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Making sense of maps | Aris Venetikidis | TEDxDublin

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    What I do is I organize information.
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    I'm a graphic designer.
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    Professionally, I try to make sense
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    often of things that don't
    make much sense themselves.
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    So my father might not understand
    what it is that I do for a living.
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    His part of my ancestry has been farmers.
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    He's part of this ethnic minority
    called the Pontic Greeks.
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    They lived in Asia Minor
    and fled to Greece after a genocide
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    about a hundred years ago.
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    And ever since that, migration
    has somewhat been a theme in my family.
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    My father moved to Germany,
    studied there and married,
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    and as a result, I now have
    this half-German brain,
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    with all the analytical thinking
    and that slightly dorky demeanor
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    that come with that.
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    And of course it meant
    that I was a foreigner in both countries,
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    and that of course made it pretty easy
    for me to migrate as well,
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    in good family tradition, if you like.
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    But of course, most journeys
    that we undertake from day to day
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    are within a city.
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    And, especially if you know the city,
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    getting from A to B
    may seem pretty obvious, right?
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    But the question is, why is it obvious?
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    How do we know where we're going?
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    So I washed up on a Dublin ferry port
    about 12 years ago,
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    a professional foreigner, if you like,
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    and I'm sure you've all had
    this experience before, yeah?
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    You arrive in a new city,
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    and your brain is trying
    to make sense of this new place.
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    Once you find your base, your home,
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    you start to build this cognitive map
    of your environment.
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    It's essentially this virtual map
    that only exists in your brain.
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    All animal species do it,
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    even though we all use
    slightly different tools.
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    Us humans, of course, we don't move around
    marking our territory by scent, like dogs.
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    We don't run around emitting
    ultrasonic squeaks, like bats.
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    We just don't do that,
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    although a night in the Temple Bar
    district can get pretty wild.
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    (Laughter)
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    No, we do two important things
    to make a place our own.
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    First, we move along linear routes.
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    Typically, we find a main street,
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    and this main street becomes
    a linear strip map in our minds.
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    But our mind keeps it pretty simple, yeah?
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    Every street is generally perceived
    as a straight line,
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    and we kind of ignore the little twists
    and turns that the streets make.
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    When we do, however,
    make a turn into a side street,
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    our mind tends to adjust that turn
    to a 90-degree angle.
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    This of course makes for
    some funny moments
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    when you're in some old city layout
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    that follows some sort
    of circular city logic, yeah?
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    Maybe you've had that experience as well.
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    Let's say you're on some spot
    on a side street
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    that projects from a main
    cathedral square,
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    and you want to get to another point
    on a side street just like that.
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    The cognitive map
    in your mind may tell you,
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    "Aris, go back to the main
    cathedral square,
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    take a 90-degree turn
    and walk down that other side street."
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    But somehow you feel adventurous that day,
    and you suddenly discover
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    that the two spots were actually
    only a single building apart.
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    Now, I don't know about you,
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    but I always feel
    like I find this wormhole
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    or this inter-dimensional portal.
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    (Laughter)
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    So we move along linear routes
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    and our mind straightens streets
    and perceives turns as 90-degree angles.
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    The second thing that we do
    to make a place our own
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    is we attach meaning
    and emotions to the things
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    that we see along those lines.
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    If you go to the Irish countryside
    and you ask an old lady for directions,
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    brace yourself for some
    elaborate Irish storytelling
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    about all the landmarks, yeah?
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    She'll tell you the pub
    where her sister used to work,
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    and "... go past that church
    where I got married," that kind of thing.
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    So we fill our cognitive maps
    with these markers of meaning.
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    What's more, we abstract
    repeat patterns and recognize them.
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    We recognize them by the experiences
    and we abstract them into symbols.
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    And of course, we're all capable
    of understanding these symbols.
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    (Laughter)
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    What's more, we're all capable
    of understanding the cognitive maps,
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    and you are all capable of creating
    these cognitive maps yourselves.
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    So next time, when you want to tell
    your friend how to get to your place,
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    you grab a beermat, grab a napkin,
    and you just observe yourself
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    create this awesome piece
    of communication design.
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    It's got straight lines.
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    It's got 90-degree corners.
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    You might add little symbols
    along the way.
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    And when you look
    at what you've just drawn,
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    you realize it does not
    resemble a street map.
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    If you were to put an actual street map
    on top of what you've just drawn,
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    you'd realize your streets
    and the distances -- they'd be way off.
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    No, what you've just drawn
    is more like a diagram or a schematic.
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    It's a visual construct
    of lines, dots, letters,
