[Script Info] Title: [Events] Format: Layer, Start, End, Style, Name, MarginL, MarginR, MarginV, Effect, Text Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,(Stephen Downes) So, hello everyone. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,I'd like to state and for the record,\N Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,I love the blue dots. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,(LAUGHTER) Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,I've been sitting there\Nwatching the blue dots. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,So, I've been cast in the role of \Nthe person who finds the problems Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,with the topic that we're all praising. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,I do like agile design, I like it a lot. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,And I like the concept of \Nagile {\i1}learning{\i0} design, Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,I like it a lot. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,But, you know, I've been in the field \Nof programming for many years. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,I've been in the field of learning design \Nfor many years. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,I've worked on small projects,\NI've worked on big projects, Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,I've been the peon \Nat the bottom of the pile Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,and currently I'm the program leader\Nresponsible for producing outcomes. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,So I've seen it from different angles. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,And there's so many ways it can go wrong, Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,especially when we move from the \Nfairly static domain of software design Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,to the far less static domain\Nof learning design. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,That's learning design.\N Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,It's the least agile thing \Nyou'll ever see. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,That's actually a graphic from IMS Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,which produced the learning design \Nspecification. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,That's supposed to be \Npretty open and flexible, Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,It's like a play with a director and roles\Nand all of that. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,But, you know, once you're into the thing, Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,there isn't a whole lot of flexibility \Nhappening Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,and it leads to questioning just \Nwhat is it that we're up to Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,when we are talking about \Nagile learning design? Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,Are we talking about \Nagile 'learning design' Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,or are we talking about \Nthe design of agile learning? Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,Two different things, Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,and it seems to me that \Nit doesn't make sense Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,to give the instructional designers\Nall that freedom and flexibility Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,if we're going to march students\Nlockstep through Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,a predefined kind of process. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,Here's what agile learning design\Nought to look like. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,There's a flow. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,This is agile design generally, right?\N Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,And it's an iterative thing, Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,and yet people don't talk \Nabout that so much Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,but it's an iterative thing. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,Each iteration is like designing a full\Nand complete product, Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,and then you might spin off \Nsome side things, some prototype things Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,as you need to, but, you know, \Nversion 1, version 2, Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,you're doing the same thing over again. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,No course in the world,\Nwell, maybe not no course, Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,but few courses in the world \Nare designed that way. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,Courses progress from Lesson 1, \NLesson 2, Lesson 3, Lesson 4. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,They don't cover all of geometry \Nand then all of geometry in more detail Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,and all of geometry in more detail. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,It's a different way of thinking\Nabout the process. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,So, one of the major concepts\Nin agile learning design, Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,in agile design generally, it's the Scrum. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,The Scrum is basically a self-organizing\Ndevelopment team. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,It is originally drawn from the idea that Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,programmers are the smartest people \Nin the world and do not need management. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,No, I'm just kidding, but there is \Nthe idea here that Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,the programmers know how to program, and\Nthey know how to produce the outcomes, Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,if they're left to do the job for \Nthemselves, to organize for themselves. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,And indeed, in the Scrum meeting,\Nas you are mapping out the task, Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,each of the tasks, in the Scrum itself,\Nselected by the programmer. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,So, they're volunteering to jump in,\Nto do these things. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,They're taking commitments on themselves,\Nthey're specifying how much time, Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,how much effort will be required \Nto produce the commitment. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,So, OK: that's good\Nbut this doesn't happen by magic. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,It takes time, and agile \Nis typically employed Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,in larger software development projects. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,But when we're doing learning design,\Nwe're doing something a lot smaller Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,and a lot more precise. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,The question came up earlier, you know: Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,"What about, you know, high-volume\Ninstructional design?" Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,Well, high-volume instructional design:\Nyou don't have time for 3,4,5,6,7 weeks Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,of your development team \Norganizing itself. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,Another problem: Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,as your projects get bigger -- and we've \Nworked on some very large projects -- Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,your teams get very large. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,If you think about \Nall the different people who can, Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,and eventually will get involved\Nin the design of your learning, Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,or in the delivery of your agile learning, Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,you've got designers, you've got\Nsubject matter experts, Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,you've got programmers, you've got\Nhuman interaction specialists, etc. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,......... (check) do you get a very large,\Nvery complex team. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,As you get larger teams, you will not\Ngenerate more efficiency, it's well known: Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,you generate less efficiency. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,So, what's the solution?\NSplit the teams. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,OK. Now you have competing development \Nteams working on the same project. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,This sounds, like, you know, OK, \Nwe've split the task, it's great. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,But when you split the task, Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,you now have two different groups \Nof people with different objectives, Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,different responsibilities. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,They're competing often for resources,\Nthey're competing often for priority. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,We have a project where we had \Ntwo agile teams. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,We ended up with two versions \Nof the thing that we were developing. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,Basically, they had -- they didn't split\Ninto functional groups, Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,they -- what's the word for it? \Nerrh one-cell devide: mitosis -- Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,So basically, we got two small versions\Nof the project we were trying to create. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,Another pitfall: Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,if you try to organize your groups into,\Nyou know, OK, Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,this group will do {\i1}this{\i0} part of it,\Nthis group will do {\i1}that{\i0} part of it, Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,you get specialized Scrums. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,So now, nobody's working on \Nthe final project and the final product. