0:00:00.400,0:00:01.665 PROBLEM: "Construct a circle 0:00:01.665,0:00:03.204 inscribing the triangle." 0:00:03.204,0:00:06.482 So this would be a circle that's inside this triangle, 0:00:06.482,0:00:08.926 where each of the sides of the triangle 0:00:08.926,0:00:11.868 are tangents to the circle. 0:00:11.868,0:00:14.261 And the one way to – 0:00:14.261,0:00:16.331 Probably the easiest way to think about it is 0:00:16.331,0:00:18.980 the center of that circle is going to be 0:00:18.980,0:00:20.962 at the in center of the triangle. 0:00:20.962,0:00:22.679 Now what is the in center of the triangle? 0:00:22.679,0:00:26.072 The in center of the triangle is the intersection 0:00:26.072,0:00:28.873 of the angle bisectors. 0:00:28.873,0:00:31.877 So if I were to make a line 0:00:31.877,0:00:34.975 that perfectly splits an angle in two – 0:00:34.975,0:00:36.277 (So I'm eyeballing it right over here.) 0:00:36.277,0:00:38.283 – this would be an angle bisector. 0:00:38.283,0:00:40.207 But to be a little bit more precise about 0:00:40.207,0:00:42.790 angle bisectors, I could actually use a compass. 0:00:42.790,0:00:45.116 So let me make this a little bit smaller. 0:00:45.116,0:00:47.186 And what I can do is I could put this – 0:00:47.186,0:00:48.481 the center of the circle – 0:00:48.481,0:00:52.953 on one of the sides of this angle right over here. 0:00:52.953,0:00:55.221 Now let me get another circle. 0:00:55.221,0:00:57.322 And I want to make it the same size. 0:00:57.322,0:00:59.282 So let me center it there. 0:00:59.282,0:01:01.714 I want to make it the exact same size. 0:01:01.714,0:01:03.685 And now let me put it on the other one, 0:01:03.685,0:01:06.247 on the other side of this angle. 0:01:06.247,0:01:08.432 I'll put it right over here. 0:01:08.432,0:01:10.205 And I want to put it so that the center of the circle 0:01:10.205,0:01:12.324 is on the other side of the angle – 0:01:12.324,0:01:14.191 and the circle itself – or the vertex – 0:01:14.191,0:01:16.265 sits on the circle itself. 0:01:16.265,0:01:17.232 And what this does is 0:01:17.232,0:01:19.434 I can now look at the intersection of this point – 0:01:19.434,0:01:21.145 the vertex – and this point, 0:01:21.145,0:01:24.668 and that's going to be the angle bisector. 0:01:24.668,0:01:26.197 So I am going to go through there, 0:01:26.197,0:01:29.144 and I am going to go through there. 0:01:29.144,0:01:33.395 Now let me move these circles over to here, 0:01:33.395,0:01:37.426 so I can take the angle bisector of this side as well 0:01:37.426,0:01:39.410 So I can put this one over here. 0:01:39.410,0:01:41.410 And I could put this one – 0:01:41.410,0:01:43.422 Let's see, I want to be on the side of the angle. 0:01:43.422,0:01:45.597 And I want to go right through – 0:01:45.597,0:01:48.197 I want the circle to go right through the vertex. 0:01:48.197,0:01:50.601 Now let me add another straight edge here. 0:01:50.601,0:01:52.664 So I want to go throgh this point 0:01:52.664,0:01:57.462 and I want to bisect the angle and go right through 0:01:57.462,0:02:01.066 the other point of intersection of these two circles. 0:02:01.066,0:02:04.599 Now let me get rid of one of these two circles – 0:02:04.599,0:02:06.262 (I don't need that anymore.) 0:02:06.262,0:02:08.917 – and let me use this one to actually construct 0:02:08.917,0:02:10.760 the circle inscribing the triangle. 0:02:10.760,0:02:12.798 So I'm to going put it at the center right over there. 0:02:12.798,0:02:14.777 And actually, this one's already pretty close, 0:02:14.777,0:02:16.772 in terms of dimensions. 0:02:16.772,0:02:17.595 And with this tool, 0:02:17.595,0:02:20.271 you don't have to be a hundred percent precise. 0:02:20.271,0:02:25.615 It has some margin for error. 0:02:25.615,0:02:27.188 And so, let's just go with this. 0:02:27.188,0:02:28.668 This actually should be touching. 0:02:28.668,0:02:29.843 But this has some margin for error. 0:02:29.843,0:02:32.353 Let's see if this was good enough. It was.