1 00:00:00,474 --> 00:00:03,283 Other people. Everyone is interested in other people. 2 00:00:03,283 --> 00:00:05,406 Everyone has relationships with other people, 3 00:00:05,406 --> 00:00:06,998 and they're interested in these relationships 4 00:00:06,998 --> 00:00:08,853 for a variety of reasons. 5 00:00:08,853 --> 00:00:10,865 Good relationships, bad relationships, 6 00:00:10,865 --> 00:00:14,011 annoying relationships, agnostic relationships, 7 00:00:14,011 --> 00:00:17,435 and what I'm going to do is focus on the central piece 8 00:00:17,435 --> 00:00:20,738 of an interaction that goes on in a relationship. 9 00:00:20,738 --> 00:00:23,074 So I'm going to take as inspiration the fact that we're all 10 00:00:23,074 --> 00:00:25,499 interested in interacting with other people, 11 00:00:25,499 --> 00:00:29,331 I'm going to completely strip it of all its complicating features, 12 00:00:29,331 --> 00:00:33,225 and I'm going to turn that object, that simplified object, 13 00:00:33,225 --> 00:00:37,375 into a scientific probe, and provide the early stages, 14 00:00:37,375 --> 00:00:39,824 embryonic stages of new insights into what happens 15 00:00:39,824 --> 00:00:43,474 in two brains while they simultaneously interact. 16 00:00:43,474 --> 00:00:45,767 But before I do that, let me tell you a couple of things 17 00:00:45,767 --> 00:00:47,466 that made this possible. 18 00:00:47,466 --> 00:00:50,247 The first is we can now eavesdrop safely 19 00:00:50,247 --> 00:00:52,958 on healthy brain activity. 20 00:00:52,958 --> 00:00:55,535 Without needles and radioactivity, 21 00:00:55,535 --> 00:00:58,398 without any kind of clinical reason, we can go down the street 22 00:00:58,398 --> 00:01:01,525 and record from your friends' and neighbors' brains 23 00:01:01,525 --> 00:01:04,063 while they do a variety of cognitive tasks, and we use 24 00:01:04,063 --> 00:01:07,797 a method called functional magnetic resonance imaging. 25 00:01:07,797 --> 00:01:10,122 You've probably all read about it or heard about in some 26 00:01:10,122 --> 00:01:14,500 incarnation. Let me give you a two-sentence version of it. 27 00:01:14,500 --> 00:01:17,984 So we've all heard of MRIs. MRIs use magnetic fields 28 00:01:17,984 --> 00:01:20,013 and radio waves and they take snapshots of your brain 29 00:01:20,013 --> 00:01:22,374 or your knee or your stomach, 30 00:01:22,374 --> 00:01:24,419 grayscale images that are frozen in time. 31 00:01:24,419 --> 00:01:26,740 In the 1990s, it was discovered you could use 32 00:01:26,740 --> 00:01:29,399 the same machines in a different mode, 33 00:01:29,399 --> 00:01:31,745 and in that mode, you could make microscopic blood flow 34 00:01:31,745 --> 00:01:35,045 movies from hundreds of thousands of sites independently in the brain. 35 00:01:35,045 --> 00:01:38,245 Okay, so what? In fact, the so what is, in the brain, 36 00:01:38,245 --> 00:01:42,077 changes in neural activity, the things that make your brain work, 37 00:01:42,077 --> 00:01:44,087 the things that make your software work in your brain, 38 00:01:44,087 --> 00:01:46,576 are tightly correlated with changes in blood flow. 39 00:01:46,576 --> 00:01:48,549 You make a blood flow movie, you have an independent 40 00:01:48,549 --> 00:01:50,888 proxy of brain activity. 41 00:01:50,888 --> 00:01:53,922 This has literally revolutionized cognitive science. 42 00:01:53,922 --> 00:01:55,913 Take any cognitive domain you want, memory, 43 00:01:55,913 --> 00:01:58,054 motor planning, thinking about your mother-in-law, 44 00:01:58,054 --> 00:02:01,769 getting angry at people, emotional response, it goes on and on, 45 00:02:01,769 --> 00:02:04,858 put people into functional MRI devices, and 46 00:02:04,858 --> 00:02:08,241 image how these kinds of variables map onto brain activity. 