1 00:00:00,598 --> 00:00:04,630 I'm a gamer, so I like to have goals. 2 00:00:04,630 --> 00:00:09,158 I like special missions and secret objectives. 3 00:00:09,158 --> 00:00:12,318 So here's my special mission for this talk: 4 00:00:12,318 --> 00:00:15,265 I'm going to try to increase the life span 5 00:00:15,265 --> 00:00:17,598 of every single person in this room 6 00:00:17,598 --> 00:00:19,854 by seven and a half minutes. 7 00:00:19,854 --> 00:00:23,126 Literally, you will live seven and half minutes longer 8 00:00:23,126 --> 00:00:24,406 than you would have otherwise, 9 00:00:24,406 --> 00:00:26,070 just because you watched this talk. 10 00:00:26,070 --> 00:00:29,526 Okay, some of you are looking a little bit skeptical. 11 00:00:29,526 --> 00:00:31,189 That's okay, because check it out -- 12 00:00:31,189 --> 00:00:33,702 I have math to prove that it is possible. 13 00:00:33,702 --> 00:00:35,575 And it won't make a lot of sense now. 14 00:00:35,575 --> 00:00:37,024 I'll explain it all later, 15 00:00:37,024 --> 00:00:38,976 just pay attention to the number at the bottom: 16 00:00:38,976 --> 00:00:42,237 plus-7.68245837 minutes 17 00:00:42,237 --> 00:00:46,205 that will be my gift to you if I'm successful in my mission. 18 00:00:46,205 --> 00:00:48,934 Now, you have a secret mission too. 19 00:00:48,934 --> 00:00:52,934 Your mission is to figure out how you want to spend your 20 00:00:52,934 --> 00:00:54,998 extra seven and a half minutes. 21 00:00:54,998 --> 00:00:57,335 And I think you should do something unusual with them, 22 00:00:57,335 --> 00:01:00,318 because these are bonus minutes. You weren't going to have them anyway. 23 00:01:00,318 --> 00:01:04,702 Now, because I'm a game designer, you might be thinking to yourself, 24 00:01:04,702 --> 00:01:06,998 I know what she wants us to do with those minutes, 25 00:01:06,998 --> 00:01:09,518 she wants us to spend them playing games. 26 00:01:09,518 --> 00:01:12,222 Now this is a totally reasonable assumption, 27 00:01:12,222 --> 00:01:14,838 given that I have made quite a habit of encouraging people 28 00:01:14,838 --> 00:01:16,654 to spend more time playing games. 29 00:01:16,654 --> 00:01:18,477 For example, in my first TEDTalk, 30 00:01:18,477 --> 00:01:23,030 I did propose that we should spend 21 billion hours a week 31 00:01:23,030 --> 00:01:25,246 as a planet playing video games. 32 00:01:25,246 --> 00:01:28,150 Now, 21 billion hours, it's a lot of time. 33 00:01:28,150 --> 00:01:32,967 It's so much time, in fact, that the number one unsolicited comment 34 00:01:32,967 --> 00:01:35,269 that I have heard from people all over the world 35 00:01:35,269 --> 00:01:37,150 since I gave that talk, is this: 36 00:01:37,150 --> 00:01:41,255 Jane, games are great and all, but on your deathbed, 37 00:01:41,255 --> 00:01:45,005 are you really going to wish you spent more time playing Angry Birds? 38 00:01:45,005 --> 00:01:49,614 This idea is so pervasive -- that games are a waste of time 39 00:01:49,614 --> 00:01:53,167 that we will come to regret -- that I hear it literally everywhere I go. 40 00:01:53,167 --> 00:01:55,990 For example, true story: Just a few weeks ago, 41 00:01:55,990 --> 00:01:59,878 this cab driver, upon finding out that a friend and I were in town 42 00:01:59,878 --> 00:02:01,534 for a game developer's conference, 43 00:02:01,534 --> 00:02:03,799 turned around and said -- and I quote -- 44 00:02:03,799 --> 00:02:09,542 "I hate games. Waste of life. Imagine getting to the end of your life 45 00:02:09,542 --> 00:02:12,104 and regretting all that time." 46 00:02:12,104 --> 00:02:15,194 Now, I want to take this problem seriously. 47 00:02:15,194 --> 00:02:17,614 I mean, I want games to be a force for good in the world. 48 00:02:17,614 --> 00:02:20,534 I don't want gamers to regret the time they spent playing, 49 00:02:20,534 --> 00:02:22,584 time that I encouraged them to spend. 50 00:02:22,584 --> 00:02:25,710 So I have been thinking about this question a lot lately. 