1 00:00:00,840 --> 00:00:04,140 嗰日係五月一個星期六嘅下晝 2 00:00:04,140 --> 00:00:09,514 我突然意識到聽日就係母親節 3 00:00:09,798 --> 00:00:11,644 而我仲未準備禮物俾我媽咪 4 00:00:11,644 --> 00:00:13,045 所以我開始諗 5 00:00:13,045 --> 00:00:15,382 我要送佢乜嘢做母親節禮物呢? 6 00:00:15,382 --> 00:00:19,386 我諗點解唔利用我同我嘅研究小組 7 00:00:19,386 --> 00:00:22,983 喺麻省理工媒體實驗室開發嘅軟件 Scratch 8 00:00:22,983 --> 00:00:26,500 嚟做張有互動嘅母親節卡俾佢呢? 9 00:00:27,140 --> 00:00:28,140 我哋整咗呢個軟件 10 00:00:28,140 --> 00:00:30,180 令人可以輕鬆創作佢哋自己 11 00:00:30,180 --> 00:00:34,424 有互動功能嘅故事、遊戲或者動畫 12 00:00:34,424 --> 00:00:37,683 而且同人分享佢哋嘅創作 13 00:00:38,193 --> 00:00:41,181 於是我諗或者呢個係一個好機會 14 00:00:41,181 --> 00:00:44,877 利用 Scratch 去整一張互動嘅卡俾我媽咪 15 00:00:45,127 --> 00:00:47,323 喺我做母親節卡之前 16 00:00:47,323 --> 00:00:50,709 我諗我可以先睇睇 Scratch 個網站 17 00:00:50,709 --> 00:00:55,143 過去幾年,世界各地八歲以上嘅小朋友 18 00:00:55,143 --> 00:00:57,247 分享咗佢哋嘅作品 19 00:00:57,247 --> 00:01:00,622 所以我諗喺呢三百萬件作品裏邊 20 00:01:00,622 --> 00:01:04,067 會唔會有人上載咗母親節卡呢 21 00:01:04,067 --> 00:01:07,991 所以我就喺搜尋嗰度打「母親節」 22 00:01:08,606 --> 00:01:11,079 我又驚訝又開心睇到 23 00:01:11,079 --> 00:01:14,303 成頁有好多好多嘅母親節卡 24 00:01:14,303 --> 00:01:19,743 好多卡都係由一啲 好似我噉鍾意拖著做嘅人 25 00:01:19,743 --> 00:01:22,081 喺 24 小時之內上載嘅 26 00:01:22,251 --> 00:01:24,011 當我開始睇呢啲作品 27 00:01:24,011 --> 00:01:25,473 (音樂) 28 00:01:25,473 --> 00:01:29,830 我睇到一張特寫小貓 同小貓媽咪一齊嘅卡片 29 00:01:30,130 --> 00:01:32,700 卡中嘅小貓祝媽咪母親節快樂 30 00:01:34,480 --> 00:01:37,271 作者仲非常貼心噉 31 00:01:37,271 --> 00:01:40,835 為佢自己母親整咗一個重播按鈕 32 00:01:40,835 --> 00:01:43,069 另一個係互動作品 33 00:01:43,069 --> 00:01:46,377 當你將滑鼠移到 「母親節快樂」嘅字上面時 34 00:01:46,377 --> 00:01:50,767 會出現一句特別嘅母親節嘅祝福句子 35 00:01:51,097 --> 00:01:52,504 (音樂) 36 00:01:52,504 --> 00:01:53,802 而喺呢件作品 37 00:01:53,802 --> 00:02:00,210 創作者講述佢自己 點樣用谷歌搵出母親節係幾時 38 00:02:00,980 --> 00:02:02,386 (打字聲) 39 00:02:02,506 --> 00:02:05,239 而當佢知道母親節係幾時嗰陣 40 00:02:05,239 --> 00:02:07,717 佢立即送出特別嘅母親節祝福 41 00:02:07,717 --> 00:02:09,904 去表達佢有幾愛佢媽媽 42 00:02:11,284 --> 00:02:15,181 我真係好鍾意 睇呢啲作品、同呢啲作品互動 43 00:02:15,181 --> 00:02:16,721 事實上,由於我太鍾意呢啲作品 44 00:02:16,721 --> 00:02:19,062 原本諗著親手整張 45 00:02:19,062 --> 00:02:20,972 但後來就直接將十幾個作品嘅連結 46 00:02:20,972 --> 00:02:22,186 發送俾我媽咪 47 00:02:22,186 --> 00:02:23,746 (笑聲) 48 00:02:23,746 --> 00:02:27,396 而其實,佢嘅反應就係我想要嘅 49 00:02:27,396 --> 00:02:28,781 佢回覆我話 50 00:02:28,781 --> 00:02:30,661 「我非常為我嘅仔仔感到驕傲 51 00:02:30,661 --> 00:02:32,048 佢能夠整到噉嘅軟件 52 00:02:32,048 --> 00:02:34,090 令小朋友可以整母親節卡 53 00:02:34,090 --> 00:02:35,700 送俾佢哋嘅媽媽。」 54 00:02:36,680 --> 00:02:39,960 所以見到我媽咪好高興,我都好開心 55 00:02:39,960 --> 00:02:44,564 但事實上我仲有一個更開心嘅原因 56 00:02:44,564 --> 00:02:48,543 我開心係因為呢啲小朋友能夠按照 57 00:02:48,543 --> 00:02:51,124 我哋希望見到嘅用法去用 Scratch 58 00:02:51,274 --> 00:02:54,455 當佢哋製作互動母親節卡嘅時候 59 00:02:54,695 --> 00:02:59,346 你可以睇到佢哋真係 愈嚟愈對新科技純熟 60 00:02:59,748 --> 00:03:01,601 噉純熟係咩呢? 61 00:03:01,601 --> 00:03:05,243 我係指佢哋可以開始表達佢哋自己 62 00:03:05,243 --> 00:03:08,020 開始表達佢哋嘅諗法 63 00:03:08,020 --> 00:03:10,834 當你開始對一種語言純熟嘅時候 64 00:03:10,834 --> 00:03:14,721 意味著你可以喺你嘅日記上面寫嘢 65 00:03:14,721 --> 00:03:16,054 或者話講笑話俾人哋聴 66 00:03:16,054 --> 00:03:18,264 或者寫封信俾朋友 67 00:03:18,264 --> 00:03:21,421 新科技都係同樣道理 68 00:03:21,421 --> 00:03:25,603 透過書寫或者創作呢啲互動嘅母親節卡 69 00:03:25,603 --> 00:03:26,663 呢啲小朋友會俾人睇到 70 00:03:26,663 --> 00:03:29,556 佢哋對呢啲新科技有幾純熟 71 00:03:29,806 --> 00:03:32,571 你或者對呢樣嘢唔覺得驚訝 72 00:03:32,571 --> 00:03:35,267 因為好多時人都會覺得 73 00:03:35,267 --> 00:03:38,667 現今年輕人可以用科技做各式各樣嘅嘢 74 00:03:39,117 --> 00:03:40,128 我嘅意思係 75 00:03:40,128 --> 00:03:43,398 我哋都聽過年輕人被稱為「數碼原生代」 76 00:03:43,398 --> 00:03:46,925 某種程度上 我認為呢個用詞係有點問題嘅 77 00:03:46,925 --> 00:03:47,925 但我就唔太肯定 78 00:03:47,925 --> 00:03:50,426 我哋應唔應該將年輕人視作數碼原生代 79 00:03:50,426 --> 00:03:52,089 當你真係去睇呢樣嘢 80 00:03:52,089 --> 00:03:54,779 年輕人花大部分時間喺新科技嗰度 81 00:03:54,779 --> 00:03:56,515 究竟係點嘅一回事呢? 