WEBVTT 00:00:00.709 --> 00:00:02.235 Type is something we consume 00:00:02.235 --> 00:00:04.157 in enormous quantities. 00:00:04.157 --> 00:00:05.239 In much of the world, 00:00:05.239 --> 00:00:07.107 it's completely inescapable. 00:00:07.107 --> 00:00:10.130 But few consumers are concerned to know 00:00:10.130 --> 00:00:12.462 where a particular typeface came from 00:00:12.462 --> 00:00:15.226 or when or who designed it, 00:00:15.226 --> 00:00:18.579 if, indeed, there was any human agency involved 00:00:18.579 --> 00:00:21.376 in its creation, if it didn't just sort of materialize 00:00:21.376 --> 00:00:25.088 out of the software ether. NOTE Paragraph 00:00:25.088 --> 00:00:28.613 But I do have to be concerned with those things. 00:00:28.613 --> 00:00:30.130 It's my job. 00:00:30.130 --> 00:00:32.340 I'm one of the tiny handful of people 00:00:32.340 --> 00:00:34.454 who gets badly bent out of shape 00:00:34.454 --> 00:00:37.048 by the bad spacing of the T and the E 00:00:37.048 --> 00:00:38.948 that you see there. 00:00:38.948 --> 00:00:40.390 I've got to take that slide off. 00:00:40.390 --> 00:00:42.461 I can't stand it. Nor can Chris. 00:00:42.461 --> 00:00:44.122 There. Good. NOTE Paragraph 00:00:44.122 --> 00:00:45.890 So my talk is about the connection 00:00:45.890 --> 00:00:49.290 between technology and design of type. 00:00:49.290 --> 00:00:51.953 The technology has changed 00:00:51.953 --> 00:00:54.825 a number of times since I started work: 00:00:54.825 --> 00:00:59.486 photo, digital, desktop, screen, web. 00:00:59.486 --> 00:01:01.224 I've had to survive those changes and try 00:01:01.224 --> 00:01:03.928 to understand their implications for what I do 00:01:03.928 --> 00:01:05.319 for design. 00:01:05.319 --> 00:01:10.489 This slide is about the effect of tools on form. 00:01:10.489 --> 00:01:13.390 The two letters, the two K's, 00:01:13.390 --> 00:01:16.715 the one on your left, my right, is modern, 00:01:16.715 --> 00:01:18.126 made on a computer. 00:01:18.126 --> 00:01:20.168 All straight lines are dead straight. 00:01:20.168 --> 00:01:22.978 The curves have that kind of mathematical smoothness 00:01:22.978 --> 00:01:26.724 that the Bézier formula imposes. 00:01:26.724 --> 00:01:29.221 On the right, ancient Gothic, 00:01:29.221 --> 00:01:33.280 cut in the resistant material of steel by hand. 00:01:33.280 --> 00:01:35.405 None of the straight lines are actually straight. 00:01:35.405 --> 00:01:37.570 The curves are kind of subtle. 00:01:37.570 --> 00:01:42.284 It has that spark of life from the human hand 00:01:42.284 --> 00:01:44.198 that the machine or the program 00:01:44.198 --> 00:01:46.131 can never capture. 00:01:46.131 --> 00:01:48.110 What a contrast. NOTE Paragraph 00:01:48.110 --> 00:01:50.689 Well, I tell a lie. 00:01:50.689 --> 00:01:53.677 A lie at TED. I'm really sorry. 00:01:53.677 --> 00:01:55.798 Both of these were made on a computer, 00:01:55.798 --> 00:01:57.724 same software, same Bézier curves, 00:01:57.724 --> 00:01:59.416 same font format. 00:01:59.416 --> 00:02:01.950 The one on your left 00:02:01.950 --> 00:02:04.204 was made by Zuzana Licko at Emigre, 00:02:04.204 --> 00:02:05.639 and I did the other one. 00:02:05.639 --> 00:02:08.995 The tool is the same, yet the letters are different. 00:02:08.995 --> 00:02:10.518 The letters are different 00:02:10.518 --> 00:02:11.724 because the designers are different. 00:02:11.724 --> 00:02:14.985 That's all. Zuzana wanted hers to look like that. 00:02:14.985 --> 00:02:18.106 I wanted mine to look like that. End of story. 