!
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13:31 - 13:34(Snapping)
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13:34 - 13:36Don't give up.
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13:36 - 13:38(Snapping)
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13:38 - 13:40Don't let the people counting down from 100
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13:40 - 13:41interfere with your counting to 50.
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13:41 - 13:47(Laughter)
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13:47 - 13:50Nice. Wow. That's the first time I've ever seen that.
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13:50 - 13:53Bonus physical resilience. Well done, everyone.
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13:53 - 13:56Now that's worth plus-one mental resilience,
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13:56 - 13:58which means you have more mental focus, more discipline,
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13:58 - 14:00determination and willpower.
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14:00 - 14:02We know from the scientific research that willpower
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14:02 - 14:04actually works like a muscle.
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14:04 - 14:06It gets stronger the more you exercise it.
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14:06 - 14:10So tackling a tiny challenge without giving up,
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14:10 - 14:14even one as absurd as snapping your fingers exactly 50 times
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14:14 - 14:15or counting backwards from 100 by seven
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14:15 - 14:19is actually a scientifically validated way to boost your willpower.
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14:19 - 14:21So good job. Quest number three.
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14:21 - 14:23Pick one: Now because of the room we're in,
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14:23 - 14:25fate's really determined this for you, but here are the two options.
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14:25 - 14:28If you're inside, find a window and look out of it.
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14:28 - 14:30If you're outside, find a window and look in.
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14:30 - 14:33Or do a quick YouTube or Google image search for
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14:33 - 14:35"baby [your favorite animal.]"
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14:35 - 14:36Now, you could do this on your phones,
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14:36 - 14:38or you could just shout out some baby animals,
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14:38 - 14:39I'm going to find some and put them on the screen for us.
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14:39 - 14:41So, what do we want to see?
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14:41 - 14:46Sloth, giraffe, elephant, snake. Okay, let's see what we got.
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14:46 - 14:51Baby dolphin and baby llamas. Everybody look.
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14:51 - 14:53Got that?
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14:53 - 14:57Okay, one more. Baby elephant.
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14:57 - 14:58We're clapping for that?
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14:58 - 15:00That's amazing.
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15:00 - 15:02All right, now what we're just feeling there
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15:02 - 15:03is plus-one emotional resilience,
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15:03 - 15:06which means you have the ability to provoke powerful,
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15:06 - 15:09positive emotions like curiosity or love,
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15:09 - 15:10which we feel when we look at baby animals,
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15:10 - 15:12when you need them most.
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15:12 - 15:14And here's a secret from the scientific literature for you.
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15:14 - 15:18If you can manage to experience three positive emotions
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15:18 - 15:22for every one negative emotion over the course of an hour,
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15:22 - 15:25a day, a week, you dramatically improve
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15:25 - 15:28your health and your ability to successfully tackle
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15:28 - 15:30any problem you're facing.
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15:30 - 15:33And this is called the three-to-one positive emotion ratio.
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15:33 - 15:35It's my favorite SuperBetter trick, so keep it up.
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15:35 - 15:38All right, pick one, last quest:
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15:38 - 15:39Shake someone's hand for six seconds,
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15:39 - 15:41or send someone a quick thank you
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15:41 - 15:43by text, email, Facebook or Twitter. Go!
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15:43 - 15:48(Chatting)
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15:48 - 15:50Looking good, looking good.
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15:50 - 15:53Nice, nice.
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15:53 - 15:56Keep it up. I love it!
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15:56 - 16:00All right, everybody, that is plus-one social resilience,
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16:00 - 16:03which means you actually get more strength from your friends,
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16:03 - 16:05your neighbors, your family, your community.
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16:05 - 16:08Now, a great way to boost social resilience is gratitude.
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16:08 - 16:10Touch is even better.
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16:10 - 16:12Here's one more secret for you:
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16:12 - 16:14Shaking someone's hand for six seconds
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16:14 - 16:17dramatically raises the level of oxytocin in your bloodstream,
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16:17 - 16:18now that's the trust hormone.
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16:18 - 16:21That means that all of you who just shook hands
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16:21 - 16:24are biochemically primed to like and want to help each other.
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16:24 - 16:27This will linger during the break,
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16:27 - 16:29so take advantage of the networking opportunities.
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16:29 - 16:31(Laughter)
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16:31 - 16:33Okay, well you have successfully completed your four quests,
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16:33 - 16:36so let's see if I've successfully completed my mission
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16:36 - 16:38to give you seven and a half minutes of bonus life.
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16:38 - 16:40And here's where I get to share one more little bit of science with you.