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,And there is the danger -- I've seen this\Nand we've had this: Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,in effect, I'm living this \Nat this very moment Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,where everybody, all the teams \Nwant to do the analysis bit, Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,or the rapid prototyping bit. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,But we're trying to bring a product \Nto actual users, at the end. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,We want it to be a deliverable product. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,Nobody wants to do the last stage\Nof error testing, of hardening the code. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,That's the least popular scrum. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,So they go back to they are wanting \Nto do prototyping again. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,Finally -- well, not quite finally\Nbut we're getting there -- Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,who is the product owner? Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,In the Scrum process, \Nyou're delivering outcomes Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,and the idea is that, \Nas you go through each spring, Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,which is short-term cycle\Nthrough your development process, Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,you're producing outcomes,\Nyou're producing deliverables Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,and these deliverables \Nare delivered to the product owner Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,who will set the deliverable,\Nand even more importantly, Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,define the conditions for the completion\Nof that deliverable. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,Did you do it or not?\NHow do you know? Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,Well, you have to have certain criteria:\Npass this test, reproduce this function. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,It has to be really solid \Nand ........ (check)-free. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,Well, that good in education -- Sorry, \Nthat's good in software development, Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,your product owner is your client, Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,perhaps your architect, \Nsomebody like that. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,They know what they want. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,Education is completely different. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,In education, there is \Nno product owner per se. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,Think about it, think about the different\Npopulations that are involved in learning. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,There is the end user, \Nalso known as the student, Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,who, in the typical instructional design\Nprocess, does not show up until Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,after the instructional design \Nhas been done. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,It makes it very hard to be agile. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,There is the subject matter expert,\Nalso known as the professor. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,The professor has his or her own ideas\Nof what this deliverable must be. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,Then there is the administrator, \Nthe dean or the president, Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,or the Department of extended learning,\Nor whatever, Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,who have other objectives of, then \Nrevenue objectives, Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,or course completion objectives:\Nthey have their own definition. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,All of these definitions are different. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,I guarantee you they are conflicting\Nand they are competing. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,You can't just pick one, \Nbecause if you pick one, Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,you're not being agile for the others. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,What's worse? Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,To have not only competing interests,\Nto have different levels of expertise. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,We're designing this system right now, Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,where we're trying to create \Nagile learning itself. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,This is -- I'm not going to talk \Nabout that, Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,that's not the purpose \Nof this particular talk -- Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,but but the ideas here is that\Nas the learning is unfolding, Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,the process, the outcomes, \Nthe deliverables and all of that Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,can change \Nas the needs of the learner change. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,Very ambitious, really hard. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,We have to think about learning \Ndifferently, in order to do that. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,Well, we've got our development teams. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,Our development teams were raised\Nin the traditional educational system. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,{\i1}Their{\i0} idea of education \Nand online learning is: Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,create some videos, put them online. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,Well, if we're iterating old world project\Nthe first version of the project, Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,also known as \Nthe minimally viable product, Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,it's going to be pretty simple and it's \Ngoing to be something that you could do Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,with fairly traditional methods. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,And your programmers and developers,\Nall other things being equal, Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,will fall back on the traditional methods. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,Because they're not being challenged\Nwith the minimal viable product. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,The end goal where you want to get to\Nis something really flexible and dynamic, Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,but by the time you get to stage 5 or so, Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,they've built many, many \Nstatic structures, Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,because that's what it took to \Nthe minimally viable product Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,at each release, at each iteration. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,So you have to start over. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,And you start over and everybody agrees, Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,OK the project is about something\Na lot more flexible than that Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,and you start developing again\Nand the same sort of problem happens Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,because your developers and your designer Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,did not acquire that expertise \Nin the meantime. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,So they go back on what they already know. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,So there's a difficulty here. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,In instructional design, we're attempting\Nto create an outcome Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,that is not part of the skill set of the\Npeople producing the product Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,that results in the instructional design. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,Finally, learning objectives. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,This is the madder thing, right? Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,And I get this one all the time: we do\Nconnectivist-style MOOCs, Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,the connectivist-style MOOC, we say\Nthere is no curriculum, Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,it's not about acquiring a certain \Npredefined body of content, Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,because we want to meet \Nparticipants' needs Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,as they go through the course, and \Nthese needs are different for every person Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,and these needs change over time. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,And it should be up to the participant,\Nwho ought to be the product owner, Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,to define what success is and \Ndefine what the outcome should be. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,It's a moving target. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,Nobody who funds education \Nwants to deal with that. Nobody. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,Every last one of them wants to see\Ncourse completions, certificates, Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,competencies, curricular outcomes. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,They want them defined ahead of time,\Nthey want them approved Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,by the curriculum board or \Nthe school board or whoever is in charge. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,All of this must be set ahead of time. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,And then you're supposed to go on ..... (check) Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,It is two very contradictory perspectives \Nat work here. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,It's not possible to do agile learning,\Nmuch less agile learning design Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,in an environment where the structures\Nand the outcomes are predefined. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,That's meek (check), that's my short talk\Nand I thank you very much. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,(LAUGHTER - APPLAUSE)