00:02:18.106 --> 00:02:20.310 Type is very adaptable. 00:02:20.310 --> 00:02:23.631 Unlike a fine art, such as sculpture or architecture, 00:02:23.631 --> 00:02:27.030 type hides its methods. 00:02:27.030 --> 00:02:29.827 I think of myself as an industrial designer. 00:02:29.827 --> 00:02:31.393 The thing I design is manufactured, 00:02:31.393 --> 00:02:33.269 and it has a function: 00:02:33.269 --> 00:02:35.107 to be read, to convey meaning. 00:02:35.107 --> 00:02:36.753 But there is a bit more to it than that. 00:02:36.753 --> 00:02:38.601 There's the sort of aesthetic element. 00:02:38.601 --> 00:02:41.317 What makes these two letters different 00:02:41.317 --> 00:02:44.349 from different interpretations by different designers? 00:02:44.349 --> 00:02:46.362 What gives the work of some designers 00:02:46.362 --> 00:02:49.273 sort of characteristic personal style, 00:02:49.273 --> 00:02:51.810 as you might find in the work of a fashion designer, 00:02:51.810 --> 00:02:54.885 an automobile designer, whatever? NOTE Paragraph 00:02:54.885 --> 00:02:56.660 There have been some cases, I admit, 00:02:56.660 --> 00:02:57.810 where I as a designer 00:02:57.810 --> 00:03:00.899 did feel the influence of technology. 00:03:00.899 --> 00:03:03.959 This is from the mid-'60s, 00:03:03.959 --> 00:03:06.194 the change from metal type to photo, 00:03:06.194 --> 00:03:07.896 hot to cold. 00:03:07.896 --> 00:03:09.093 This brought some benefits 00:03:09.093 --> 00:03:12.439 but also one particular drawback: 00:03:12.439 --> 00:03:15.112 a spacing system that only provided 00:03:15.112 --> 00:03:19.095 18 discrete units for letters 00:03:19.095 --> 00:03:21.558 to be accommodated on. 00:03:21.558 --> 00:03:23.534 I was asked at this time to design 00:03:23.534 --> 00:03:26.272 a series of condensed sans serif types 00:03:26.272 --> 00:03:29.435 with as many different variants as possible 00:03:29.435 --> 00:03:33.282 within this 18-unit box. 00:03:33.282 --> 00:03:34.921 Quickly looking at the arithmetic, 00:03:34.921 --> 00:03:38.230 I realized I could only actually make three 00:03:38.230 --> 00:03:41.617 of related design. Here you see them. 00:03:41.617 --> 00:03:44.208 In Helvetica Compressed, Extra Compressed, 00:03:44.208 --> 00:03:48.019 and Ultra Compressed, this rigid 18-unit system 00:03:48.019 --> 00:03:49.592 really boxed me in. 00:03:49.592 --> 00:03:51.425 It kind of determined the proportions 00:03:51.425 --> 00:03:53.714 of the design. 00:03:53.714 --> 00:03:57.744 Here are the typefaces, at least the lower cases. 00:03:57.744 --> 00:04:00.436 So do you look at these and say, 00:04:00.436 --> 00:04:03.575 "Poor Matthew, he had to submit to a problem, 00:04:03.575 --> 00:04:07.382 and by God it shows in the results." 00:04:07.382 --> 00:04:08.689 I hope not. 00:04:08.689 --> 00:04:10.930 If I were doing this same job today, 00:04:10.930 --> 00:04:13.756 instead of having 18 spacing units, 00:04:13.756 --> 00:04:16.840 I would have 1,000. 00:04:16.840 --> 00:04:19.293 Clearly I could make more variants, 00:04:19.293 --> 00:04:23.989 but would these three members of the family be better? 00:04:23.989 --> 00:04:25.841 It's hard to say without actually doing it, 00:04:25.841 --> 00:04:27.548 but they would not be better in the proportion 00:04:27.548 --> 00:04:30.637 of 1,000 to 18, I can tell you that. 00:04:30.637 --> 00:04:32.575 My instinct tells you that any improvement 00:04:32.575 --> 00:04:35.653 would be rather slight, because they were designed 00:04:35.653 --> 00:04:38.574 as functions of the system they were designed to fit, 00:04:38.574 --> 00:04:40.983 and as I said, type is very adaptable. 