51 00:02:25,710 --> 00:02:29,230 When we're on our deathbeds, will we regret 52 00:02:29,230 --> 00:02:31,182 the time we spent playing games? 53 00:02:31,182 --> 00:02:34,150 Now, this may surprise you, but it turns out 54 00:02:34,150 --> 00:02:37,774 there is actually some scientific research on this question. 55 00:02:37,774 --> 00:02:39,958 It's true. Hospice workers, 56 00:02:39,958 --> 00:02:42,814 the people who take care of us at the end of our lives, 57 00:02:42,814 --> 00:02:47,677 recently issued a report on the most frequently expressed regrets 58 00:02:47,677 --> 00:02:51,709 that people say when they are literally on their deathbeds. 59 00:02:51,709 --> 00:02:53,958 And that's what I want to share with you today -- 60 00:02:53,958 --> 00:02:58,810 the top five regrets of the dying. 61 00:02:58,810 --> 00:03:05,798 Number one: I wish I hadn't worked so hard. 62 00:03:05,798 --> 00:03:11,751 Number two: I wish I had stayed in touch with my friends. 63 00:03:11,751 --> 00:03:17,604 Number three: I wish I had let myself be happier. 64 00:03:17,604 --> 00:03:24,007 Number four: I wish I'd had the courage to express my true self. 65 00:03:24,007 --> 00:03:27,411 And number five: I wish I'd lived a life true to my dreams, 66 00:03:27,411 --> 00:03:32,137 instead of what others expected of me. 67 00:03:32,137 --> 00:03:35,326 Now, as far as I know, no one ever told one of the hospice workers, 68 00:03:35,326 --> 00:03:38,125 I wish I'd spent more time playing video games, 69 00:03:38,125 --> 00:03:41,310 but when I hear these top five regrets of the dying, 70 00:03:41,310 --> 00:03:44,126 I can't help but hear five deep human cravings 71 00:03:44,126 --> 00:03:46,150 that games actually help us fulfill. 72 00:03:46,150 --> 00:03:48,845 For example, I wish I hadn't worked so hard. 73 00:03:48,845 --> 00:03:51,142 For many people, this means, I wish I'd spent more time 74 00:03:51,142 --> 00:03:53,854 with my family, with my kids when they were growing up. 75 00:03:53,854 --> 00:03:57,098 Well, we know that playing games together has tremendous 76 00:03:57,098 --> 00:03:58,462 family benefits. 77 00:03:58,462 --> 00:04:00,766 A recent study from Brigham Young University 78 00:04:00,766 --> 00:04:03,462 School of Family life reported that parents who 79 00:04:03,462 --> 00:04:05,822 spend more time playing video games with their kids 80 00:04:05,822 --> 00:04:10,898 have much stronger real-life relationships with them. 81 00:04:10,898 --> 00:04:12,816 I wish I'd stayed in touch with my friends. 82 00:04:12,816 --> 00:04:14,806 Well, hundreds of millions of people 83 00:04:14,806 --> 00:04:18,056 use social games like FarmVille or Words With Friends 84 00:04:18,056 --> 00:04:21,169 to stay in daily contact with real-life friends and family. 85 00:04:21,169 --> 00:04:25,384 A recent study from [University of Michigan] showed 86 00:04:25,384 --> 00:04:28,742 that these games are incredibly powerful 87 00:04:28,742 --> 00:04:30,845 relationship-management tools. 88 00:04:30,845 --> 00:04:35,078 They help us stay connected with people in our social network 89 00:04:35,078 --> 00:04:37,262 that we would otherwise grow distant from, 90 00:04:37,262 --> 00:04:39,295 if we weren't playing games together. 91 00:04:39,295 --> 00:04:41,670 I wish I'd let myself be happier. 92 00:04:41,670 --> 00:04:44,838 Well, here I can't help but think of the groundbreaking clinical trials 93 00:04:44,838 --> 00:04:47,694 recently conducted at East Carolina University 94 00:04:47,694 --> 00:04:50,878 that showed that online games can outperform 95 00:04:50,878 --> 00:04:54,342 pharmaceuticals for treating clinical anxiety and depression. 96 00:04:54,342 --> 00:04:57,871 Just 30 minutes of online game play a day 97 00:04:57,871 --> 00:05:00,766 was enough to create dramatic boosts in mood 98 00:05:00,766 --> 00:05:03,733 and long-term increases in happiness. 