1 00:00:00,000 --> 00:00:02,246 我们又在跟文史顿在一起。 2 00:00:02,417 --> 00:00:05,743 我们现在有x 和 y 的变量给 3 00:00:05,801 --> 00:00:07,257 文史顿的位置。 4 00:00:07,397 --> 00:00:09,240 所以我们可以搬他到左右边, 5 00:00:10,075 --> 00:00:11,741 又上又下,很好玩哦! 6 00:00:12,088 --> 00:00:13,328 很好. 7 00:00:13,680 --> 00:00:15,866 现在,让我们重新设置这些变量 8 00:00:16,057 --> 00:00:19,227 9 00:00:19,315 --> 00:00:21,995 和审查如何计划工作. 10 00:00:22,553 --> 00:00:25,763 所以从这里开始,我们已经有了一个eyeSize变量. 11 00:00:25,763 --> 00:00:27,813 它被用来控制眼睛大小, 12 00:00:27,815 --> 00:00:29,766 13 00:00:29,766 --> 00:00:32,426 14 00:00:32,470 --> 00:00:35,437 然后,我们有这些x和y的变量, 15 00:00:35,437 --> 00:00:39,127 与那些位置的面的中心. 16 00:00:39,843 --> 00:00:41,113 你可以看到他们使用 17 00:00:41,113 --> 00:00:42,729 在这里,这个椭圆的命令 18 00:00:42,729 --> 00:00:44,579 绘制黄色的大圈. 19 00:00:45,921 --> 00:00:47,422 再往下这里, 20 00:00:47,422 --> 00:00:48,617 对眼睛, 21 99:59:59,999 --> 99:59:59,999 x和y再次使用 22 99:59:59,999 --> 99:59:59,999 而在这里, 23 99:59:59,999 --> 99:59:59,999 眼睛被定位 24 99:59:59,999 --> 99:59:59,999 相对于该面的中心. 25 99:59:59,999 --> 99:59:59,999 因此,也许这一个是 26 99:59:59,999 --> 99:59:59,999 50像素