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16:40 - 16:43It turns out that people who regularly
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16:43 - 16:44boost these four types of resilience --
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16:44 - 16:47physical, mental, emotional and social --
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16:47 - 16:50live 10 years longer than everyone else.
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16:50 - 16:51So this is true.
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16:51 - 16:53If you are regularly achieving the three-to-one
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16:53 - 16:55positive emotion ratio,
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16:55 - 16:58if you are never sitting still for more than an hour at a time,
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16:58 - 17:02if you are reaching out to one person you care about every single day,
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17:02 - 17:06if you are tackling tiny goals to boost your willpower,
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17:06 - 17:08you will live 10 years longer than everyone else,
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17:08 - 17:11and here's where that math I showed you earlier comes in.
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17:11 - 17:15So, the average life expectancy in the U.S. and the U.K. is 78.1 years,
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17:15 - 17:18but we know from more than 1,000 peer-reviewed scientific studies
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17:18 - 17:20that you can add 10 years of life to that by boosting
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17:20 - 17:22your four types of resilience.
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17:22 - 17:24So every single year that you are
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17:24 - 17:25boosting your four types of resilience,
-
17:25 - 17:27you're actually earning .128 more years of life
-
17:27 - 17:32or 46 more days of life, or 67,298 more minutes of life,
-
17:32 - 17:37which means every single day, you are earning 184 minutes of life,
-
17:37 - 17:40or every single hour that you are boosting your four types of resilience,
-
17:40 - 17:43like we just did together, you are earning 7.68245837
-
17:43 - 17:44more minutes of life.
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17:44 - 17:46Congratulations, those seven and a half minutes
-
17:46 - 17:48are all yours. You totally earned them.
-
17:48 - 17:49(Applause)
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17:49 - 17:53Yeah! Awesome.
-
17:53 - 17:56Wait, wait, wait.
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17:56 - 17:58You still have your special mission,
-
17:58 - 17:59your secret mission.
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17:59 - 18:01How are you going to spend these seven and a half
-
18:01 - 18:02minutes of bonus life?
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18:02 - 18:03Well, here's my suggestion.
-
18:03 - 18:07These seven and a half bonus minutes are kind of like genie's wishes.
-
18:07 - 18:11You can use your first wish to wish for a million more wishes.
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18:11 - 18:12Pretty clever, right?
-
18:12 - 18:15So, if you spend these seven and a half minutes today
-
18:15 - 18:18doing something that makes you happy,
-
18:18 - 18:20or that gets you physically active,
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18:20 - 18:23or puts you in touch with someone you care about,
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18:23 - 18:25or even just tackling a tiny challenge,
-
18:25 - 18:27you are going to boost your resilience,
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18:27 - 18:29so you're going to earn more minutes.
-
18:29 - 18:32And the good news is, you can keep going like that.
-
18:32 - 18:34Every hour of the day, every day of your life,
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18:34 - 18:36all the way to your deathbed,
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18:36 - 18:38which will now be 10 years later than it would have otherwise.
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18:38 - 18:42And when you get there, more than likely,
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18:42 - 18:45you will not have any of those top five regrets,
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18:45 - 18:48because you will have built up the strength and resilience
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18:48 - 18:51to lead a life truer to your dreams.
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18:51 - 18:55And with 10 extra years, you might even have enough time
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18:55 - 18:57to play a few more games.
-
18:57 - 18:58Thank you.
-
18:58 - 19:09(Applause)
- Title:
- The game that can give you 10 extra years of life
- Speaker:
- Jane McGonigal
- Description:
-
When game designer Jane McGonigal found herself bedridden and suicidal following a severe concussion, she had a fascinating idea for how to get better. She dove into the scientific research and created the healing game, SuperBetter. In this moving talk, McGonigal explains how a game can boost resilience -- and promises to add 7.5 minutes to your life.
- Video Language:
- English
- Team:
- closed TED
- Project:
- TEDTalks
- Duration:
- 19:30
Camille Martínez edited English subtitles for The game that can give you 10 extra years of life | ||
Krystian Aparta commented on English subtitles for The game that can give you 10 extra years of life | ||
Krystian Aparta edited English subtitles for The game that can give you 10 extra years of life | ||
Thu-Huong Ha edited English subtitles for The game that can give you 10 extra years of life | ||
Kostas Karpouzis edited English subtitles for The game that can give you 10 extra years of life | ||
Thu-Huong Ha approved English subtitles for The game that can give you 10 extra years of life | ||
Thu-Huong Ha accepted English subtitles for The game that can give you 10 extra years of life | ||
Thu-Huong Ha edited English subtitles for The game that can give you 10 extra years of life |
Krystian Aparta
The English transcript was updated on 4/17/2015.