99 00:05:03,733 --> 00:05:07,941 I wish I'd had the courage to express my true self. 100 00:05:07,941 --> 00:05:11,862 Well, avatars are a way to express our true selves, 101 00:05:11,862 --> 00:05:14,886 our most heroic, idealized version of who we might become. 102 00:05:14,886 --> 00:05:18,678 You can see that in this alter ego portrait by Robbie Cooper 103 00:05:18,678 --> 00:05:20,990 of a gamer with his avatar. 104 00:05:20,990 --> 00:05:24,854 And Stanford University has been doing research for five years now 105 00:05:24,854 --> 00:05:28,542 to document how playing a game with an idealized avatar 106 00:05:28,542 --> 00:05:31,291 changes how we think and act in real life, 107 00:05:31,291 --> 00:05:34,591 making us more courageous, more ambitious, 108 00:05:34,591 --> 00:05:38,540 more committed to our goals. 109 00:05:38,540 --> 00:05:40,390 I wish I'd led a life true to my dreams, 110 00:05:40,390 --> 00:05:42,398 and not what others expected of me. 111 00:05:42,398 --> 00:05:44,134 Are games doing this yet? I'm not sure, 112 00:05:44,134 --> 00:05:46,746 so I've left a question mark, a Super Mario question mark. 113 00:05:46,746 --> 00:05:48,790 And we're going to come back to this one. 114 00:05:48,790 --> 00:05:52,278 But in the mean time, perhaps you're wondering, 115 00:05:52,278 --> 00:05:56,044 who is this game designer to be talking to us 116 00:05:56,044 --> 00:05:57,284 about deathbed regrets? 117 00:05:57,284 --> 00:06:00,674 And it's true, I've never worked in a hospice, 118 00:06:00,674 --> 00:06:03,169 I've never been on my deathbed. 119 00:06:03,169 --> 00:06:09,467 But recently I did spend three months in bed, wanting to die. 120 00:06:09,467 --> 00:06:11,897 Really wanting to die. 121 00:06:11,897 --> 00:06:13,689 Now let me tell you that story. 122 00:06:13,689 --> 00:06:17,346 It started two years ago, when I hit my head and got a concussion. 123 00:06:17,346 --> 00:06:19,425 Now the concussion didn't heal properly, 124 00:06:19,425 --> 00:06:23,323 and after 30 days I was left with symptoms like nonstop headaches, 125 00:06:23,323 --> 00:06:26,085 nausea, vertigo, memory loss, mental fog. 126 00:06:26,085 --> 00:06:29,073 My doctor told me that in order to heal my brain, 127 00:06:29,073 --> 00:06:30,441 I had to rest it. 128 00:06:30,441 --> 00:06:32,690 So I had to avoid everything that triggered my symptoms. 129 00:06:32,690 --> 00:06:35,673 For me that meant no reading, no writing, no video games, 130 00:06:35,673 --> 00:06:38,406 no work or email, no running, no alcohol, no caffeine. 131 00:06:38,406 --> 00:06:40,857 In other words -- and I think you see where this is going -- 132 00:06:40,857 --> 00:06:43,278 no reason to live. 133 00:06:43,278 --> 00:06:45,233 Of course it's meant to be funny, 134 00:06:45,233 --> 00:06:49,658 but in all seriousness, suicidal ideation is quite common 135 00:06:49,658 --> 00:06:51,243 with traumatic brain injuries. 136 00:06:51,243 --> 00:06:54,705 It happens to one in three, and it happened to me. 137 00:06:54,705 --> 00:06:59,753 My brain started telling me, Jane, you want to die. 138 00:06:59,753 --> 00:07:02,763 It said, you're never going to get better. 139 00:07:02,763 --> 00:07:06,605 It said, the pain will never end. 140 00:07:06,605 --> 00:07:10,926 And these voices became so persistent and so persuasive 141 00:07:10,926 --> 00:07:17,002 that I started to legitimately fear for my life, 142 00:07:17,002 --> 00:07:21,057 which is the time that I said to myself after 34 days -- 143 00:07:21,057 --> 00:07:22,969 and I will never forget this moment -- 144 00:07:22,969 --> 00:07:26,106 I said, I am either going to kill myself 145 00:07:26,106 --> 00:07:29,064 or I'm going to turn this into a game. 146 00:07:29,064 --> 00:07:30,489 Now, why a game? 147 00:07:30,489 --> 00:07:34,114 I knew from researching the psychology of games for more than a decade 148 00:07:34,114 --> 00:07:37,924 that when we play a game -- and this is in the scientific literature -- 149 00:07:37,924 --> 00:07:40,969 we tackle tough challenges with more creativity, 150 00:07:40,969 --> 00:07:42,898 more determination, more optimism, 151 00:07:42,898 --> 00:07:45,378 and we're more likely to reach out to others for help. 152 00:07:45,378 --> 00:07:47,987 And I wanted to bring these gamer traits to my real-life challenge, 153 00:07:47,987 --> 00:07:50,337 so I created a role-playing recovery game 154 00:07:50,337 --> 00:07:52,313 called Jane the Concussion Slayer. 