82 00:03:56,515 --> 00:04:00,038 你經常見到嘅情況會係噉樣 83 00:04:00,038 --> 00:04:02,232 或者噉樣 84 00:04:02,232 --> 00:04:09,180 可以肯定嘅係年輕人對於上網 上網聊天、發短訊同打機 85 00:04:09,180 --> 00:04:11,588 都好自在、好熟 86 00:04:11,998 --> 00:04:14,787 但呢啲並唔會真係令你純熟 87 00:04:15,287 --> 00:04:18,746 今日嘅年輕人對於新科技嘅互動 88 00:04:18,746 --> 00:04:22,541 好有經驗同埋好熟識 89 00:04:22,961 --> 00:04:28,906 但對於利用新科技去創作同表達嘅人 就少得多 90 00:04:28,918 --> 00:04:31,310 即係話佢哋識得用新科技去睇嘢 91 00:04:31,310 --> 00:04:34,643 但唔識得用新科技去寫嘢一樣 92 00:04:34,643 --> 00:04:36,123 而我就真係好想知道 93 00:04:36,123 --> 00:04:38,541 點樣能夠令年輕人對科技更純熟 94 00:04:38,541 --> 00:04:41,070 令佢哋能夠用新科技去創作 95 00:04:41,610 --> 00:04:48,280 即係話佢哋能夠 寫自己嘅電腦程式,或者寫編碼 96 00:04:48,942 --> 00:04:51,654 於是,有趣地,人就開始認清 97 00:04:51,654 --> 00:04:54,958 學習寫編碼嘅重要性 98 00:04:54,958 --> 00:05:00,610 你知道近幾年有幾百個新機構同新網站 99 00:05:00,610 --> 00:05:03,746 幫助年輕人學習編寫編碼 100 00:05:03,746 --> 00:05:07,337 你見到網上有類似 Codeacademy 噉樣嘅地方 101 00:05:07,337 --> 00:05:09,708 有類似 CoderDojo 一樣嘅活動 102 00:05:09,708 --> 00:05:11,923 又有似 Girls Who Code 103 00:05:11,923 --> 00:05:13,833 或者 Black Girls Code 呢一類嘅網站 104 00:05:13,833 --> 00:05:16,711 每一個人似乎都開始參與其中 105 00:05:16,941 --> 00:05:19,524 你知道嗎,就喺年初 106 00:05:19,524 --> 00:05:20,889 踏入新一年嗰陣 107 00:05:20,889 --> 00:05:25,169 紐約市長彭博為佢自己定下咗新年目標 108 00:05:25,169 --> 00:05:28,349 就係要喺 2012 年學識寫編碼 109 00:05:28,588 --> 00:05:31,756 幾個月後,愛沙尼亞政府決定 110 00:05:31,756 --> 00:05:35,412 全國一年級學生都要學寫編碼 111 00:05:35,872 --> 00:05:38,204 呢樣嘢喺英國激發咗一場辯論 112 00:05:38,204 --> 00:05:42,513 係咪要俾全部小朋友學寫編碼 113 00:05:42,513 --> 00:05:45,356 宜家,你哋部分人,聽到呢個提議時 114 00:05:45,356 --> 00:05:47,026 或者會覺得有啲奇怪 115 00:05:47,026 --> 00:05:49,174 做乜每個人都要學寫編碼 116 00:05:49,474 --> 00:05:52,624 當大部分人聽到編碼,佢哋會諗起 117 00:05:52,624 --> 00:05:58,292 只有少數人會做嘅嘢 118 00:05:58,292 --> 00:06:01,270 呢個就係佢哋對編碼嘅印象 119 00:06:01,270 --> 00:06:03,436 事實上,假如程式真係噉嘅樣 120 00:06:03,436 --> 00:06:05,931 只會有好少人 121 00:06:05,931 --> 00:06:09,443 就係嗰啲 有特別嘅數學技能同科技背景嘅人 122 00:06:09,443 --> 00:06:10,969 至會寫編碼 123 00:06:11,269 --> 00:06:13,769 但寫編碼唔需要噉樣 124 00:06:13,769 --> 00:06:17,748 就等我俾你睇下Scratch 裏邊嘅編碼 係點樣啦 125 00:06:17,748 --> 00:06:22,027 喺 Scratch 裏面寫編碼 就好似砌積木噉 126 00:06:22,027 --> 00:06:22,785 