47 00:02:08,241 --> 00:02:11,090 It's in its early stages, and it's crude by some measures, 48 00:02:11,090 --> 00:02:13,658 but in fact, 20 years ago, we were at nothing. 49 00:02:13,658 --> 00:02:16,017 You couldn't do people like this. You couldn't do healthy people. 50 00:02:16,017 --> 00:02:18,505 That's caused a literal revolution, and it's opened us up 51 00:02:18,505 --> 00:02:21,323 to a new experimental preparation. Neurobiologists, 52 00:02:21,323 --> 00:02:25,083 as you well know, have lots of experimental preps, 53 00:02:25,083 --> 00:02:28,224 worms and rodents and fruit flies and things like this. 54 00:02:28,224 --> 00:02:31,621 And now, we have a new experimental prep: human beings. 55 00:02:31,621 --> 00:02:35,382 We can now use human beings to study and model 56 00:02:35,382 --> 00:02:38,332 the software in human beings, and we have a few 57 00:02:38,332 --> 00:02:41,167 burgeoning biological measures. 58 00:02:41,167 --> 00:02:45,054 Okay, let me give you one example of the kinds of experiments that people do, 59 00:02:45,054 --> 00:02:47,731 and it's in the area of what you'd call valuation. 60 00:02:47,731 --> 00:02:49,866 Valuation is just what you think it is, you know? 61 00:02:49,866 --> 00:02:52,670 If you went and you were valuing two companies against 62 00:02:52,670 --> 00:02:55,406 one another, you'd want to know which was more valuable. 63 00:02:55,406 --> 00:02:59,285 Cultures discovered the key feature of valuation thousands of years ago. 64 00:02:59,285 --> 00:03:01,975 If you want to compare oranges to windshields, what do you do? 65 00:03:01,975 --> 00:03:04,331 Well, you can't compare oranges to windshields. 66 00:03:04,331 --> 00:03:06,586 They're immiscible. They don't mix with one another. 67 00:03:06,586 --> 00:03:08,937 So instead, you convert them to a common currency scale, 68 00:03:08,937 --> 00:03:11,643 put them on that scale, and value them accordingly. 69 00:03:11,643 --> 00:03:15,079 Well, your brain has to do something just like that as well, 70 00:03:15,079 --> 00:03:17,567 and we're now beginning to understand and identify 71 00:03:17,567 --> 00:03:19,704 brain systems involved in valuation, 72 00:03:19,704 --> 00:03:22,336 and one of them includes a neurotransmitter system 73 00:03:22,336 --> 00:03:24,968 whose cells are located in your brainstem 74 00:03:24,968 --> 00:03:28,143 and deliver the chemical dopamine to the rest of your brain. 75 00:03:28,143 --> 00:03:30,585 I won't go through the details of it, but that's an important 76 00:03:30,585 --> 00:03:32,742 discovery, and we know a good bit about that now, 77 00:03:32,742 --> 00:03:34,972 and it's just a small piece of it, but it's important because 78 00:03:34,972 --> 00:03:38,247 those are the neurons that you would lose if you had Parkinson's disease, 79 00:03:38,247 --> 00:03:40,263 and they're also the neurons that are hijacked by literally 80 00:03:40,263 --> 00:03:42,495 every drug of abuse, and that makes sense. 81 00:03:42,495 --> 00:03:44,831 Drugs of abuse would come in, and they would change 82 00:03:44,831 --> 00:03:46,620 the way you value the world. They change the way 83 00:03:46,620 --> 00:03:49,819 you value the symbols associated with your drug of choice, 84 00:03:49,819 --> 00:03:52,333 and they make you value that over everything else. 85 00:03:52,333 --> 00:03:55,354 Here's the key feature though. These neurons are also 86 00:03:55,354 --> 00:03:58,855 involved in the way you can assign value to literally abstract ideas, 87 00:03:58,855 --> 00:04:00,896 and I put some symbols up here that we assign value to 88 00:04:00,896 --> 00:04:03,616 for various reasons. 89 00:04:03,616 --> 00:04:06,305 We have a behavioral superpower in our brain, 90 00:04:06,305 --> 00:04:08,058 and it at least in part involves dopamine. 