155 00:07:52,313 --> 00:07:54,977 Now this became my new secret identity, 156 00:07:54,977 --> 00:07:56,945 and the first thing I did as a slayer 157 00:07:56,945 --> 00:08:00,577 was call my twin sister -- I have an identical twin sister named Kelly -- 158 00:08:00,577 --> 00:08:04,265 and tell her, I'm playing a game to heal my brain, 159 00:08:04,265 --> 00:08:06,404 and I want you to play with me. 160 00:08:06,404 --> 00:08:10,250 This was an easier way to ask for help. 161 00:08:10,250 --> 00:08:12,865 She became my first ally in the game, 162 00:08:12,865 --> 00:08:14,713 my husband Kiyash joined next, 163 00:08:14,713 --> 00:08:18,425 and together we identified and battled the bad guys. 164 00:08:18,425 --> 00:08:21,249 Now this was anything that could trigger my symptoms 165 00:08:21,249 --> 00:08:23,666 and therefore slow down the healing process, 166 00:08:23,666 --> 00:08:25,665 things like bright lights and crowded spaces. 167 00:08:25,665 --> 00:08:29,025 We also collected and activated power-ups. 168 00:08:29,025 --> 00:08:31,793 This was anything I could do on even my worst day 169 00:08:31,793 --> 00:08:34,457 to feel just a little bit good, 170 00:08:34,457 --> 00:08:35,968 just a little bit productive. 171 00:08:35,968 --> 00:08:38,642 Things like cuddling my dog for 10 minutes, 172 00:08:38,642 --> 00:08:42,209 or getting out of bed and walking around the block just once. 173 00:08:42,209 --> 00:08:43,843 Now the game was that simple: 174 00:08:43,843 --> 00:08:46,697 Adopt a secret identity, recruit your allies, 175 00:08:46,697 --> 00:08:49,704 battle the bad guys, activate the power-ups. 176 00:08:49,704 --> 00:08:51,873 But even with a game so simple, 177 00:08:51,873 --> 00:08:54,202 within just a couple days of starting to play, 178 00:08:54,202 --> 00:08:56,986 that fog of depression and anxiety 179 00:08:56,986 --> 00:09:00,993 went away. It just vanished. It felt like a miracle. 180 00:09:00,993 --> 00:09:03,505 Now it wasn't a miracle cure for the headaches 181 00:09:03,505 --> 00:09:04,705 or the cognitive symptoms. 182 00:09:04,705 --> 00:09:06,348 That lasted for more than a year, 183 00:09:06,348 --> 00:09:09,146 and it was the hardest year of my life by far. 184 00:09:09,146 --> 00:09:11,420 But even when I still had the symptoms, 185 00:09:11,420 --> 00:09:15,713 even while I was still in pain, I stopped suffering. 186 00:09:15,713 --> 00:09:18,785 Now what happened next with the game surprised me. 187 00:09:18,785 --> 00:09:21,284 I put up some blog posts and videos online, 188 00:09:21,284 --> 00:09:22,729 explaining how to play. 189 00:09:22,729 --> 00:09:25,284 But not everybody has a concussion, obviously, 190 00:09:25,284 --> 00:09:27,540 not everyone wants to be "the slayer," 191 00:09:27,540 --> 00:09:29,880 so I renamed the game SuperBetter. 192 00:09:29,880 --> 00:09:32,953 And soon I started hearing from people all over the world 193 00:09:32,953 --> 00:09:35,564 who were adopting their own secret identity, 194 00:09:35,564 --> 00:09:38,787 recruiting their own allies, and they were getting "super better" 195 00:09:38,787 --> 00:09:42,485 facing challenges like cancer and chronic pain, 196 00:09:42,485 --> 00:09:44,907 depression and Crohn's disease. 197 00:09:44,907 --> 00:09:49,444 Even people were playing it for terminal diagnoses like ALS. 198 00:09:49,444 --> 00:09:53,085 And I could tell from their messages and their videos 199 00:09:53,085 --> 00:09:55,923 that the game was helping them in the same ways 200 00:09:55,923 --> 00:09:56,955 that it helped me. 201 00:09:56,955 --> 00:09:59,659 They talked about feeling stronger and braver. 