喺呢個情況下 127 00:06:22,785 --> 00:06:24,053 你移動一舊積木 128 00:06:24,053 --> 00:06:25,771 將佢同其他積木堆埋一齊 129 00:06:25,771 --> 00:06:31,799 嗰堆積木就會控制 你嘅遊戲或者故事裏邊唔同角色嘅行為 130 00:06:31,987 --> 00:06:34,288 呢個例子裏面就係要控制一條大魚 131 00:06:34,288 --> 00:06:36,308 當你整咗個程式之後 132 00:06:36,308 --> 00:06:37,739 你可以點選「分享」 133 00:06:37,739 --> 00:06:40,815 然後你就可以將你個程式同其他人分享 134 00:06:40,815 --> 00:06:42,638 人哋就可以用到你嘅程式 135 00:06:42,638 --> 00:06:45,612 而且可以對個程式做修改 136 00:06:46,282 --> 00:06:48,934 當然,整一個同魚有關嘅遊戲並唔係 137 00:06:48,934 --> 00:06:50,579 Scratch 唯一可以做嘅嘢 138 00:06:50,579 --> 00:06:52,729 喺 Scratch 網站度幾百萬嘅項目裏面 139 00:06:52,729 --> 00:06:55,383 由動畫故事 140 00:06:55,383 --> 00:06:58,033 到學校科學專題研究 141 00:06:58,033 --> 00:06:59,933 動漫劇集 142 00:06:59,933 --> 00:07:02,185 虛擬建築工具箱 143 00:07:02,185 --> 00:07:04,898 經典電玩遊戲嘅重新製作 144 00:07:04,898 --> 00:07:07,217 民意調查 145 00:07:07,217 --> 00:07:10,157 三角幾何學教學 146 00:07:10,157 --> 00:07:11,937 互動藝術作品都應有盡有 147 00:07:11,937 --> 00:07:15,157 當然仲有互動嘅母親節賀卡 148 00:07:16,281 --> 00:07:18,547 所以我認為啲人可以透過呢個軟件 149 00:07:18,547 --> 00:07:22,007 用好多唔用嘅方式表達自己嘅心意 150 00:07:22,007 --> 00:07:25,407 仲有記低同埋分享俾全世界知 佢哋嘅諗法 151 00:07:25,737 --> 00:07:27,969 而且,佢唔止剩係喺電腦螢幕裏面 152 00:07:27,969 --> 00:07:31,736 你可以寫一啲 可以同你周圍現實世界互動嘅編碼 153 00:07:32,456 --> 00:07:34,215 呢裏有一個嚟自香港嘅例子 154 00:07:34,215 --> 00:07:35,892 呢啲小朋友做咗一個遊戲 155 00:07:35,892 --> 00:07:38,903 佢哋整咗一個實體介面裝置 156 00:07:39,373 --> 00:07:41,095 個裝置有一個光感應器 157 00:07:41,095 --> 00:07:43,738 呢個感應器會感應塊板上面嘅窿 158 00:07:43,738 --> 00:07:46,208 當佢哋郁把鋸時 159 00:07:46,208 --> 00:07:48,178 個感應器可以探測到個窿 160 00:07:48,178 --> 00:07:53,064 從而控制螢幕上嘅一把虛擬嘅鋸去鋸樹 161 00:07:53,914 --> 00:07:56,023 至於我哋,我哋會繼續搵新嘅方式 162 00:07:56,023 --> 00:07:59,079 將現實世界同虛擬世界帶到黎 163 00:07:59,079 --> 00:08:01,697 去連接我哋嘅世界 164 00:08:02,007 --> 00:08:04,560 呢個係 Scratch 嘅新版本 165 00:08:04,560 --> 00:08:07,863 將會喺幾個月之內發佈 166 00:08:07,863 --> 00:08:11,663 我哋希望再次帶俾你新方向 167 00:08:11,963 --> 00:08:13,283 舉個例 168 00:08:13,873 --> 00:08:17,947 有個程式需要用到網絡攝影機 