91 00:04:08,058 --> 00:04:12,247 We can deny every instinct we have for survival for an idea, 92 00:04:12,247 --> 00:04:16,252 for a mere idea. No other species can do that. 93 00:04:16,252 --> 00:04:19,858 In 1997, the cult Heaven's Gate committed mass suicide 94 00:04:19,858 --> 00:04:22,073 predicated on the idea that there was a spaceship 95 00:04:22,073 --> 00:04:25,858 hiding in the tail of the then-visible comet Hale-Bopp 96 00:04:25,858 --> 00:04:30,130 waiting to take them to the next level. It was an incredibly tragic event. 97 00:04:30,130 --> 00:04:33,615 More than two thirds of them had college degrees. 98 00:04:33,615 --> 00:04:37,338 But the point here is they were able to deny their instincts for survival 99 00:04:37,338 --> 00:04:40,204 using exactly the same systems that were put there 100 00:04:40,204 --> 00:04:44,246 to make them survive. That's a lot of control, okay? 101 00:04:44,246 --> 00:04:46,335 One thing that I've left out of this narrative 102 00:04:46,335 --> 00:04:48,569 is the obvious thing, which is the focus of the rest of my 103 00:04:48,569 --> 00:04:50,728 little talk, and that is other people. 104 00:04:50,728 --> 00:04:53,724 These same valuation systems are redeployed 105 00:04:53,724 --> 00:04:56,216 when we're valuing interactions with other people. 106 00:04:56,216 --> 00:04:59,487 So this same dopamine system that gets addicted to drugs, 107 00:04:59,487 --> 00:05:02,011 that makes you freeze when you get Parkinson's disease, 108 00:05:02,011 --> 00:05:05,088 that contributes to various forms of psychosis, 109 00:05:05,088 --> 00:05:09,008 is also redeployed to value interactions with other people 110 00:05:09,008 --> 00:05:11,904 and to assign value to gestures that you do 111 00:05:11,904 --> 00:05:14,478 when you're interacting with somebody else. 112 00:05:14,478 --> 00:05:17,055 Let me give you an example of this. 113 00:05:17,055 --> 00:05:20,022 You bring to the table such enormous processing power 114 00:05:20,022 --> 00:05:22,646 in this domain that you hardly even notice it. 115 00:05:22,646 --> 00:05:24,113 Let me just give you a few examples. So here's a baby. 116 00:05:24,113 --> 00:05:27,843 She's three months old. She still poops in her diapers and she can't do calculus. 117 00:05:27,843 --> 00:05:31,196 She's related to me. Somebody will be very glad that she's up here on the screen. 118 00:05:31,196 --> 00:05:33,572 You can cover up one of her eyes, and you can still read 119 00:05:33,572 --> 00:05:36,327 something in the other eye, and I see sort of curiosity 120 00:05:36,327 --> 00:05:39,924 in one eye, I see maybe a little bit of surprise in the other. 121 00:05:39,924 --> 00:05:43,103 Here's a couple. They're sharing a moment together, 122 00:05:43,103 --> 00:05:44,421 and we've even done an experiment where you can cut out 123 00:05:44,421 --> 00:05:47,428 different pieces of this frame and you can still see 124 00:05:47,428 --> 00:05:49,932 that they're sharing it. They're sharing it sort of in parallel. 125 00:05:49,932 --> 00:05:52,395 Now, the elements of the scene also communicate this 126 00:05:52,395 --> 00:05:54,630 to us, but you can read it straight off their faces, 127 00:05:54,630 --> 00:05:58,133 and if you compare their faces to normal faces, it would be a very subtle cue. 128 00:05:58,133 --> 00:06:01,480 Here's another couple. He's projecting out at us, 129 00:06:01,480 --> 00:06:04,368 and she's clearly projecting, you know, 130 00:06:04,368 --> 00:06:06,631 love and admiration at him. 131 00:06:06,631 --> 00:06:10,266 Here's another couple. (Laughter) 132 00:06:10,266 --> 00:06:15,416 And I'm thinking I'm not seeing love and admiration on the left. (Laughter) 133 00:06:15,416 --> 00:06:17,976 In fact, I know this is his sister, and you can just see 134 00:06:17,976 --> 00:06:20,489 him saying, "Okay, we're doing this for the camera, 135 00:06:20,489 --> 00:06:26,191 and then afterwards you steal my candy and you punch me in the face." (Laughter) 136 00:06:26,191 --> 00:06:28,297 He'll kill me for showing that. 137 00:06:28,297 --> 00:06:31,094 All right, so what does this mean? 138 00:06:31,094 --> 00:06:34,444 It means we bring an enormous amount of processing power to the problem. 