00:04:40.983 --> 00:04:43.770 It does hide its methods. 00:04:43.770 --> 00:04:46.452 All industrial designers work within constraints. 00:04:46.452 --> 00:04:48.944 This is not fine art. NOTE Paragraph 00:04:48.944 --> 00:04:50.822 The question is, does a constraint 00:04:50.822 --> 00:04:53.489 force a compromise? 00:04:53.489 --> 00:04:55.000 By accepting a constraint, 00:04:55.000 --> 00:04:57.449 are you working to a lower standard? 00:04:57.449 --> 00:04:59.411 I don't believe so, and I've always been encouraged 00:04:59.411 --> 00:05:01.535 by something that Charles Eames said. 00:05:01.535 --> 00:05:03.080 He said he was conscious of working 00:05:03.080 --> 00:05:04.118 within constraints, 00:05:04.118 --> 00:05:07.344 but not of making compromises. 00:05:07.344 --> 00:05:09.905 The distinction between a constraint 00:05:09.905 --> 00:05:12.280 and a compromise is obviously very subtle, 00:05:12.280 --> 00:05:17.951 but it's very central to my attitude to work. NOTE Paragraph 00:05:17.951 --> 00:05:20.842 Remember this reading experience? 00:05:20.842 --> 00:05:22.267 The phone book. I'll hold the slide 00:05:22.267 --> 00:05:26.802 so you can enjoy the nostalgia. 00:05:26.802 --> 00:05:29.548 This is from the mid-'70s early trials 00:05:29.548 --> 00:05:32.177 of Bell Centennial typeface I designed 00:05:32.177 --> 00:05:33.951 for the U.S. phone books, 00:05:33.951 --> 00:05:37.270 and it was my first experience of digital type, 00:05:37.270 --> 00:05:41.440 and quite a baptism. 00:05:41.440 --> 00:05:43.039 Designed for the phone books, as I said, 00:05:43.039 --> 00:05:46.407 to be printed at tiny size on newsprint 00:05:46.407 --> 00:05:48.725 on very high-speed rotary presses 00:05:48.725 --> 00:05:51.477 with ink that was kerosene and lampblack. 00:05:51.477 --> 00:05:55.318 This is not a hospitable environment 00:05:55.318 --> 00:05:58.520 for a typographic designer. 00:05:58.520 --> 00:06:00.419 So the challenge for me was to design type 00:06:00.419 --> 00:06:01.920 that performed as well as possible 00:06:01.920 --> 00:06:06.665 in these very adverse production conditions. 00:06:06.665 --> 00:06:09.520 As I say, we were in the infancy of digital type. 00:06:09.520 --> 00:06:12.339 I had to draw every character by hand 00:06:12.339 --> 00:06:14.054 on quadrille graph paper -- 00:06:14.054 --> 00:06:16.006 there were four weights of Bell Centennial — 00:06:16.006 --> 00:06:19.359 pixel by pixel, then encode them raster line by raster line 00:06:19.359 --> 00:06:20.340 for the keyboard. 00:06:20.340 --> 00:06:24.764 It took two years, but I learned a lot. 00:06:24.764 --> 00:06:26.394 These letters look as though they've been chewed 00:06:26.394 --> 00:06:27.838 by the dog or something or other, 00:06:27.838 --> 00:06:29.780 but the missing pixels at the intersections 00:06:29.780 --> 00:06:31.385 of strokes or in the crotches 00:06:31.385 --> 00:06:34.559 are the result of my studying the effects 00:06:34.559 --> 00:06:37.505 of ink spread on cheap paper 00:06:37.505 --> 00:06:41.242 and reacting, revising the font accordingly. 00:06:41.242 --> 00:06:44.492 These strange artifacts are designed to compensate 00:06:44.492 --> 00:06:47.244 for the undesirable effects of scale 00:06:47.244 --> 00:06:49.530 and production process. 