202 00:09:59,659 --> 00:10:04,004 They talked about feeling better understood by their friends and family. 203 00:10:04,004 --> 00:10:06,619 And they even talked about feeling happier, 204 00:10:06,619 --> 00:10:10,092 even though they were in pain, even though they were tackling 205 00:10:10,092 --> 00:10:12,175 the toughest challenge of their lives. 206 00:10:12,175 --> 00:10:16,463 Now at the time, I'm thinking to myself, what is going on here? 207 00:10:16,463 --> 00:10:21,187 I mean, how could a game so trivial intervene so powerfully 208 00:10:21,187 --> 00:10:25,331 in such serious, and in some cases life-and-death, circumstances? 209 00:10:25,331 --> 00:10:26,867 I mean, if it hadn't worked for me, 210 00:10:26,867 --> 00:10:28,987 there's no way I would have believed it was possible. 211 00:10:28,987 --> 00:10:31,596 Well, it turns out there's some science here too. 212 00:10:31,596 --> 00:10:37,291 Some people get stronger and happier after a traumatic event. 213 00:10:37,291 --> 00:10:39,451 And that's what was happening to us. 214 00:10:39,451 --> 00:10:41,266 The game was helping us experience 215 00:10:41,266 --> 00:10:44,979 what scientists call post-traumatic growth, 216 00:10:44,979 --> 00:10:46,635 which is not something we usually hear about. 217 00:10:46,635 --> 00:10:49,804 We usually hear about post-traumatic stress disorder. 218 00:10:49,804 --> 00:10:52,708 But scientists now know that a traumatic event 219 00:10:52,708 --> 00:10:55,387 doesn't doom us to suffer indefinitely. 220 00:10:55,387 --> 00:10:57,684 Instead, we can use it as a springboard 221 00:10:57,684 --> 00:11:01,307 to unleash our best qualities and lead happier lives. 222 00:11:01,307 --> 00:11:03,787 Here are the top five things that people with 223 00:11:03,787 --> 00:11:05,338 post-traumatic growth say: 224 00:11:05,338 --> 00:11:10,004 My priorities have changed. I'm not afraid to do what makes me happy. 225 00:11:10,004 --> 00:11:13,204 I feel closer to my friends and family. 226 00:11:13,204 --> 00:11:17,171 I understand myself better. I know who I really am now. 227 00:11:17,171 --> 00:11:20,880 I have a new sense of meaning and purpose in my life. 228 00:11:20,880 --> 00:11:24,160 I'm better able to focus on my goals and dreams. 229 00:11:24,160 --> 00:11:26,175 Now, does this sound familiar? 230 00:11:26,175 --> 00:11:30,591 It should, because the top five traits of post-traumatic growth 231 00:11:30,591 --> 00:11:36,098 are essentially the direct opposite of the top five regrets of the dying. 232 00:11:36,098 --> 00:11:37,831 Now this is interesting, right? 233 00:11:37,831 --> 00:11:42,143 It seems that somehow, a traumatic event can unlock our ability 234 00:11:42,143 --> 00:11:44,791 to lead a life with fewer regrets. 235 00:11:44,791 --> 00:11:46,111 But how does it work? 236 00:11:46,111 --> 00:11:48,431 How do you get from trauma to growth? 237 00:11:48,431 --> 00:11:51,431 Or better yet, is there a way to get all the benefits 238 00:11:51,431 --> 00:11:53,952 of post-traumatic growth without the trauma, 239 00:11:53,952 --> 00:11:56,352 without having to hit your head in the first place? 240 00:11:56,352 --> 00:11:57,912 That would be good, right? 241 00:11:57,912 --> 00:12:00,311 I wanted to understand the phenomenon better, 242 00:12:00,311 --> 00:12:03,335 so I devoured the scientific literature, and here's what I learned. 243 00:12:03,335 --> 00:12:06,743 There are four kinds of strength, or resilience, 244 00:12:06,743 --> 00:12:09,511 that contribute to post-traumatic growth, 245 00:12:09,511 --> 00:12:12,482 and there are scientifically validated activities 246 00:12:12,482 --> 00:12:16,603 that you can do every day to build up these four kinds of resilience, 247 00:12:16,603 --> 00:12:18,592 and you don't need a trauma to do it. 248 00:12:18,592 --> 00:12:20,800 Now, I could tell you what these four types of strength are, 249 00:12:20,800 --> 00:12:23,376 but I'd rather you experience them firsthand. 