139 00:06:34,444 --> 00:06:38,092 It engages deep systems in our brain, in dopaminergic 140 00:06:38,092 --> 00:06:40,910 systems that are there to make you chase sex, food and salt. 141 00:06:40,910 --> 00:06:43,804 They keep you alive. It gives them the pie, it gives 142 00:06:43,804 --> 00:06:46,708 that kind of a behavioral punch which we've called a superpower. 143 00:06:46,708 --> 00:06:50,362 So how can we take that and arrange a kind of staged 144 00:06:50,362 --> 00:06:53,060 social interaction and turn that into a scientific probe? 145 00:06:53,060 --> 00:06:55,751 And the short answer is games. 146 00:06:55,751 --> 00:07:00,155 Economic games. So what we do is we go into two areas. 147 00:07:00,155 --> 00:07:03,491 One area is called experimental economics. The other area is called behavioral economics. 148 00:07:03,491 --> 00:07:07,569 And we steal their games. And we contrive them to our own purposes. 149 00:07:07,569 --> 00:07:10,536 So this shows you one particular game called an ultimatum game. 150 00:07:10,536 --> 00:07:12,381 Red person is given a hundred dollars and can offer 151 00:07:12,381 --> 00:07:16,104 a split to blue. Let's say red wants to keep 70, 152 00:07:16,104 --> 00:07:20,190 and offers blue 30. So he offers a 70-30 split with blue. 153 00:07:20,190 --> 00:07:23,041 Control passes to blue, and blue says, "I accept it," 154 00:07:23,041 --> 00:07:24,997 in which case he'd get the money, or blue says, 155 00:07:24,997 --> 00:07:29,304 "I reject it," in which case no one gets anything. Okay? 156 00:07:29,304 --> 00:07:32,696 So a rational choice economist would say, well, 157 00:07:32,696 --> 00:07:34,752 you should take all non-zero offers. 158 00:07:34,752 --> 00:07:38,514 What do people do? People are indifferent at an 80-20 split. 159 00:07:38,514 --> 00:07:42,038 At 80-20, it's a coin flip whether you accept that or not. 160 00:07:42,038 --> 00:07:44,929 Why is that? You know, because you're pissed off. 161 00:07:44,929 --> 00:07:48,538 You're mad. That's an unfair offer, and you know what an unfair offer is. 162 00:07:48,538 --> 00:07:51,242 This is the kind of game done by my lab and many around the world. 163 00:07:51,242 --> 00:07:53,786 That just gives you an example of the kind of thing that 164 00:07:53,786 --> 00:07:57,524 these games probe. The interesting thing is, these games 165 00:07:57,524 --> 00:08:01,231 require that you have a lot of cognitive apparatus on line. 166 00:08:01,231 --> 00:08:04,159 You have to be able to come to the table with a proper model of another person. 167 00:08:04,159 --> 00:08:07,372 You have to be able to remember what you've done. 168 00:08:07,372 --> 00:08:08,792 You have to stand up in the moment to do that. 169 00:08:08,792 --> 00:08:12,142 Then you have to update your model based on the signals coming back, 170 00:08:12,142 --> 00:08:15,114 and you have to do something that is interesting, 171 00:08:15,114 --> 00:08:17,711 which is you have to do a kind of depth of thought assay. 172 00:08:17,711 --> 00:08:21,044 That is, you have to decide what that other person expects of you. 173 00:08:21,044 --> 00:08:23,998 You have to send signals to manage your image in their mind. 174 00:08:23,998 --> 00:08:26,851 Like a job interview. You sit across the desk from somebody, 175 00:08:26,851 --> 00:08:28,220 they have some prior image of you, 176 00:08:28,220 --> 00:08:30,971 you send signals across the desk to move their image 177 00:08:30,971 --> 00:08:34,891 of you from one place to a place where you want it to be. 178 00:08:34,891 --> 00:08:38,276 We're so good at this we don't really even notice it. 179 00:08:38,276 --> 00:08:42,043 These kinds of probes exploit it. Okay? 180 00:08:42,043 --> 00:08:43,850 In doing this, what we've discovered is that humans 181 00:08:43,850 --> 00:08:46,181 are literal canaries in social exchanges. 