00:06:49.530 --> 00:06:52.376 At the outset, AT&T had wanted 00:06:52.376 --> 00:06:55.617 to set the phone books in Helvetica, 00:06:55.617 --> 00:06:57.282 but as my friend Erik Spiekermann said 00:06:57.282 --> 00:06:59.785 in the Helvetica movie, if you've seen that, 00:06:59.785 --> 00:07:01.820 the letters in Helvetica were designed to be 00:07:01.820 --> 00:07:04.561 as similar to one another as possible. 00:07:04.561 --> 00:07:07.835 This is not the recipe for legibility at small size. 00:07:07.835 --> 00:07:10.425 It looks very elegant up on a slide. 00:07:10.425 --> 00:07:12.615 I had to disambiguate these forms 00:07:12.615 --> 00:07:15.615 of the figures as much as possible in Bell Centennial 00:07:15.615 --> 00:07:17.910 by sort of opening the shapes up, as you can see 00:07:17.910 --> 00:07:20.823 in the bottom part of that slide. NOTE Paragraph 00:07:20.823 --> 00:07:23.480 So now we're on to the mid-'80s, 00:07:23.480 --> 00:07:26.036 the early days of digital outline fonts, 00:07:26.036 --> 00:07:28.393 vector technology. 00:07:28.393 --> 00:07:30.431 There was an issue at that time 00:07:30.431 --> 00:07:32.287 with the size of the fonts, 00:07:32.287 --> 00:07:35.171 the amount of data that was required to find 00:07:35.171 --> 00:07:40.141 and store a font in computer memory. 00:07:40.141 --> 00:07:41.799 It limited the number of fonts you could get 00:07:41.799 --> 00:07:44.789 on your typesetting system at any one time. 00:07:44.789 --> 00:07:48.938 I did an analysis of the data, 00:07:48.938 --> 00:07:51.462 and found that a typical serif face 00:07:51.462 --> 00:07:52.921 you see on the left 00:07:52.921 --> 00:07:54.937 needed nearly twice as much data 00:07:54.937 --> 00:07:57.473 as a sans serif in the middle 00:07:57.473 --> 00:07:59.535 because of all the points required 00:07:59.535 --> 00:08:04.043 to define the elegantly curved serif brackets. 00:08:04.043 --> 00:08:07.477 The numbers at the bottom of the slide, by the way, 00:08:07.477 --> 00:08:09.179 they represent the amount of data 00:08:09.179 --> 00:08:12.984 needed to store each of the fonts. 00:08:12.984 --> 00:08:15.150 So the sans serif, in the middle, 00:08:15.150 --> 00:08:18.114 sans the serifs, was much more economical, 00:08:18.114 --> 00:08:20.313 81 to 151. NOTE Paragraph 00:08:20.313 --> 00:08:23.970 "Aha," I thought. "The engineers have a problem. 00:08:23.970 --> 00:08:26.205 Designer to the rescue." NOTE Paragraph 00:08:26.205 --> 00:08:28.552 I made a serif type, you can see it on the right, 00:08:28.552 --> 00:08:30.499 without curved serifs. 00:08:30.499 --> 00:08:32.915 I made them polygonal, out of straight line segments, 00:08:32.915 --> 00:08:34.898 chamfered brackets. 00:08:34.898 --> 00:08:39.266 And look, as economical in data as a sans serif. 00:08:39.266 --> 00:08:41.565 We call it Charter, on the right. NOTE Paragraph 00:08:41.565 --> 00:08:43.535 So I went to the head of engineering 00:08:43.535 --> 00:08:45.993 with my numbers, and I said proudly, 00:08:45.993 --> 00:08:48.121 "I have solved your problem." NOTE Paragraph 00:08:48.121 --> 00:08:51.834 "Oh," he said. "What problem?" NOTE Paragraph 00:08:51.834 --> 00:08:53.480 And I said, "Well, you know, the problem 00:08:53.480 --> 00:08:56.897 of the huge data you require for serif fonts and so on." NOTE Paragraph 00:08:56.897 --> 00:09:00.444 "Oh," he said. "We solved that problem last week. 00:09:00.444 --> 00:09:02.600 We wrote a compaction routine that reduces 00:09:02.600 --> 00:09:05.180 the size of all fonts by an order of magnitude. 