1 00:00:00,000 --> 00:00:05,788 [silence] 2 00:00:05,788 --> 00:00:06,928 So I heard you didn't really 3 00:00:06,928 --> 00:00:08,688 get the transformations, 4 00:00:08,688 --> 00:00:10,107 but I think I can help you 5 00:00:10,107 --> 00:00:11,736 out a little bit. 6 00:00:11,736 --> 00:00:13,865 So, transform just means 7 00:00:13,865 --> 00:00:14,794 change something. 8 00:00:14,794 --> 00:00:15,985 You already know that. 9 00:00:15,985 --> 00:00:17,383 And in geometry, 10 00:00:17,383 --> 00:00:19,301 there are some types of transformations 11 00:00:19,301 --> 00:00:21,797 that are helpful to know about. 12 00:00:21,797 --> 00:00:22,962 So, the main thing is 13 00:00:22,962 --> 00:00:24,947 you have a first thing 14 00:00:24,947 --> 00:00:25,922 and then a second thing. 15 00:00:25,922 --> 00:00:27,587 So, one shape changes 16 00:00:27,587 --> 00:00:29,323 into another shape. 17 00:00:29,323 --> 00:00:31,030 And, the first one's called 18 00:00:31,030 --> 00:00:32,097 the pre-image, 19 00:00:32,097 --> 00:00:33,704 and the next one's called the image. 20 00:00:33,704 --> 00:00:35,170 So, "pre" just means before. 21 00:00:35,170 --> 00:00:36,654 Just remember that, 22 00:00:36,654 --> 00:00:39,709 like pre-liminary and pre-historic 23 00:00:39,714 --> 00:00:41,551 and then the next image. 24 00:00:41,551 --> 00:00:43,268 So, the first kind 25 00:00:43,268 --> 00:00:44,725 is a reflection. 26 00:00:44,725 --> 00:00:46,810 And again, you know what this means already, 27 00:00:46,810 --> 00:00:48,480 but a reflection in geometry 28 00:00:48,480 --> 00:00:49,800 just means that 29 00:00:49,800 --> 00:00:51,167 you've flipped something 30 00:00:51,167 --> 00:00:52,664 over an axis. 31 00:00:52,664 --> 00:00:54,387 So, you could even look 32 00:00:54,387 --> 00:00:56,400 at your hands. 33 00:00:56,400 --> 00:00:58,112 This hand is a reflection of the other hand. 34 00:00:58,112 --> 00:01:00,345 So, they've just flipped onto each other, 35 00:01:00,358 --> 00:01:01,873 or you could think about a 36 00:01:01,873 --> 00:01:03,968 um, like a landscape scene. 37 00:01:03,968 --> 00:01:05,761 If you look at a lake 38 00:01:05,761 --> 00:01:07,134 that's reflecting, 39 00:01:07,134 --> 00:01:08,218 like the mountains, 40 00:01:08,218 --> 00:01:09,250 then it's just, 41 00:01:09,250 --> 00:01:11,822 the axis is that line 42 00:01:11,822 --> 00:01:14,374 of where the lake starts. 43 00:01:14,374 --> 00:01:16,853 So, that's a good way to remember. 44 00:01:16,853 --> 00:01:19,380 Another kind is called a rotation, 45 00:01:19,380 --> 00:01:20,865 and you know what that is too. 46 00:01:20,867 --> 00:01:22,292 But a rotation just means 47 00:01:22,292 --> 00:01:23,547 you're switching a shape 48 00:01:23,547 --> 00:01:26,484 onto a rotating axis. 49 00:01:26,484 --> 00:01:28,621 So, like this. 50 00:01:28,621 --> 00:01:30,369 And, another way to think 51 00:01:30,369 --> 00:01:31,833 about a rotation 52 00:01:31,833 --> 00:01:34,257 is two reflections. 53 00:01:34,257 --> 00:01:36,088 And, that doesn't need 54 00:01:36,088 --> 00:01:37,309 to be confusing. 