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Physical therapy is boring — play a game instead

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    When I was growing up, I really
    liked playing hide-and-seek a lot.
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    One time, though, I thought climbing
    a tree would lead to a great hiding spot,
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    but I fell and broke my arm.
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    I actually started first grade
    with a big cast all over my torso.
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    It was taken off six weeks later,
    but even then, I couldn't extend my elbow,
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    and I had to do physical therapy
    to flex and extend it,
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    100 times per day, seven days per week.
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    I barely did it, because
    I found it boring and painful,
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    and as a result, it took me
    another six weeks to get better.
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    Many years later, my mom
    developed frozen shoulder,
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    which leads to pain
    and stiffness in the shoulder.
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    The person I believed for half of my life
    to have superpowers
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    suddenly needed help
    to get dressed or to cut food.
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    She went each week to physical therapy,
    but just like me,
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    she barely followed the home treatment,
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    and it took her
    over five months to feel better.
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    Both my mom and I
    required physical therapy,
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    a process of doing a suite
    of repetitive exercises
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    in order to regain the range of movement
    lost due to an accident or injury.
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    At first, a physical therapist
    works with patients,
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    but then it's up to the patients
    to do their exercises at home.
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    But patients find physical therapy
    boring, frustrating, confusing
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    and lengthy before seeing results.
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    Sadly, patient noncompliance
    can be as high as 70 percent.
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    This means the majority of patients
    don't do their exercises
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    and therefore take
    a lot longer to get better.
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    All physical therapists agree
    that special exercises
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    reduce the time needed for recovery,
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    but patients lack
    the motivation to do them.
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    So together with three friends,
    all of us software geeks,
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    we asked ourselves,
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    wouldn't it be interesting if patients
    could play their way to recovery?
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    We started building MIRA,
    A P.C. software platform
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    that uses this Kinect device,
    a motion capture camera,
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    to transform traditional exercises
    into video games.
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    My physical therapist has already set up
    a schedule for my particular therapy.
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    Let's see how this looks.
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    The first game asks me
    to fly a bee up and down
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    to gather pollen to deposit in beehives,
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    all while avoiding the other bugs.
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    I control the bee by doing
    elbow extension and flexion,
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    just like when I was seven years old
    after the cast was taken off.
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    When designing a game,
    we speak to physical therapists at first
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    to understand what movement
    patients need to do.
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    We then make that a video game
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    to give patients simple,
    motivating objectives to follow.
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    But the software is very customizable,
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    and physical therapists can also
    create their own exercises.
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    Using the software, my physical therapist
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    recorded herself performing
    a shoulder abduction,
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    which is one of the movements
    my mom had to do
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    when she had frozen shoulder.
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    I can follow my therapist's example
    on the left side of the screen,
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    while on the right, I see myself
    doing the recommended movement.
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    I feel more engaged and confident,
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    as I'm exercising alongside my therapist
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    with the exercises my therapist
    thinks are best for me.
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    This basically extends the application
    for physical therapists
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    to create whatever exercises
    they think are best.
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    This is an auction house game
    for preventing falls,
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    designed to strengthen muscles
    and improve balance.
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    As a patient, I need to do
    sit and stand movements,
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    and when I stand up,
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    I bid for the items I want to buy.
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    (Laughter)
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    In two days, my grandmother
    will be 82 years old,
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    and there's a 50 percent chance
    for people over 80
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    to fall at least once per year,
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    which could lead to a broken hip
    or even worse.
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    Poor muscle tone and impaired balance
    are the number one cause of falls,
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    so reversing these problems
    through targeted exercise
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    will help keep older people
    like my grandmother
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    safer and independent for longer.
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    When my schedule ends,
    MIRA briefly shows me
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    how I progressed throughout my session.
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    I have just shown you
    three different games
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    for kids, adults and seniors.
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    These can be used with orthopedic
    or neurologic patients,
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    but we'll soon have options
    for children with autism,
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    mental health or speech therapy.
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    My physical therapist
    can go back to my profile
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    and see the data gathered
    during my sessions.
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    She can see how much I moved,
    how many points I scored,
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    with what speed I moved my joints,
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    and so on.
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    My physical therapist can use all of this
    to adapt my treatment.
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    I'm so pleased this version is now in use
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    in over 10 clinics
    across Europe and the U.S.,
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    and we're working on the home version.
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    We want to enable physical therapists
    to prescribe this digital treatment
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    and help patients play their way
    to recovery at home.
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    If my mom or I had a tool like this
    when we needed physical therapy,
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    then we would have been more successful
    following the treatment,
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    and perhaps gotten better a lot sooner.
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    Thank you.
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    (Applause)
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    Tom Rielly: So Cosmin, tell me
    what hardware is this
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    that they're rapidly putting away?
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    What is that made of,
    and how much does it cost?
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    Cosmin Milhau: So it's
    a Microsoft Surface Pro 3 for the demo,
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    but you just need a computer
    and a Kinect, which is 120 dollars.
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    TR: Right, and the Kinect is the thing
    that people use for their Xboxes
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    to do 3D games, right?
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    CM: Exactly, but you don't need the Xbox,
    you only need a camera.
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    TR: Right, so this is less
    than a $1,000 solution.
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    CM: Definitely, 400 dollars,
    you can definitely use it.
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    TR: So right now, you're doing
    clinical trials in clinics.
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    CM: Yes.
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    TR: And then the hope is to get it
    so it's a home version
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    and I can do my exercise remotely,
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    and the therapist at the clinic
    can see how I'm doing and stuff like that.
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    CM: Exactly.
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    TR: Cool. Thanks so much.
    CM: Thank you.
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    (Applause)
Title:
Physical therapy is boring — play a game instead
Speaker:
Cosmin Mihaiu
Description:

You’ve just been injured, and you’re on the way home from an hour of physical therapy. The last thing you want to do on your own is confusing exercises that take too long to show results. TED Fellow Cosmin Mihaiu demos a fun, cheap solution that turns boring physical therapy exercises into a video game with crystal-clear instructions.

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Video Language:
English
Team:
closed TED
Project:
TEDTalks
Duration:
05:57

English subtitles

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