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This is Pleurobot.
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Pleurobot is a robot that we designed
to closely mimic a salamander species
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called ??
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Pleurobot can walk, as you can see here,
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and as you'll see later, it can also swim.
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So you might ask,
why did we design this robot?
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And in fact, this robot has been designed
as a scientific tool for neuroscience.
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Indeed, we designed it
together with neurobiologists
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to understand how animals move,
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and especially how the spinal cord
controls locomotion.
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But the more I work in biorobotics,
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the more I'm really impressed
by animal locomotion.
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If you think of a dolphin swimming
or a cat running or jumping around,
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or even us as humans,
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when you go jogging or play tennis,
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we do amazing things.
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And in fact, our nervous system solves
a very, very complex control problem.
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It has to coordinate more
or less 200 muscles perfectly,
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because if the coordination is bad,
we fall over or we do bad locomotion.
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And my goal is to understand
how this works.
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There are four main components
behind animal locomotion.
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The first component is just the body,
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and in fact we should never underestimate
what extent the biomechanics
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already simplify locomotion in animals.
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Then you have the spinal cord,
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and in the spinal cord you find reflexes,
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like multiple reflexes that create
a sensory motor coordination loop
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between neural activity in the spinal cord
and mechanical activity.
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A third component
are central pattern generators.
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These are very interesting circuits
in the spinal cord of vertebrate animals
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that can generate, by themselves, very
coordinated rhythmic patterns of activity
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while receiving only
very simple input signals.
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And these input signals come from
descending modulation
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from higher parts of the brain,
from the motor cortex, the cerebellum,
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the basal ganglia, will all modulate
activity of the spinal cord
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while we do locomotion.
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But what's interesting is to what extent
just a low level component,
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the spinal cord, together with the body,
already solves a big part
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of the locomotion problem,
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and you probably know it by the fact
that you can cut the head of the chicken,
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it can still run for a while,
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showing that just the lower part,
spinal cord and body,
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already solves a big part of locomotion.
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Now, understanding how this works
is very complex,
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because first of all,
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recording activity in the spinal cord
is very difficult.
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It's much easier to implant electrodes
in the motor cortex
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than in the spinal cord, because
it's protected by the vertebrae.
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Especially in humans,
it's very hard to do.
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A second difficulty is that locomotion
is really due to a very complex
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and very dynamic interaction
between these four components.
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So it's very hard to find out
what's the role of each over time.
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This is where biorobots like Pleurobot
and mathematical models
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can really help.
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So what's biorobotics?
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Biorobotics is a very active field
of research in robotics
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where people want to take inspiration
from animals to make robots
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to go outdoors,
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like service robots
or search-and-rescue robots
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or field robots,
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and the big goal here is
to take inspiration from animals
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to make robotics that can handle
complex terrain --
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stairs, mountains, forests,
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places where robots
still have difficulties
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and where animals can do
a much better job.
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The robot can be
a wonderful scientific tool as well.
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There are some very nice projects
where robots are used
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like a scientific tool for neuroscience,
for biomechanics, or for ?? dynamics.
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And this is exactly
the purpose of Pleurobot.
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So what we do in my lab
is to collaborate with neurobiologists
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like Jean-Marie Cabelguen,
a neurobiologist in Bordeaux in France,
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and we want to make spinal cord models
and validate them on robots.
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And here we want to start simple.
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So it's good to start with simple animals
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like lampreys, which are
very primitive fish,
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and then gradually go toward
more complex locomotion,
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like in salamanders,
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but also in cats and in humans,
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in mammals.
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And here, a robot becomes
an interesting tool
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to validate our models,
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and in fact, for me, Pleurobot
is a kind of dream becoming true.
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Like, more or less 20 years ago
I was already working on a computer
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making simulations of lamprey
and salamander locomotion
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during my Ph.D