00:09:05.180 --> 00:09:07.168 You can have as many fonts on your system 00:09:07.168 --> 00:09:08.726 as you like." NOTE Paragraph 00:09:08.726 --> 00:09:11.340 "Well, thank you for letting me know," I said. NOTE Paragraph 00:09:11.340 --> 00:09:12.970 Foiled again. 00:09:12.970 --> 00:09:15.015 I was left with a design solution 00:09:15.015 --> 00:09:19.488 for a nonexistent technical problem. NOTE Paragraph 00:09:19.488 --> 00:09:21.957 But here is where the story sort of gets interesting for me. 00:09:21.957 --> 00:09:24.552 I didn't just throw my design away 00:09:24.552 --> 00:09:25.953 in a fit of pique. 00:09:25.953 --> 00:09:27.690 I persevered. 00:09:27.690 --> 00:09:29.858 What had started as a technical exercise 00:09:29.858 --> 00:09:33.122 became an aesthetic exercise, really. 00:09:33.122 --> 00:09:36.171 In other words, I had come to like this typeface. 00:09:36.171 --> 00:09:38.490 Forget its origins. Screw that. 00:09:38.490 --> 00:09:40.980 I liked the design for its own sake. 00:09:40.980 --> 00:09:43.363 The simplified forms of Charter 00:09:43.363 --> 00:09:45.446 gave it a sort of plain-spoken quality 00:09:45.446 --> 00:09:46.997 and unfussy spareness 00:09:46.997 --> 00:09:49.487 that sort of pleased me. 00:09:49.487 --> 00:09:52.040 You know, at times of technical innovation, 00:09:52.040 --> 00:09:53.560 designers want to be influenced 00:09:53.560 --> 00:09:55.296 by what's in the air. 00:09:55.296 --> 00:09:57.527 We want to respond. We want to be pushed 00:09:57.527 --> 00:10:00.938 into exploring something new. 00:10:00.938 --> 00:10:03.837 So Charter is a sort of parable for me, really. 00:10:03.837 --> 00:10:07.627 In the end, there was no hard and fast causal link 00:10:07.627 --> 00:10:10.820 between the technology and the design of Charter. 00:10:10.820 --> 00:10:14.582 I had really misunderstood the technology. 00:10:14.582 --> 00:10:17.910 The technology did suggest something to me, 00:10:17.910 --> 00:10:20.027 but it did not force my hand, 00:10:20.027 --> 00:10:22.744 and I think this happens very often. NOTE Paragraph 00:10:22.744 --> 00:10:25.370 You know, engineers are very smart, 00:10:25.370 --> 00:10:26.926 and despite occasional frustrations 00:10:26.926 --> 00:10:28.453 because I'm less smart, 00:10:28.453 --> 00:10:30.180 I've always enjoyed working with them 00:10:30.180 --> 00:10:32.258 and learning from them. 00:10:32.258 --> 00:10:34.600 Apropos, in the mid-'90s, 00:10:34.600 --> 00:10:37.291 I started talking to Microsoft 00:10:37.291 --> 00:10:39.679 about screen fonts. 00:10:39.679 --> 00:10:42.100 Up to that point, all the fonts on screen 00:10:42.100 --> 00:10:44.853 had been adapted from previously existing 00:10:44.853 --> 00:10:47.230 printing fonts, of course. 00:10:47.230 --> 00:10:49.733 But Microsoft foresaw correctly 00:10:49.733 --> 00:10:51.883 the movement, the stampede 00:10:51.883 --> 00:10:54.670 towards electronic communication, 00:10:54.670 --> 00:10:56.700 to reading and writing onscreen 00:10:56.700 --> 00:10:59.833 with the printed output as being sort of secondary 00:10:59.833 --> 00:11:02.056 in importance. NOTE Paragraph 00:11:02.056 --> 00:11:05.635 So the priorities were just tipping at that point. 