55 00:01:37,309 --> 00:01:38,670 All you need to know is that 56 00:01:38,670 --> 00:01:40,691 if you have one thing 57 00:01:40,691 --> 00:01:42,217 reflected onto another 58 00:01:42,217 --> 00:01:43,863 and then it reflects again, 59 00:01:43,863 --> 00:01:45,750 it ends up being a rotation. 60 00:01:45,750 --> 00:01:47,447 So... 61 00:01:50,641 --> 00:01:53,633 That's a good way to remember that too. 62 00:01:53,633 --> 00:01:55,762 And, one more type 63 00:01:55,762 --> 00:01:58,281 is called a translation. 64 00:01:58,281 --> 00:02:00,845 So, this is just like a slide. 65 00:02:00,845 --> 00:02:02,679 So, just like this 66 00:02:02,679 --> 00:02:03,778 moving over here. 67 00:02:03,778 --> 00:02:05,667 That's a translation. 68 00:02:05,667 --> 00:02:06,598 Another way to think 69 00:02:06,598 --> 00:02:08,859 about a translation is again, 70 00:02:08,859 --> 00:02:11,100 two reflections, 71 00:02:11,100 --> 00:02:12,549 but this time the reflections 72 00:02:12,549 --> 00:02:14,267 are in a straight line. 73 00:02:14,267 --> 00:02:17,795 So, if you reflect this hand...here 74 00:02:17,795 --> 00:02:19,488 and you reflect it one more time, 75 00:02:19,488 --> 00:02:20,311 then this hand 76 00:02:20,311 --> 00:02:22,034 has reflected over here. 77 00:02:22,034 --> 00:02:23,039 So, sorry 78 00:02:23,039 --> 00:02:26,134 this hand has translated over here. 79 00:02:26,134 --> 00:02:29,767 So, these types, um, 80 00:02:29,767 --> 00:02:33,260 of transformations are called isometric. 81 00:02:33,260 --> 00:02:36,421 A translation, a rotation, and a reflection 82 00:02:36,421 --> 00:02:39,228 are all isometric transformations. 83 00:02:39,228 --> 00:02:40,916 That just means same. 84 00:02:40,916 --> 00:02:42,974 So, when you start out 85 00:02:42,974 --> 00:02:44,032 with a pre-image, 86 00:02:44,032 --> 00:02:45,710 it will always be the same size 87 00:02:45,710 --> 00:02:48,238 and shape as the image. 88 00:02:48,238 --> 00:02:49,289 But, there's one more type 89 00:02:49,289 --> 00:02:50,476 of transformation 90 00:02:50,476 --> 00:02:52,233 that isn't isometric, 91 00:02:52,233 --> 00:02:54,312 and that's called dilation. 92 00:02:54,312 --> 00:02:55,669 And, if you ever go 93 00:02:55,669 --> 00:02:56,964 to the eye doctor, 94 00:02:56,964 --> 00:02:58,709 and they dilate your eyes, 95 00:02:58,709 --> 00:02:59,895 it means they made them 96 00:02:59,905 --> 00:03:01,211 really big so that they could 97 00:03:01,211 --> 00:03:02,629 see inside them. 98 00:03:02,629 --> 00:03:05,915 So, when you dilate a shape, 99 00:03:05,915 --> 00:03:06,789 you make it either 100 00:03:06,789 --> 00:03:08,553 smaller or bigger, 101 00:03:08,553 --> 00:03:10,308 one of those two. 102 00:03:11,118 --> 00:03:13,250 So, one more term 103 00:03:13,250 --> 00:03:15,632 is a glide reflection. 104 00:03:15,632 --> 00:03:16,829 And a glide reflection 105 00:03:16,829 --> 00:03:18,546 is exactly what it sounds like. 106 00:03:18,546 --> 00:03:20,061 It's just one reflection 107 00:03:20,061 --> 00:03:21,746 plus one translation, 108 00:03:21,746 --> 00:03:23,499 and these can be in either order. 109 00:03:23,499 --> 00:03:25,921 You could either translate and then reflect 110 00:03:25,921 --> 00:03:28,545 or you could reflect and then translate. 