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    designed in the language of our brains.
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    So it's no big surprise
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    that the big information-design icon
    of the last century --
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    the pinnacle of showing everybody
    how to get from A to B,
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    the London Underground map --
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    was not designed by a cartographer
    or a city planner;
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    it was designed
    by an engineering draftsman.
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    In the 1930s,
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    Harry Beck applied the principles
    of schematic diagram design
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    and changed the way public transport
    maps are designed forever.
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    Now the very key
    to the success of this map
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    is in the omission
    of less important information
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    and in the extreme simplification.
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    So, straightened streets,
    corners of 90 and 45 degrees,
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    but also the extreme geographic
    distortion in that map.
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    If you were to look at the actual
    locations of these stations,
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    you'd see they're very different.
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    But this is all for the clarity
    of the public Tube map.
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    If you, say, wanted to get
    from Regent's Park station
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    to Great Portland Street,
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    the Tube map would tell you:
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    take the Tube, go to Baker Street,
    change over, take another Tube.
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    Of course, what you don't know
    is that the two stations
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    are only about a hundred meters apart.
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    Now we've reached the subject
    of public transport,
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    and public transport here in Dublin
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    is a somewhat touchy subject.
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    (Laughter)
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    For everybody who does not know
    the public transport here in Dublin,
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    essentially, we have this system
    of local buses that grew with the city.
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    For every outskirt that was added,
    there was another bus route added,
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    running from the outskirt
    all the way to the city center.
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    And as these local buses
    approach the city center,
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    they all run side by side and converge
    in pretty much one main street.
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    So when I stepped off
    the boat 12 years ago,
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    I tried to make sense of that.
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    Because exploring a city on foot
    only gets you so far.
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    But when you explore a foreign
    and new public transport system,
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    you will build a cognitive map
    in your mind in pretty much the same way.
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    Typically, you choose yourself
    a rapid transport route,
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    and in your mind, this route
    is perceived as a straight line.
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    And like a pearl necklace,
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    all the stations and stops are nicely
    and neatly aligned along the line.
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    And only then you start to discover
    some local bus routes
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    that would fill in the gaps,
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    and that allow for those wormhole,
    inter-dimensional portal shortcuts.
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    So I tried to make sense,
    and when I arrived,
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    I was looking for some
    information leaflets
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    that would help me crack this system
    and understand it,
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    and I found those brochures.
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    (Laughter)
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    They were not geographically distorted.
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    They had a lot of omission of information,
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    but unfortunately, the wrong information.
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    Say, in the city center --
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    there were never actually any lines
    that showed the routes.
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    (Laughter)
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    There are actually not even
    any stations with names.
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    (Laughter)
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    Now, the maps of Dublin transport
    have gotten better,
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    and after I finished the project,
    they got a good bit better,
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    but still no station names,
    still no routes.
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    So, being naive,
    and being half-German, I decided,
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    "Aris, why don't you build your own map?"
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    So that's what I did.
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    I researched how each and every bus route
    moved through the city, nice and logical,
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    every bus route a separate line.
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    I plotted it into my own map of Dublin,
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    and in the city center ...
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    I got a nice spaghetti plate.
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    (Laughter)
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    Now, this is a bit of a mess,
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    so I decided, of course,
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    "You're going to apply
    the rules of schematic design,"
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    cleaning up the corridors,
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    widening the streets
    where there were loads of buses
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    and making the streets at straight,
    90-degree corners, 45-degree corners
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    or fractions of that,
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    and filled it in with the bus routes.
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    And I built this city center
    bus map of the system,
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    how it was five years ago.
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    I'll zoom in again
    so that you get the full impact
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    of the quays and Westmoreland Street.
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    (Laughter)
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    Now I can proudly say --
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    (Applause)
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    I can proudly say,
    as a public transport map,
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    this diagram is an utter failure.
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    (Laughter)
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    Except, probably, in one aspect:
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    I now had a great visual representation
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    of just how clogged up and overrun
    the city center really was.
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    Now, call me old-fashioned,
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    but I think a public transport
    route map should have lines,
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    because that's what they are, yeah?
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    They're little pieces of string
    that wrap their way
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    through the city center
    or through the city.
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    If you will, the Greek guy inside of me
    feels if I don't get a line,
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    it's like entering