250 00:12:23,376 --> 00:12:26,448 I'd rather we all start building them up together right now. 251 00:12:26,448 --> 00:12:27,784 So here's what we're going to do. 252 00:12:27,784 --> 00:12:29,603 We're going to play a quick game together. 253 00:12:29,603 --> 00:12:31,976 This is where you earn those seven and a half minutes 254 00:12:31,976 --> 00:12:33,768 of bonus life that I promised you earlier. 255 00:12:33,768 --> 00:12:36,600 All you have to do is successfully complete 256 00:12:36,600 --> 00:12:38,854 the first four SuperBetter quests. 257 00:12:38,854 --> 00:12:41,630 And I feel like you can do it. I have confidence in you. 258 00:12:41,630 --> 00:12:45,000 So, everybody ready? This is your first quest. Here we go. 259 00:12:45,000 --> 00:12:48,096 Pick one: Stand up and take three steps, 260 00:12:48,096 --> 00:12:50,817 or make your hands into fists, raise them over your head 261 00:12:50,817 --> 00:12:52,728 as high as you can for five seconds. Go! 262 00:12:52,728 --> 00:12:57,272 All right, I like the people doing both. You are overachievers. 263 00:12:57,272 --> 00:12:59,265 Very good. (Laughter) 264 00:12:59,265 --> 00:13:01,425 Well done, everyone. Now that is worth plus-one 265 00:13:01,425 --> 00:13:03,976 physical resilience, which means that your body can 266 00:13:03,976 --> 00:13:06,637 withstand more stress and heal itself faster. 267 00:13:06,637 --> 00:13:09,002 Now we know from the research that the number one thing 268 00:13:09,002 --> 00:13:12,952 you can do to boost your physical resilience is to not sit still. 269 00:13:12,952 --> 00:13:14,176 That's all it takes. 270 00:13:14,176 --> 00:13:16,957 Every single second that you are not sitting still, 271 00:13:16,957 --> 00:13:20,188 you are actively improving the health of your heart, 272 00:13:20,188 --> 00:13:21,328 and your lungs and brains. 273 00:13:21,328 --> 00:13:23,159 Everybody ready for your next quest? 274 00:13:23,159 --> 00:13:26,328 I want you to snap your fingers exactly 50 times, 275 00:13:26,328 --> 00:13:30,024 or count backwards from 100 by seven, like this: 100, 93 ... 276 00:13:30,024 --> 00:13:31,424 Go! 277 00:13:31,424 --> 00:13:33,857 (Snapping) 278 00:13:33,857 --> 00:13:35,504 Don't give up. 279 00:13:35,504 --> 00:13:37,963 (Snapping) 280 00:13:37,963 --> 00:13:40,064 Don't let the people counting down from 100 281 00:13:40,064 --> 00:13:41,400 interfere with your counting to 50. 282 00:13:41,400 --> 00:13:47,029 (Laughter) 283 00:13:47,029 --> 00:13:50,208 Nice. Wow. That's the first time I've ever seen that. 284 00:13:50,208 --> 00:13:52,657 Bonus physical resilience. Well done, everyone. 285 00:13:52,657 --> 00:13:55,500 Now that's worth plus-one mental resilience, 286 00:13:55,500 --> 00:13:57,888 which means you have more mental focus, more discipline, 287 00:13:57,888 --> 00:13:59,760 determination and willpower. 288 00:13:59,760 --> 00:14:02,288 We know from the scientific research that willpower 289 00:14:02,288 --> 00:14:03,904 actually works like a muscle. 290 00:14:03,904 --> 00:14:06,377 It gets stronger the more you exercise it. 291 00:14:06,377 --> 00:14:09,872 So tackling a tiny challenge without giving up, 292 00:14:09,872 --> 00:14:13,537 even one as absurd as snapping your fingers exactly 50 times 293 00:14:13,537 --> 00:14:15,337 or counting backwards from 100 by seven 294 00:14:15,337 --> 00:14:19,016 is actually a scientifically validated way to boost your willpower. 295 00:14:19,016 --> 00:14:21,016 So good job. Quest number three. 296 00:14:21,016 --> 00:14:22,577 Pick one: Now because of the room we're in, 297 00:14:22,577 --> 00:14:25,241 fate's really determined this for you, but here are the two options. 298 00:14:25,241 --> 00:14:28,080 If you're inside, find a window and look out of it. 299 00:14:28,080 --> 00:14:30,464 If you're outside, find a window and look in. 300 00:14:30,464 --> 00:14:33,368 Or do a quick YouTube or Google image search for 301 00:14:33,368 --> 00:14:34,864 "baby [your favorite animal.]" 