169 00:08:17,947 --> 00:08:19,333 當我移動我隻手 170 00:08:19,333 --> 00:08:24,053 我可以戳穿氣球或者郁一條蟲 171 00:08:26,348 --> 00:08:28,393 呢樣有啲似微軟嘅 Kinect 裝置 172 00:08:28,393 --> 00:08:30,969 你可以用唔同姿勢同裏面嘅世界互動 173 00:08:30,969 --> 00:08:33,313 但除咗玩其他人嘅遊戲 174 00:08:33,313 --> 00:08:35,455 你可以自己寫遊戲 175 00:08:35,455 --> 00:08:36,988 如果你見到人哋嘅遊戲 176 00:08:36,988 --> 00:08:39,218 你只需要講「查看裏邊」 177 00:08:39,218 --> 00:08:42,372 你就可以睇到嗰堆控制遊戲嘅積木 178 00:08:42,372 --> 00:08:45,927 呢舊新積木顯示影像動作嘅幅度 179 00:08:46,187 --> 00:08:49,048 如果有大動作 180 00:08:49,048 --> 00:08:51,907 佢就會指示個氣球爆開 181 00:08:52,357 --> 00:08:53,351 呢樣嘢用同一方式 182 00:08:53,351 --> 00:08:57,316 利用相機收集資料輸入到 Scratch 183 00:08:57,696 --> 00:09:00,323 你亦可以用咪 184 00:09:00,843 --> 00:09:04,247 呢個係一個利用咪創作嘅例子 185 00:09:04,247 --> 00:09:08,243 你哋都可以用你哋嘅聲音控制呢個遊戲 186 00:09:08,873 --> 00:09:13,389 (蟋蟀叫聲) (大嗌) (咀嚼聲) 187 00:09:25,409 --> 00:09:29,868 (笑聲) (呼叫) (蝙蝠跌落聲) 188 00:09:33,728 --> 00:09:39,492 (掌聲) 189 00:09:42,752 --> 00:09:45,917 當小朋友哋喺度創作呢啲項目嘅時候 190 00:09:45,917 --> 00:09:47,692 佢哋係學梗寫編碼 191 00:09:47,692 --> 00:09:49,612 但更重要嘅係 192 00:09:49,612 --> 00:09:51,426 佢哋係從寫編碼中學習 193 00:09:51,626 --> 00:09:53,915 因為喺學習寫編碼嘅過程中 194 00:09:53,915 --> 00:09:57,235 佢哋學到其他好多嘢 195 00:09:57,235 --> 00:10:00,107 得到好多學習嘅新機會 196 00:10:00,107 --> 00:10:00,961 同樣地 197 00:10:00,961 --> 00:10:04,491 閱讀同寫作嘅比喻喺呢度可以用到 198 00:10:04,491 --> 00:10:06,851 當你學習閱讀同寫作嘅時候 199 00:10:06,851 --> 00:10:10,121 佢提供你學習其他更多事物嘅機會 200 00:10:10,491 --> 00:10:12,111 當你學習閱讀嘅時候 201 00:10:12,111 --> 00:10:14,251 你同時係透過閱讀去學習 202 00:10:14,251 --> 00:10:16,199 寫編碼都係一樣 203 00:10:16,199 --> 00:10:17,269 當你學寫編碼嘅時候 204 00:10:17,269 --> 00:10:18,886 你會學到其他嘢 205 00:10:18,986 --> 00:10:21,540 有啲你可以學嘅嘢係睇得到嘅 206 00:10:21,540 --> 00:10:24,038 譬如你會知道電腦點樣運作 207 00:10:24,038 --> 00:10:26,256 但呢樣只係第一樣 208 00:10:26,466 --> 00:10:27,851 當你學寫編碼 209 00:10:27,851 --> 00:10:31,196 佢為你打開學習其他好多嘢嘅大門 210 00:10:31,196 --> 00:10:32,942 等我舉個例 211 00:10:33,412 --> 00:10:35,052 呢度有另一個項目 212 