    the labyrinth of the Minotaur
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    without having Ariadne giving you
    the string to find your way.
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    So the outcome of my academic research,
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    loads of questionnaires, case studies
    and looking at a lot of maps,
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    was that a lot of the problems
    and shortcomings
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    of the public transport
    system here in Dublin
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    was the lack of a coherent
    public transport map --
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    a simplified, coherent
    public transport map --
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    because I think this is the crucial
    step to understanding
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    a public transport network
    on a physical level,
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    but it's also the crucial step to make
    a public transport network mappable
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    on a visual level.
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    So I teamed up with a gentleman
    called James Leahy,
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    a civil engineer and a recent
    master's graduate
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    of the Sustainable Development
    program at DIT,
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    and together we drafted
    the simplified model network,
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    which I could then go ahead and visualize.
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    So here's what we did.
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    We distributed these rapid-transport
    corridors throughout the city center,
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    and extended them into the outskirts.
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    Rapid, because we wanted them to be served
    by rapid-transport vehicles.
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    They would get exclusive
    road use, where possible,
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    and it would be high-quantity,
    high-quality transport.
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    James wanted to use
    bus rapid transport for that,
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    rather than light rail.
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    For me, it was important
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    that the vehicles that would run
    on those rapid transport corridors
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    would be visibly distinguishable
    from local buses on the street.
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    Now we could take out all the local buses
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    that ran alongside
    those rapid transport means.
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    Any gaps that appeared
    in the outskirts were filled again.
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    So, in other words,
    if there was a street in an outskirt
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    where there had been a bus,
    we put a bus back in,
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    only now these buses wouldn't run
    all the way to the city center,
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    but connect to the nearest
    rapid-transport mode,
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    one of these thick lines over there.
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    So the rest was merely
    a couple of months of work,
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    and a couple of fights with my girlfriend,
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    of our place constantly
    being clogged up with maps,
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    and the outcome, one of the outcomes,
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    was this map of the Greater Dublin area.
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    I'll zoom in a little bit.
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    This map only shows the rapid
    transport connections, no local bus,
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    very much in the "metro map" style
    that was so successful in London,
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    and that since has been exported
    to so many other major cities,
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    and therefore is the language
    that we should use
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    for public transport maps.
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    What's also important is,
    with a simplified network like this,
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    it now would become possible for me
    to tackle the ultimate challenge
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    and make a public transport map
    for the city center,
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    one where I wouldn't just show
    rapid transport connections,
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    but also all the local bus routes,
    streets and the likes,
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    and this is what a map
    like this could look like.
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    I'll zoom in a little bit.
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    In this map, I'm including
    each transport mode,
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    so rapid transport, bus,
    DART, tram and the likes.
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    Each individual route
    is represented by a separate line.
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    The map shows each and every station,
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    each and every station name,
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    and I'm also displaying side streets.
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    In fact, most of the side streets
    even with their name,
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    and for good measure,
    also a couple of landmarks,
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    some of them signified by little symbols,
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    others by these isometric
    three-dimensional
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    bird's-eye-view drawings.
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    The map is relatively small
    in overall size,
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    so something that you could
    still hold as a fold-out map
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    or display in a reasonably-sized
    display box on a bus shelter.
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    I think it tries to be the best balance
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    between actual representation
    and simplification --
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    the language of way-finding in our brain.
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    So, straightened lines,
    cleaned-up corners,
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    and of course, that very, very
    important geographic distortion
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    that makes public transport maps possible.
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    If you, for example, have a look
    at the two main corridors
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    that run through the city --
    the yellow and orange one over here --
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    this is how they look in an actual,
    accurate street map,
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    and this is how they would
    look in my distorted,
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    simplified public transport map.
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    So for a successful public transport map,
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    we should not stick
    to accurate representation,
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    but design them in the way
    our brains work.
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    The reactions I got were tremendous,
    it was really good to see.
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    And of course, for my own self,
    I was very happy to see
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    that my folks in Germany and Greece
    finally have an idea
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    what I do for a living.
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    (Laughter)
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    Thank you.
  • 16:24 - 16:27
    (Applause)
Title:
Making sense of maps | Aris Venetikidis | TEDxDublin
Description:

Map designer Aris Venetikidis is fascinated by the maps we draw in our minds as we move around a city -- less like street maps, more like schematics or wiring diagrams, abstract images of relationships between places. How can we learn from these mental maps to make better real ones? As a test case, he remakes the notorious Dublin bus map.
This talk was given at a local TEDx event, produced independently of the TED Conferences.

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Video Language:
English
Team:
closed TED
Project:
TEDxTalks
Duration:
16:41

English subtitles

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