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A 12-year-old app developer

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    I've always had a fascination for computers and technology,
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    and I made a few apps for the iPhone,
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    iPod Touch, and iPad.
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    I'd like to share a couple with you today.
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    My first app was a unique fortune teller called Earth Fortune
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    that would display different colors of earth
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    depending on what your fortune was.
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    My favorite and most successful app is
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    Bustin Jieber, which is â (Laughter) â
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    which is a Justin Bieber Whac-A-Mole.
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    I created it because a lot of people at school
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    disliked Justin Bieber a little bit,
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    so I decided to make the app.
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    So I went to work programming it,
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    and I released it just before the holidays in 2010.
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    A lot of people ask me, how did I make these?
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    A lot of times it's because the person who asked
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    the question wants to make an app also.
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    A lot of kids these days like to play games,
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    but now they want to make them,
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    and it's difficult,
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    because not many kids know where to go
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    to find out how to make a program.
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    I mean, for soccer, you could go to a soccer team.
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    For violin, you could get lessons for a violin.
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    But what if you want to make an app?
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    And their parents, the kid's parents might have done
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    some of these things when they were young,
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    but not many parents have written apps. (Laughter)
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    Where do you go to find out how to make an app?
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    Well, this is how I approached it. This is what I did.
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    First of all, I've been programming in multiple
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    other programming languages to get the basics down,
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    such as Python, C, Java, etc.
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    And then Apple released the iPhone,
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    and with it, the iPhone software development kit,
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    and the software development kit is a suite of tools
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    for creating and programming an iPhone app.
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    This opened up a whole new world of possibilities for me,
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    and after playing with the software development kit
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    a little bit, I made a couple apps, I made some test apps.
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    One of them happened to be Earth Fortune, and I was
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    ready to put Earth Fortune on the App Store,
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    and so I persuaded my parents to pay the 99 dollar fee
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    to be able to put my apps on the App Store.
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    They agreed, and now I have apps on the App Store.
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    I've gotten a lot of interest and encouragement
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    from my family, friends, teachers
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    and even people at the Apple Store,
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    and that's been a huge help to me.
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    I've gotten a lot of inspiration from Steve Jobs,
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    and I've started an app club at school, and a teacher
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    at my school is kindly sponsoring my app club.
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    Any student at my school can come and
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    learn how to design an app.
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    This is so I can share my experiences with others.
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    There's these programs called the iPad Pilot Program,
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    and some districts have them.
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    I'm fortunate enough to be part of one.
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    A big challenge is, how should the iPads be used,
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    and what apps should we put on the iPads?
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    So we're getting feedback from teachers at the school
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    to see what kind of apps they'd like.
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    When we design the app and we sell it,
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    it will be free to local districts and other districts
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    that we sell to, all the money from that will go into
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    the local ed foundations.
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    These days, students usually know a little bit more
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    than teachers with the technology. (Laughter)
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    So -- (Laughter) --
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    sorry -- (Laughter) --
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    so this is a resource to teachers, and educators
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    should recognize this resource and make good use of it.
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    I'd like to finish up by saying what I'd like to do in the future.
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    First of all, I'd like to create more apps, more games.
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    I'm working with a third party company to make an app.
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    I'd like to get into Android programming and development,
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    and I'd like to continue my app club,
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    and find other ways for students
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    to share knowledge with others. Thank you. (Applause)
Title:
A 12-year-old app developer
Speaker:
Thomas Suarez
Description:

Most 12-year-olds love playing videogames -- Thomas Suarez taught himself how to create them. After developing iPhone apps like "Bustin Jeiber," a Whac-A-Mole game, he is now using his skills to help other kids become developers. (Filmed at TEDxManhattanBeach.)

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Video Language:
English
Team:
closed TED
Project:
TEDTalks
Duration:
04:40

English subtitles

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