182 00:08:46,181 --> 00:08:49,578 Canaries used to be used as kind of biosensors in mines. 183 00:08:49,578 --> 00:08:53,138 When methane built up, or carbon dioxide built up, 184 00:08:53,138 --> 00:08:57,324 or oxygen was diminished, the birds would swoon 185 00:08:57,324 --> 00:08:59,650 before people would -- so it acted as an early warning system: 186 00:08:59,650 --> 00:09:02,630 Hey, get out of the mine. Things aren't going so well. 187 00:09:02,630 --> 00:09:05,584 People come to the table, and even these very blunt, 188 00:09:05,584 --> 00:09:08,574 staged social interactions, and they, and there's just 189 00:09:08,574 --> 00:09:11,590 numbers going back and forth between the people, 190 00:09:11,590 --> 00:09:13,789 and they bring enormous sensitivities to it. 191 00:09:13,789 --> 00:09:16,478 So we realized we could exploit this, and in fact, 192 00:09:16,478 --> 00:09:19,034 as we've done that, and we've done this now in 193 00:09:19,034 --> 00:09:21,728 many thousands of people, I think on the order of 194 00:09:21,728 --> 00:09:23,893 five or six thousand. We actually, to make this 195 00:09:23,893 --> 00:09:26,117 a biological probe, need bigger numbers than that, 196 00:09:26,117 --> 00:09:29,791 remarkably so. But anyway, 197 00:09:29,791 --> 00:09:31,795 patterns have emerged, and we've been able to take 198 00:09:31,795 --> 00:09:35,631 those patterns, convert them into mathematical models, 199 00:09:35,631 --> 00:09:38,320 and use those mathematical models to gain new insights 200 00:09:38,320 --> 00:09:40,451 into these exchanges. Okay, so what? 201 00:09:40,451 --> 00:09:43,764 Well, the so what is, that's a really nice behavioral measure, 202 00:09:43,764 --> 00:09:47,083 the economic games bring to us notions of optimal play. 203 00:09:47,083 --> 00:09:49,567 We can compute that during the game. 204 00:09:49,567 --> 00:09:52,520 And we can use that to sort of carve up the behavior. 205 00:09:52,520 --> 00:09:56,850 Here's the cool thing. Six or seven years ago, 206 00:09:56,850 --> 00:09:59,400 we developed a team. It was at the time in Houston, Texas. 207 00:09:59,400 --> 00:10:02,794 It's now in Virginia and London. And we built software 208 00:10:02,794 --> 00:10:06,001 that'll link functional magnetic resonance imaging devices 209 00:10:06,001 --> 00:10:10,036 up over the Internet. I guess we've done up to six machines 210 00:10:10,036 --> 00:10:12,017 at a time, but let's just focus on two. 211 00:10:12,017 --> 00:10:15,075 So it synchronizes machines anywhere in the world. 212 00:10:15,075 --> 00:10:18,244 We synchronize the machines, set them into these 213 00:10:18,244 --> 00:10:20,227 staged social interactions, and we eavesdrop on both 214 00:10:20,227 --> 00:10:21,893 of the interacting brains. So for the first time, 215 00:10:21,893 --> 00:10:25,500 we don't have to look at just averages over single individuals, 216 00:10:25,500 --> 00:10:28,397 or have individuals playing computers, or try to make 217 00:10:28,397 --> 00:10:31,160 inferences that way. We can study individual dyads. 218 00:10:31,160 --> 00:10:33,945 We can study the way that one person interacts with another person, 219 00:10:33,945 --> 00:10:36,509 turn the numbers up, and start to gain new insights 220 00:10:36,509 --> 00:10:39,024 into the boundaries of normal cognition, 221 00:10:39,024 --> 00:10:41,756 but more importantly, we can put people with 222 00:10:41,756 --> 00:10:45,093 classically defined mental illnesses, or brain damage, 223 00:10:45,093 --> 00:10:48,644 into these social interactions, and use these as probes of that. 224 00:10:48,644 --> 00:10:50,994 So we've started this effort. We've made a few hits, 225 00:10:50,994 --> 00:10:53,443 a few, I think, embryonic discoveries. 