111 00:03:28,545 --> 00:03:30,337 Either way. 112 00:03:30,337 --> 00:03:31,807 [pause] 113 00:03:31,807 --> 00:03:34,593 So, transformations are helpful, 114 00:03:34,593 --> 00:03:36,339 because we can know about 115 00:03:36,339 --> 00:03:38,706 something called a tessellation. 116 00:03:38,706 --> 00:03:40,222 And a tessellation is 117 00:03:40,222 --> 00:03:42,278 just a repeating shape, 118 00:03:42,278 --> 00:03:44,338 but only certain types of shapes can repeat 119 00:03:44,338 --> 00:03:47,078 in patterns that don't overlap. 120 00:03:47,078 --> 00:03:48,684 So, if we had like 121 00:03:48,684 --> 00:03:50,390 a crazy star or something, 122 00:03:50,390 --> 00:03:51,359 it wouldn't tessellate, 123 00:03:51,359 --> 00:03:53,168 because it's a weird shape. 124 00:03:53,168 --> 00:03:56,238 But, if we had just like a square or a rectangle, 125 00:03:56,238 --> 00:03:57,810 it'll tessellate perfectly, 126 00:03:57,810 --> 00:03:59,192 because they can overlap 127 00:03:59,192 --> 00:04:00,524 in any sort of pattern. 128 00:04:00,524 --> 00:04:02,066 So like, it's why we can have 129 00:04:02,066 --> 00:04:03,704 a brick wall or something, 130 00:04:03,704 --> 00:04:04,502 you know. 131 00:04:04,502 --> 00:04:06,140 They can... 132 00:04:06,140 --> 00:04:07,712 they perfectly fit next to each other 133 00:04:07,712 --> 00:04:09,996 and on top of each other. 134 00:04:09,996 --> 00:04:11,175 But, if you need to know 135 00:04:11,175 --> 00:04:13,434 what types of shapes can tessellate, 136 00:04:13,434 --> 00:04:16,093 we can remember by angle measure. 137 00:04:16,093 --> 00:04:20,387 So, if all the angles of a shape 138 00:04:20,387 --> 00:04:22,783 equal 360 degrees, 139 00:04:22,783 --> 00:04:24,468 then they'll be able to tessellate. 140 00:04:24,468 --> 00:04:25,640 So, sometimes you can look 141 00:04:25,640 --> 00:04:27,082 at a shape and figure it out. 142 00:04:27,082 --> 00:04:29,066 Other times, maybe you can't. 143 00:04:29,066 --> 00:04:30,452 So, if you need to remember 144 00:04:30,452 --> 00:04:32,418 what types of shapes can, 145 00:04:32,418 --> 00:04:34,187 if all the angles that meet up 146 00:04:34,187 --> 00:04:36,186 equal 360, 147 00:04:36,186 --> 00:04:37,552 then you're in business. 148 00:04:37,552 --> 00:04:38,838 You can tessellate. 149 00:04:38,838 --> 00:04:40,664 So, you know rectangles can, 150 00:04:40,664 --> 00:04:42,260 like in this picture. 151 00:04:42,260 --> 00:04:43,768 But then in the next one, 152 00:04:43,768 --> 00:04:45,136 we have two different shapes. 153 00:04:45,136 --> 00:04:48,662 We have squares and triangles, 154 00:04:48,662 --> 00:04:50,708 and you can see that 155 00:04:50,708 --> 00:04:52,655 all these angles together, 156 00:04:52,655 --> 00:04:56,832 the 90 plus 90 plus 60 plus 60 plus 60 157 00:04:56,832 --> 00:04:59,651 equals 360 degrees. 158 00:04:59,651 --> 00:05:01,179 And, if you just add up 159 00:05:01,179 --> 00:05:02,627 all the angles that touch 160 00:05:02,627 --> 00:05:04,341 and they equal 360, 161 00:05:04,341 --> 00:05:06,355 then you can see, 162 00:05:06,355 --> 00:05:07,151 like right here, 163 00:05:07,151 --> 00:05:09,520 that they tessellate perfectly.