00:10:35,692 --> 00:10:37,222 我第一次見到佢 213 00:10:37,222 --> 00:10:40,462 係當我參觀一間電腦俱樂部嘅時候 214 00:10:40,462 --> 00:10:43,612 呢啲係我哋協助成立嘅課後學習中心 215 00:10:43,612 --> 00:10:46,324 幫助嚟自低收入社群嘅青年 216 00:10:46,324 --> 00:10:50,083 學習點樣利用新科技創意噉表達自己 217 00:10:50,083 --> 00:10:52,878 幾年前當我去其中一個俱樂部時 218 00:10:52,878 --> 00:10:54,523 我見到一個十三歲嘅男仔 219 00:10:54,523 --> 00:10:56,683 用梗我哋嘅 Scratch 軟件 220 00:10:56,683 --> 00:10:59,499 去寫一個類似呢個嘅遊戲 221 00:10:59,499 --> 00:11:00,869 對於自己嘅遊戲 222 00:11:00,869 --> 00:11:02,522 佢非常開心同自豪 223 00:11:02,952 --> 00:11:05,387 但佢想做更加多 224 00:11:05,647 --> 00:11:07,691 佢想個遊戲可以計到分 225 00:11:07,691 --> 00:11:10,767 佢個遊戲係玩大魚食細魚 226 00:11:11,007 --> 00:11:12,854 佢希望可以做到計分 227 00:11:12,854 --> 00:11:17,072 令每一次大魚食小魚嘅時候 228 00:11:17,072 --> 00:11:19,611 分數會增加同埋記低落嚟 229 00:11:19,611 --> 00:11:21,513 但佢唔識得整 230 00:11:22,123 --> 00:11:24,388 所以我就話俾佢知點整 231 00:11:24,388 --> 00:11:25,388 喺 Scratch 裏面 232 00:11:25,388 --> 00:11:27,965 你可以建立一樣嘢叫「變量」 233 00:11:28,555 --> 00:11:30,322 我會叫佢做「分數」 234 00:11:32,092 --> 00:11:34,923 跟著個軟件會幫你建立幾個新積木 235 00:11:34,923 --> 00:11:37,409 並且會建立一個細嘅計分板 236 00:11:37,409 --> 00:11:39,079 記錄分數 237 00:11:39,589 --> 00:11:43,361 當我每次點擊「更新分數」嘅時候 238 00:11:43,361 --> 00:11:44,841 分數就會增加 239 00:11:44,841 --> 00:11:47,476 於是我話咗呢樣嘢俾呢名俱樂部會員知 240 00:11:47,476 --> 00:11:49,307 就叫佢做域他 241 00:11:49,307 --> 00:11:52,869 當域他見到 呢個積木可以幫佢增加分數時 242 00:11:52,869 --> 00:11:54,685 佢即刻知道點做 243 00:11:54,685 --> 00:11:59,989 佢將個積木擺喺佢嘅程式入面 244 00:11:59,989 --> 00:12:03,156 就擺喺大魚食小魚嗰部分 245 00:12:04,976 --> 00:12:09,259 於是,每次當大魚食小魚 246 00:12:09,679 --> 00:12:11,394 佢都可以令到個分數增加 247 00:12:11,394 --> 00:12:14,534 每次增加一分 248 00:12:15,894 --> 00:12:17,191 個計分仲係正常運作 249 00:12:17,451 --> 00:12:19,401 佢見到噉樣,佢非常之興奮 250 00:12:19,401 --> 00:12:20,884 佢伸隻手過嚟 251 00:12:20,884 --> 00:12:23,433 同我講: 「唔該,唔該,唔該」 252 00:12:23,833 --> 00:12:25,502 呢個時候我諗 253 00:12:25,502 --> 00:12:27,164 學校裡面嘅老師有幾多時會 254 00:12:27,164 --> 00:12:30,164 因為教咗學生「變量」呢樣嘢 而有學生唔該佢哋呢? 