302 00:14:34,864 --> 00:14:36,267 Now, you could do this on your phones, 303 00:14:36,267 --> 00:14:37,792 or you could just shout out some baby animals, 304 00:14:37,792 --> 00:14:39,465 I'm going to find some and put them on the screen for us. 305 00:14:39,465 --> 00:14:40,577 So, what do we want to see? 306 00:14:40,577 --> 00:14:45,752 Sloth, giraffe, elephant, snake. Okay, let's see what we got. 307 00:14:45,752 --> 00:14:50,737 Baby dolphin and baby llamas. Everybody look. 308 00:14:50,737 --> 00:14:53,017 Got that? 309 00:14:53,017 --> 00:14:57,067 Okay, one more. Baby elephant. 310 00:14:57,067 --> 00:14:58,290 We're clapping for that? 311 00:14:58,290 --> 00:15:00,250 That's amazing. 312 00:15:00,250 --> 00:15:01,648 All right, now what we're just feeling there 313 00:15:01,648 --> 00:15:03,393 is plus-one emotional resilience, 314 00:15:03,393 --> 00:15:06,019 which means you have the ability to provoke powerful, 315 00:15:06,019 --> 00:15:08,848 positive emotions like curiosity or love, 316 00:15:08,848 --> 00:15:10,320 which we feel when we look at baby animals, 317 00:15:10,320 --> 00:15:11,772 when you need them most. 318 00:15:11,772 --> 00:15:14,120 And here's a secret from the scientific literature for you. 319 00:15:14,120 --> 00:15:18,330 If you can manage to experience three positive emotions 320 00:15:18,330 --> 00:15:21,939 for every one negative emotion over the course of an hour, 321 00:15:21,939 --> 00:15:25,160 a day, a week, you dramatically improve 322 00:15:25,160 --> 00:15:27,816 your health and your ability to successfully tackle 323 00:15:27,816 --> 00:15:29,528 any problem you're facing. 324 00:15:29,528 --> 00:15:32,536 And this is called the three-to-one positive emotion ratio. 325 00:15:32,536 --> 00:15:35,047 It's my favorite SuperBetter trick, so keep it up. 326 00:15:35,047 --> 00:15:37,584 All right, pick one, last quest: 327 00:15:37,584 --> 00:15:39,440 Shake someone's hand for six seconds, 328 00:15:39,440 --> 00:15:40,864 or send someone a quick thank you 329 00:15:40,864 --> 00:15:42,680 by text, email, Facebook or Twitter. Go! 330 00:15:42,680 --> 00:15:48,069 (Chatting) 331 00:15:48,069 --> 00:15:49,896 Looking good, looking good. 332 00:15:49,896 --> 00:15:52,715 Nice, nice. 333 00:15:52,715 --> 00:15:56,195 Keep it up. I love it! 334 00:15:56,195 --> 00:15:59,788 All right, everybody, that is plus-one social resilience, 335 00:15:59,788 --> 00:16:03,035 which means you actually get more strength from your friends, 336 00:16:03,035 --> 00:16:04,988 your neighbors, your family, your community. 337 00:16:04,988 --> 00:16:08,300 Now, a great way to boost social resilience is gratitude. 338 00:16:08,300 --> 00:16:09,956 Touch is even better. 339 00:16:09,956 --> 00:16:11,507 Here's one more secret for you: 340 00:16:11,507 --> 00:16:13,581 Shaking someone's hand for six seconds 341 00:16:13,581 --> 00:16:16,812 dramatically raises the level of oxytocin in your bloodstream, 342 00:16:16,812 --> 00:16:18,253 now that's the trust hormone. 343 00:16:18,253 --> 00:16:20,644 That means that all of you who just shook hands 344 00:16:20,644 --> 00:16:24,339 are biochemically primed to like and want to help each other. 345 00:16:24,339 --> 00:16:26,891 This will linger during the break, 346 00:16:26,891 --> 00:16:29,301 so take advantage of the networking opportunities. 347 00:16:29,301 --> 00:16:30,502 (Laughter) 348 00:16:30,502 --> 00:16:33,132 Okay, well you have successfully completed your four quests, 349 00:16:33,132 --> 00:16:35,508 so let's see if I've successfully completed my mission 350 00:16:35,508 --> 00:16:37,859 to give you seven and a half minutes of bonus life. 351 00:16:37,859 --> 00:16:40,283 And here's where I get to share one more little bit of science with you. 352 00:16:40,283 --> 00:16:42,675 It turns out that people who regularly 353 00:16:42,675 --> 00:16:44,476 boost these four types of resilience -- 354 00:16:44,476 --> 00:16:47,245 physical, mental, emotional and social -- 355 00:16:47,245 --> 00:16:49,942 live 10 years longer