00:11:05.635 --> 00:11:07.829 They wanted a small core set of fonts 00:11:07.829 --> 00:11:11.134 that were not adapted but designed for the screen 00:11:11.134 --> 00:11:13.707 to face up to the problems of screen, 00:11:13.707 --> 00:11:17.549 which were their coarse resolution displays. 00:11:17.549 --> 00:11:21.080 I said to Microsoft, a typeface designed 00:11:21.080 --> 00:11:22.649 for a particular technology 00:11:22.649 --> 00:11:26.024 is a self-obsoleting typeface. 00:11:26.024 --> 00:11:28.118 I've designed too many faces in the past 00:11:28.118 --> 00:11:31.697 that were intended to mitigate technical problems. 00:11:31.697 --> 00:11:34.532 Thanks to the engineers, the technical problems went away. 00:11:34.532 --> 00:11:37.021 So did my typeface. 00:11:37.021 --> 00:11:40.152 It was only a stopgap. 00:11:40.152 --> 00:11:41.693 Microsoft came back to say that 00:11:41.693 --> 00:11:43.323 affordable computer monitors 00:11:43.323 --> 00:11:44.520 with better resolutions 00:11:44.520 --> 00:11:47.116 were at least a decade away. 00:11:47.116 --> 00:11:49.770 So I thought, well, a decade, that's not bad, 00:11:49.770 --> 00:11:52.182 that's more than a stopgap. NOTE Paragraph 00:11:52.182 --> 00:11:54.183 So I was persuaded, I was convinced, 00:11:54.183 --> 00:11:56.505 and we went to work on what became Verdana 00:11:56.505 --> 00:11:58.177 and Georgia, 00:11:58.177 --> 00:12:00.517 for the first time working not on paper 00:12:00.517 --> 00:12:04.477 but directly onto the screen from the pixel up. 00:12:04.477 --> 00:12:08.330 At that time, screens were binary. 00:12:08.330 --> 00:12:11.370 The pixel was either on or it was off. 00:12:11.370 --> 00:12:14.225 Here you see the outline of a letter, 00:12:14.225 --> 00:12:15.692 the cap H, 00:12:15.692 --> 00:12:18.493 which is the thin black line, the contour, 00:12:18.493 --> 00:12:21.369 which is how it is stored in memory, 00:12:21.369 --> 00:12:23.039 superimposed on the bitmap, 00:12:23.039 --> 00:12:25.187 which is the grey area, 00:12:25.187 --> 00:12:27.024 which is how it's displayed on the screen. 00:12:27.024 --> 00:12:30.170 The bitmap is rasterized from the outline. 00:12:30.170 --> 00:12:32.411 Here in a cap H, which is all straight lines, 00:12:32.411 --> 00:12:34.499 the two are in almost perfect sync 00:12:34.499 --> 00:12:38.867 on the Cartesian grid. 00:12:38.867 --> 00:12:41.993 Not so with an O. 00:12:41.993 --> 00:12:44.720 This looks more like bricklaying than type design, 00:12:44.720 --> 00:12:47.621 but believe me, this is a good bitmap O, 00:12:47.621 --> 00:12:49.636 for the simple reason that it's symmetrical 00:12:49.636 --> 00:12:52.116 in both x and y axes. 00:12:52.116 --> 00:12:54.974 In a binary bitmap, you actually can't ask 00:12:54.974 --> 00:12:56.694 for more than that. 00:12:56.694 --> 00:12:59.098 I would sometimes make, I don't know, 00:12:59.098 --> 00:13:01.454 three or four different versions of a difficult letter 00:13:01.454 --> 00:13:02.960 like a lowercase A, 00:13:02.960 --> 00:13:06.500 and then stand back to choose which was the best. 00:13:06.500 --> 00:13:08.595 Well, there was no best, 00:13:08.595 --> 00:13:11.020 so the designer's judgment comes in 00:13:11.020 --> 00:13:12.409 in trying to decide 00:13:12.409 --> 00:13:15.450 which is the least bad. 00:13:15.450 --> 00:13:17.900 Is that a compromise? 00:13:17.900 --> 00:13:19.446 Not to me, if you are working 00:13:19.446 --> 00:13:22.533 at the highest standard the technology will allow, 00:13:22.533 --> 00:13:24.742 although that standard may be 00:13:24.742 --> 00:13:27.221 well short of the ideal. 