255 00:12:30,164 --> 00:12:31,947 (笑聲) 256 00:12:31,947 --> 00:12:34,248 呢樣好少喺喺課室發生 257 00:12:34,248 --> 00:12:36,248 噉係因為喺大部分嘅課室 258 00:12:36,248 --> 00:12:38,147 當小朋友學習變量嗰陣 259 00:12:38,147 --> 00:12:40,085 佢哋唔知道佢哋學呢樣嘢嘅原因 260 00:12:40,085 --> 00:12:42,536 佢哋冇應用嘅機會 261 00:12:42,766 --> 00:12:44,928 當你喺 Scratch 學習類似概念時 262 00:12:44,928 --> 00:12:49,031 你可以透過一種 有意義、可以推動到你嘅方式學習 263 00:12:49,031 --> 00:12:52,021 令你明白學習變量嘅原因 264 00:12:52,021 --> 00:12:55,303 我哋見到小朋友更深入 更好地學習呢樣嘢 265 00:12:55,303 --> 00:12:58,629 我肯定域他佢喺學校有學過變量 266 00:12:58,629 --> 00:13:00,707 只係因為佢冇上堂冇留心啫 267 00:13:00,707 --> 00:13:03,040 宜家,佢終於有一個學習變量嘅原因 268 00:13:03,040 --> 00:13:06,584 所以當你學編碼 並透過編碼去學習 269 00:13:06,584 --> 00:13:08,508 你就係有意義噉去學習 270 00:13:08,508 --> 00:13:10,948 而呢個就係最好嘅學習方法 271 00:13:10,948 --> 00:13:14,403 所以當好似域他噉嘅小朋友 整梗佢哋嘅項目嗰陣 272 00:13:14,403 --> 00:13:17,507 佢哋係學梗好似變量呢啲重要嘅概念 273 00:13:17,507 --> 00:13:19,405 但呢個只係第一樣嘢 274 00:13:19,605 --> 00:13:21,765 當域他做梗呢個項目 275 00:13:21,765 --> 00:13:23,567 寫梗啲程式碼嘅時候 276 00:13:23,567 --> 00:13:26,606 佢係學梗設計嘅過程 277 00:13:26,746 --> 00:13:29,232 點樣將一個諗法 278 00:13:29,232 --> 00:13:32,332 變成一個完整、可以運作嘅軟件 279 00:13:32,332 --> 00:13:34,259 就好似你睇到佢噉 280 00:13:34,259 --> 00:13:38,709 所以佢喺度學梗好多 唔同嘅、核心嘅設計原理 281 00:13:38,709 --> 00:13:41,731 學點樣測試新諗法 282 00:13:41,731 --> 00:13:46,436 學點樣將複雜諗法拆做細小嘅嘢 283 00:13:46,436 --> 00:13:49,596 點樣同其他人做項目 284 00:13:49,596 --> 00:13:52,976 點樣喺出錯嗰陣,搵出同糾正錯誤 285 00:13:52,976 --> 00:13:55,957 就算當事情唔係咁如意 面對挫折嘅時候 286 00:13:55,957 --> 00:13:58,971 點樣堅持不懈 287 00:13:59,311 --> 00:14:01,386 呢啲都係重要嘅技能 288 00:14:01,386 --> 00:14:03,869 唔係剩係同編碼有關 289 00:14:03,869 --> 00:14:06,827 佢哋都同所有唔同嘅活動有關 290 00:14:07,177 --> 00:14:09,674 冇人知道域他長大之會唔會 291 00:14:09,674 --> 00:14:11,052 成為一個程式員 292 00:14:11,052 --> 00:14:12,896 或者專業計算機科學家? 