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Design for people, not awards

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    I've got a great idea that's going to change the world.
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    It's fantastic, it's going to blow your mind.
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    It's my beautiful baby.
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    Here's the thing, everybody loves a beautiful baby.
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    I mean, I was a beautiful baby.
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    Here's me and my dad a couple days after I was born.
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    So in the world of product design,
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    the beautiful baby's like the concept car.
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    It's the knock-out.
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    You see it and you go, "Oh, my God. I'd buy that in a second!"
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    So why is it that this year's new cars
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    look pretty much exactly like last year's new cars?
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    (Laughter)
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    What went wrong between the design studio and the factory?
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    Today I don't want to talk about beautiful babies,
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    I want to talk about the awkward adolescence of design --
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    those sort of dorky teenage years
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    where you're trying to figure out how the world works.
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    I'm going to start with an example from some work that we did on newborn health.
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    So here's a problem:
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    Four million babies around the world,
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    mostly in developing countries,
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    die every year before their first birthday,
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    even before their first month of life.
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    It turns out half of those kids, or about 1.8 million newborns around the world,
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    would make it if you could just keep them warm
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    for the first three days, maybe the first week.
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    So this is a newborn intensive care unit in Kathmandu, Nepal.
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    All of these kids in blankets belong in incubators --
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    something like this. So this is a donated Japanese Atom incubator
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    that we found in [unclear] in Kathmandu.
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    This is what we want.
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    Probably what happened is a hospital in Japan upgraded their equipment
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    and donated their old stuff to Nepal.
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    The problem is, without technicians, without spare parts,
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    donations like this very quickly turn into junk.
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    So this seemed like a problem that we could do something about.
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    Keeping a baby warm for a week,
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    that's not rocket science.
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    So we got started.
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    We partnered with a leading medical research institution here in Boston.
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    We conducted months of user research overseas,
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    trying to think like designers, human-centered design.
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    Let's figure out what people want.
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    We killed thousands of Post-it notes.
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    We made dozens of prototypes to get to this.
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    So this is the NeoNurture Infant Incubator,
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    and this has a lot of smarts built into it. And we felt great.
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    So the idea here is, unlike the concept car,
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    we want to marry something beautiful
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    with something that actually works.
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    And our idea is that this design
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    would inspire manufacturers and other people of influence
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    to take this model and run with it.
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    Here's the bad news:
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    The only baby ever actually put inside the NeoNurture Incubator
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    was this kid during a Time magazine photo shoot.
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    So recognition is fantastic.
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    We want design to get out for people to see it.
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    It won lots of awards.
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    But it felt like a booby prize.
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    We wanted to make beautiful things that are going to make the world a better place,
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    and I don't think this kid was even in it long enough to get warm.
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    So it turns out that design for inspiration
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    doesn't really --
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    I guess what I would say is, for us, for what I want to do,
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    it's either too slow or it just doesn't work, it's ineffective.
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    So really I want to design for outcomes.
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    I don't want to make beautiful stuff.
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    I want to make the world a better place.
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    So when we were designing NeoNurture,
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    we paid a lot of attention to the people who are going to use this thing --
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    for example, poor families, rural doctors,
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    overloaded nurses, even repair technicians.
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    We thought we had all our bases covered, we'd done everything right.
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    Well it turns out there's this whole constellation of people
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    who have to be involved in a product for it to be successful:
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    manufacturing, financing, distribution, regulation.
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    Michael Free at PATH says you have to figure out who will "choose, use and pay the dues"
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    for a product like this.
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    And I have to ask the question --
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    VC's always ask, "Sir, what is your business, and who is your customer?"
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    Who is our customer? Well here's an example.
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    This is a Bangladeshi hospital director outside his facility.
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    It turns out he doesn't buy any of his equipment.
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    Those decisions are made by the Ministry of Health
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    or by foreign donors,
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    and it just kind of shows up.
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    Similarly, here's a multinational medical device manufacturer.
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    It turns out they've got to fish where the fish are.
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    So it turns out that in emerging markets, where the fish are,
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    are the emerging middle class of these countries --
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    diseases of affluence: heart disease, infertility.
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    So it turns out that design for outcomes in one aspect
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    really means thinking about design for manufacture and distribution.
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    Okay, that was an important lesson.
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    Second, we took that lesson and tried to push it into our next project.
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    So we started by finding a manufacturer,
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    an organization called MTTS in Vietnam,
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    that manufactures newborn care technologies for Southeast Asia.
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    Our other partner is East Meets West.
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    This is an American foundation that distributes that technology
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    to poor hospitals around that region.
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    So we started with them saying, "Well what do you want?
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    What's a problem you want to solve?"
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    And they said, "Well let's work on newborn jaundice."
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    So this is another one of these mind-boggling global problems.
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    So jaundice affects two-thirds of newborns around the world.
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    Of those newborns, one in 10 roughly,
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    if it's not treated, the jaundice gets so severe
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    that it leads to either a life-long disability,
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    or the kids could even die.
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    There's one way to treat jaundice,
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    and that's what's called an exchange transfusion.
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    So as you can imagine, that's expensive and a little bit dangerous.
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    There is another cure.
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    It's very technological, it's very complex, a little daunting.
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    You've got to shine blue light on the kid --
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    bright blue light on as much of the skin as you can cover.
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    How is this a hard problem?