00:13:27.221 --> 00:13:28.812 You may be able to see on this slide 00:13:28.812 --> 00:13:30.974 two different bitmap fonts there. 00:13:30.974 --> 00:13:32.670 The "a" in the upper one, I think, 00:13:32.670 --> 00:13:34.583 is better than the "a" in the lower one, 00:13:34.583 --> 00:13:37.159 but it still ain't great. 00:13:37.159 --> 00:13:39.066 You can maybe see the effect better 00:13:39.066 --> 00:13:42.442 if it's reduced. Well, maybe not. NOTE Paragraph 00:13:42.442 --> 00:13:44.838 So I'm a pragmatist, not an idealist, 00:13:44.838 --> 00:13:46.341 out of necessity. 00:13:46.341 --> 00:13:48.270 For a certain kind of temperament, 00:13:48.270 --> 00:13:49.970 there is a certain kind of satisfaction 00:13:49.970 --> 00:13:53.608 in doing something that cannot be perfect 00:13:53.608 --> 00:13:57.477 but can still be done to the best of your ability. 00:13:57.477 --> 00:14:02.334 Here's the lowercase H from Georgia Italic. 00:14:02.334 --> 00:14:04.607 The bitmap looks jagged and rough. 00:14:04.607 --> 00:14:06.466 It is jagged and rough. 00:14:06.466 --> 00:14:08.462 But I discovered, by experiment, 00:14:08.462 --> 00:14:11.679 that there is an optimum slant 00:14:11.679 --> 00:14:13.625 for an italic on a screen 00:14:13.625 --> 00:14:15.957 so the strokes break well 00:14:15.957 --> 00:14:18.440 at the pixel boundaries. 00:14:18.440 --> 00:14:21.221 Look in this example how, rough as it is, 00:14:21.221 --> 00:14:23.271 how the left and right legs 00:14:23.271 --> 00:14:25.220 actually break at the same level. 00:14:25.220 --> 00:14:28.740 That's a victory. That's good, right there. 00:14:28.740 --> 00:14:31.918 And of course, at the lower depths, 00:14:31.918 --> 00:14:33.841 you don't get much choice. 00:14:33.841 --> 00:14:38.886 This is an S, in case you were wondering. NOTE Paragraph 00:14:38.886 --> 00:14:41.040 Well, it's been 18 years now 00:14:41.040 --> 00:14:43.690 since Verdana and Georgia were released. 00:14:43.690 --> 00:14:45.780 Microsoft were absolutely right, 00:14:45.780 --> 00:14:48.194 it took a good 10 years, 00:14:48.194 --> 00:14:50.474 but screen displays now do have 00:14:50.474 --> 00:14:52.927 improved spatial resolution, 00:14:52.927 --> 00:14:56.399 and very much improved photometric resolution 00:14:56.399 --> 00:14:59.553 thanks to anti-aliasing and so on. 00:14:59.553 --> 00:15:03.250 So now that their mission is accomplished, 00:15:03.250 --> 00:15:04.980 has that meant the demise 00:15:04.980 --> 00:15:06.860 of the screen fonts that I designed 00:15:06.860 --> 00:15:09.511 for coarser displays back then? 00:15:09.511 --> 00:15:12.906 Will they outlive the now-obsolete screens 00:15:12.906 --> 00:15:15.078 and the flood of new web fonts 00:15:15.078 --> 00:15:16.581 coming on to the market? 00:15:16.581 --> 00:15:18.441 Or have they established their own 00:15:18.441 --> 00:15:20.679 sort of evolutionary niche 00:15:20.679 --> 00:15:24.416 that is independent of technology? 00:15:24.416 --> 00:15:26.087 In other words, have they been absorbed 00:15:26.087 --> 00:15:29.400 into the typographic mainstream? 00:15:29.400 --> 00:15:33.058 I'm not sure, but they've had a good run so far. 00:15:33.058 --> 00:15:35.553 Hey, 18 is a good age for anything 00:15:35.553 --> 00:15:37.704 with present-day rates of attrition, 00:15:37.704 --> 00:15:39.618 so I'm not complaining. NOTE Paragraph 00:15:39.618 --> 00:15:42.457 Thank you. NOTE Paragraph 00:15:42.457 --> 00:15:44.634 (Applause)