226 00:10:53,443 --> 00:10:56,255 We think there's a future to this. But it's our way 227 00:10:56,255 --> 00:10:58,815 of going in and redefining, with a new lexicon, 228 00:10:58,815 --> 00:11:02,837 a mathematical one actually, as opposed to the standard 229 00:11:02,837 --> 00:11:05,415 ways that we think about mental illness, 230 00:11:05,415 --> 00:11:07,482 characterizing these diseases, by using the people 231 00:11:07,482 --> 00:11:10,489 as birds in the exchanges. That is, we exploit the fact 232 00:11:10,489 --> 00:11:14,733 that the healthy partner, playing somebody with major depression, 233 00:11:14,733 --> 00:11:17,643 or playing somebody with autism spectrum disorder, 234 00:11:17,643 --> 00:11:21,493 or playing somebody with attention deficit hyperactivity disorder, 235 00:11:21,493 --> 00:11:24,712 we use that as a kind of biosensor, and then we use 236 00:11:24,712 --> 00:11:27,356 computer programs to model that person, and it gives us 237 00:11:27,356 --> 00:11:29,826 a kind of assay of this. 238 00:11:29,826 --> 00:11:31,957 Early days, and we're just beginning, we're setting up sites 239 00:11:31,957 --> 00:11:35,367 around the world. Here are a few of our collaborating sites. 240 00:11:35,367 --> 00:11:37,676 The hub, ironically enough, 241 00:11:37,676 --> 00:11:40,565 is centered in little Roanoke, Virginia. 242 00:11:40,565 --> 00:11:42,834 There's another hub in London, now, and the rest 243 00:11:42,834 --> 00:11:46,843 are getting set up. We hope to give the data away 244 00:11:46,843 --> 00:11:50,516 at some stage. That's a complicated issue 245 00:11:50,516 --> 00:11:53,510 about making it available to the rest of the world. 246 00:11:53,510 --> 00:11:55,357 But we're also studying just a small part 247 00:11:55,357 --> 00:11:57,624 of what makes us interesting as human beings, and so 248 00:11:57,624 --> 00:11:59,665 I would invite other people who are interested in this 249 00:11:59,665 --> 00:12:02,234 to ask us for the software, or even for guidance 250 00:12:02,234 --> 00:12:04,453 on how to move forward with that. 251 00:12:04,453 --> 00:12:06,794 Let me leave you with one thought in closing. 252 00:12:06,794 --> 00:12:08,736 The interesting thing about studying cognition 253 00:12:08,736 --> 00:12:12,468 has been that we've been limited, in a way. 254 00:12:12,468 --> 00:12:15,411 We just haven't had the tools to look at interacting brains 255 00:12:15,411 --> 00:12:16,611 simultaneously. 256 00:12:16,611 --> 00:12:19,081 The fact is, though, that even when we're alone, 257 00:12:19,081 --> 00:12:23,192 we're a profoundly social creature. We're not a solitary mind 258 00:12:23,192 --> 00:12:27,565 built out of properties that kept it alive in the world 259 00:12:27,565 --> 00:12:31,513 independent of other people. In fact, our minds 260 00:12:31,513 --> 00:12:34,383 depend on other people. They depend on other people, 261 00:12:34,383 --> 00:12:35,924 and they're expressed in other people, 262 00:12:35,924 --> 00:12:39,576 so the notion of who you are, you often don't know 263 00:12:39,576 --> 00:12:42,264 who you are until you see yourself in interaction with people 264 00:12:42,264 --> 00:12:44,670 that are close to you, people that are enemies of you, 265 00:12:44,670 --> 00:12:47,215 people that are agnostic to you. 266 00:12:47,215 --> 00:12:50,991 So this is the first sort of step into using that insight 267 00:12:50,991 --> 00:12:54,286 into what makes us human beings, turning it into a tool, 268 00:12:54,286 --> 00:12:56,264 and trying to gain new insights into mental illness. 269 00:12:56,264 --> 00:12:59,385 Thanks for having me. (Applause) 270 00:12:59,385 --> 00:13:02,474 (Applause)