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    So I went to MIT,
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    Okay, we'll figure that out. (Laughter)
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    So here's an example. This is an overhead phototherapy device
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    that's designed for American hospitals.
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    And here's how it's supposed to be used.
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    So it's over the baby, illuminating a single patient.
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    Take it out of an American hospital,
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    send it overseas to a crowded facility in Asia,
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    here's how it's actually used.
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    The effectiveness of phototherapy is a function of light intensity.
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    So these dark blue squares show you where it's effective phototherapy.
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    Here's what it looks like under actual use.
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    So those kids on the edges
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    aren't actually receiving effective phototherapy.
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    But without training, without some kind of light meter,
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    how would you know?
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    We see other examples of problems like this.
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    So here's a neonatal intensive care unit
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    where moms come in to visit their babies.
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    And keep in mind, Mom maybe just had a C-section,
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    so that's already kind of a bummer.
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    Mom's visiting her kid.
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    She sees her baby naked, lying under some blue lights,
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    looking kind of vulnerable.
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    It's not uncommon for Mom to put a blanket over the baby.
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    From a phototherapy standpoint, maybe not the best behavior.
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    In fact that sounds kind of dumb.
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    Except, what we've learned
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    is that there's no such thing as a dumb user -- really is what we've learned.
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    There are only dumb products.
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    We have to think like existentialists.
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    It's not the painting we would have painted,
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    it's the painting that we actually painted.
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    It's the use -- designed for actual use.
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    How are people actually going to use this?
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    So similarly, when we think about our partner MTTS,
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    they've made some amazing technologies for treating newborn illnesses.
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    So here's an overhead warmer and a CPAP.
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    They're inexpensive, really rugged.
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    They've treated 50,000 kids in Vietnam with this technology.
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    But here's the problem:
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    Every doctor in the world, every hospital administrator,
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    has seen TV -- curse those "E.R." reruns.
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    Turns out they all know what a medical device is supposed to look like.
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    They want Buck Rogers, they don't want effective.
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    It sounds crazy, it sounds dumb,
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    but there are actually hospitals who would rather have no equipment
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    than something that looks cheap and crummy.
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    So again, if we want people to trust a device,
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    it has to look trustworthy.
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    So thinking about outcomes,
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    it turns out appearances matter.
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    So we took all that information together.
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    We tried, this time, to get it right.
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    And here's what we developed.
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    So this is the Firefly Phototherapy Device,
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    except this time we didn't stop at the concept car.
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    So from the very beginning we started by talking to manufacturers.
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    Our goal is to make a state-of-the-art product
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    that our partner MTTS can actually manufacture.
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    So our goal is to study how they work, the resources they have access to,
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    so that they can make this product.
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    So that's the design for manufacture question.
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    When we think about actual use,
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    you'll notice that Firefly has a single bassinet.
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    It only fits a single baby.
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    And the idea here is it's obvious how you ought to use this device.
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    If you try to put more than one kid in,
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    you're stacking them on top of each other.
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    (Laughter)
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    So the idea here is we say, you want to make hard to use wrong.
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    In other words, you want to make the right way to use it
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    the easiest way to use it.
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    Another example: Again, silly mom.
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    Silly mom thinks her baby looks cold, wants to put a blanket over the baby.
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    Well that's why we have lights above and below the baby in Firefly.
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    So if mom does put a blanket over the baby,
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    it's still receiving effective phototherapy from below.
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    Last story here:
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    I've got a friend in India who told me
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    that you haven't really tested a piece of electronic technology
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    for distribution in Asia
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    until you've trained a cockroach to climb in
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    and pee on every single little component on the inside.
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    (Laughter)
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    You think it's funny.
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    I had a laptop in the Peace Corps,
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    and the screen had all these dead pixels on it.
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    And one day I looked in, they were all dead ants
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    that had gotten into my laptop and perished --
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    those poor ants!
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    So with Firefly, what we did is --
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    the problem is electronics get hot
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    and you have to put in vents or fans to keep them cool --
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    in most products.
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    We decided that I can't put a "do not enter" sign next to the vent.
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    We actually got rid of all of that stuff.
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    So Firefly's totally sealed.
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    These are the kinds of lessons --
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    as awkward as it was to be a pretty goofy teenager,
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    much worse to be a frustrated designer.
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    So I was thinking about, what I really want to do is change the world.
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    I have to pay attention to manufacturing and distribution.
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    I have to pay attention to how people are actually going to use a device.
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    I actually have to pay attention. Really, there's no excuse for failure.
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    I have to think like an existentialist.
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    I have to accept that there are no dumb users,
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    that there's only dumb products.
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    We have to ask ourselves hard questions.
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    Are we designing for the world that we want?
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    Are we designing for the world that we have?
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    Are we designing for the world that's coming,
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    whether we're ready or not?
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    I got into this business designing products.
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    I've since learned that if you really want to make a difference in the world,
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    you have to design outcomes.
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    And that's design that matters.
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    Thank you.
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    (Applause)
Title:
Design for people, not awards
Speaker:
Timothy Prestero
Description:

Timothy Prestero thought he'd designed the perfect incubator for newborns in the developing world -- but his team learned a hard lesson when it failed to go into production. A manifesto on the importance of designing for real-world use, rather than accolades. (Filmed at TEDxBoston.)

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Video Language:
English
Team:
closed TED
Project:
TEDTalks
Duration:
11:05

English subtitles

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