than everyone else. 356 00:16:49,942 --> 00:16:51,028 So this is true. 357 00:16:51,028 --> 00:16:53,299 If you are regularly achieving the three-to-one 358 00:16:53,299 --> 00:16:54,835 positive emotion ratio, 359 00:16:54,835 --> 00:16:57,614 if you are never sitting still for more than an hour at a time, 360 00:16:57,614 --> 00:17:01,855 if you are reaching out to one person you care about every single day, 361 00:17:01,855 --> 00:17:05,982 if you are tackling tiny goals to boost your willpower, 362 00:17:05,982 --> 00:17:08,333 you will live 10 years longer than everyone else, 363 00:17:08,333 --> 00:17:10,719 and here's where that math I showed you earlier comes in. 364 00:17:10,719 --> 00:17:15,095 So, the average life expectancy in the U.S. and the U.K. is 78.1 years, 365 00:17:15,095 --> 00:17:18,223 but we know from more than 1,000 peer-reviewed scientific studies 366 00:17:18,223 --> 00:17:20,302 that you can add 10 years of life to that by boosting 367 00:17:20,302 --> 00:17:21,574 your four types of resilience. 368 00:17:21,574 --> 00:17:23,543 So every single year that you are 369 00:17:23,543 --> 00:17:24,998 boosting your four types of resilience, 370 00:17:24,998 --> 00:17:27,271 you're actually earning .128 more years of life 371 00:17:27,271 --> 00:17:32,247 or 46 more days of life, or 67,298 more minutes of life, 372 00:17:32,247 --> 00:17:36,561 which means every single day, you are earning 184 minutes of life, 373 00:17:36,561 --> 00:17:39,519 or every single hour that you are boosting your four types of resilience, 374 00:17:39,519 --> 00:17:43,327 like we just did together, you are earning 7.68245837 375 00:17:43,327 --> 00:17:44,342 more minutes of life. 376 00:17:44,342 --> 00:17:46,301 Congratulations, those seven and a half minutes 377 00:17:46,301 --> 00:17:48,005 are all yours. You totally earned them. 378 00:17:48,005 --> 00:17:49,240 (Applause) 379 00:17:49,240 --> 00:17:53,296 Yeah! Awesome. 380 00:17:53,296 --> 00:17:56,062 Wait, wait, wait. 381 00:17:56,062 --> 00:17:57,692 You still have your special mission, 382 00:17:57,692 --> 00:17:58,804 your secret mission. 383 00:17:58,804 --> 00:18:00,524 How are you going to spend these seven and a half 384 00:18:00,524 --> 00:18:01,868 minutes of bonus life? 385 00:18:01,868 --> 00:18:03,212 Well, here's my suggestion. 386 00:18:03,212 --> 00:18:06,981 These seven and a half bonus minutes are kind of like genie's wishes. 387 00:18:06,981 --> 00:18:10,725 You can use your first wish to wish for a million more wishes. 388 00:18:10,725 --> 00:18:11,748 Pretty clever, right? 389 00:18:11,748 --> 00:18:15,228 So, if you spend these seven and a half minutes today 390 00:18:15,228 --> 00:18:17,892 doing something that makes you happy, 391 00:18:17,892 --> 00:18:20,028 or that gets you physically active, 392 00:18:20,028 --> 00:18:22,765 or puts you in touch with someone you care about, 393 00:18:22,765 --> 00:18:25,476 or even just tackling a tiny challenge, 394 00:18:25,476 --> 00:18:27,404 you are going to boost your resilience, 395 00:18:27,404 --> 00:18:29,055 so you're going to earn more minutes. 396 00:18:29,055 --> 00:18:31,647 And the good news is, you can keep going like that. 397 00:18:31,647 --> 00:18:34,396 Every hour of the day, every day of your life, 398 00:18:34,396 --> 00:18:35,828 all the way to your deathbed, 399 00:18:35,828 --> 00:18:38,124 which will now be 10 years later than it would have otherwise. 400 00:18:38,124 --> 00:18:41,645 And when you get there, more than likely, 401 00:18:41,645 --> 00:18:45,364 you will not have any of those top five regrets, 402 00:18:45,364 --> 00:18:48,179 because you will have built up the strength and resilience 403 00:18:48,179 --> 00:18:51,219 to lead a life truer to your dreams. 404 00:18:51,219 --> 00:18:55,399 And with 10 extra years, you might even have enough time 405 00:18:55,399 --> 00:18:57,030 to play a few more games. 406 00:18:57,030 --> 00:18:58,187 Thank you. 407 00:18:58,187 --> 00:19:09,142 (Applause)