293 00:14:12,896 --> 00:14:14,708 可能唔太可能啦 294 00:14:14,708 --> 00:14:16,706 唔理佢將來會做乜 295 00:14:16,706 --> 00:14:20,370 佢呢啲學返嚟嘅設計技能 仍然都會用得著 296 00:14:20,370 --> 00:14:22,944 不管佢將來係唔係 會成為一個市場推廣經理 297 00:14:22,944 --> 00:14:25,904 工程師,或者社區組織者 298 00:14:25,904 --> 00:14:28,360 呢啲概念對於每一個人嚟講都好有用 299 00:14:28,360 --> 00:14:29,070 再一次 300 00:14:29,070 --> 00:14:32,762 用語言呢個比喻去諗呢件事係有用嘅 301 00:14:32,762 --> 00:14:36,038 當你可以流暢噉閱讀同寫作時 302 00:14:36,038 --> 00:14:41,189 唔代表你會做一個專業嘅作家 303 00:14:41,189 --> 00:14:43,736 好少人會成為專業作家 304 00:14:44,076 --> 00:14:45,556 但對所有人嚟講 305 00:14:45,556 --> 00:14:47,304 學習閱讀同寫作係有用嘅 306 00:14:47,304 --> 00:14:49,399 呢個同寫編碼係同一道理 307 00:14:49,399 --> 00:14:51,181 大部分人喺長大之後唔會成為 308 00:14:51,181 --> 00:14:55,210 專業計算機科學家或者程式員 309 00:14:55,210 --> 00:15:00,098 但創意思維、有系統嘅推論、同人合作 310 00:15:00,098 --> 00:15:02,712 呢啲喺 Scratch 寫編碼嗰陣 發展出嚟嘅技能 311 00:15:02,712 --> 00:15:07,224 喺任何職業都可以用到 312 00:15:07,224 --> 00:15:09,600 唔剩止你份工 313 00:15:09,600 --> 00:15:10,830 寫編碼可以 314 00:15:10,830 --> 00:15:12,326 令你喺平日生活裏邊 315 00:15:12,326 --> 00:15:15,496 表達你嘅諗法同情感 316 00:15:15,496 --> 00:15:18,169 就俾我再講多一個例子嚟到結束 317 00:15:19,329 --> 00:15:21,296 呢個例子係關於 318 00:15:21,296 --> 00:15:25,764 我將母親節卡發比媽咪之後 319 00:15:25,764 --> 00:15:28,865 佢決定要學習用 Scratch 320 00:15:28,865 --> 00:15:31,896 於是佢喺我嘅生日嗰時整咗呢個項目 321 00:15:31,896 --> 00:15:35,472 發咗張 Scratch 生日卡俾我 322 00:15:35,472 --> 00:15:39,328 雖然宜家呢個作品唔會贏到設計獎 323 00:15:39,328 --> 00:15:40,988 而且你可以坐係度好肯定 324 00:15:40,988 --> 00:15:42,303 我 83 歲嘅媽媽 325 00:15:42,303 --> 00:15:44,980 唔係為咗受訓成為專業程式員 326 00:15:44,980 --> 00:15:46,760 或者計算機科學家 327 00:15:46,760 --> 00:15:49,512 但做呢個項目令到佢 328 00:15:49,512 --> 00:15:52,178 可以連繫著佢關心嘅人 329 00:15:52,178 --> 00:15:55,246 同埋令佢繼續學習新嘢 330 00:15:55,246 --> 00:15:57,718 令佢繼續用佢嘅創意 331 00:15:57,718 --> 00:16:00,593 令佢發展新嘅方式去表達自己 332 00:16:01,303 --> 00:16:03,764 所以,當我哋留意 333 00:16:03,764 --> 00:16:05,054 我哋可以見到 334 00:16:05,054 --> 00:16:07,368 彭博喺度學梗寫編碼電腦程式 335 00:16:07,368 --> 00:16:10,018 所有愛沙尼亞嘅小朋友都喺度學梗編碼 336 00:16:10,018 --> 00:16:12,218 甚至連我阿媽都喺度學編碼 337 00:16:12,218 --> 00:16:15,840 你唔覺得你係時候學寫編碼嗎? 338 00:16:16,282 --> 00:16:18,095 如果你有興趣試下 339 00:16:18,095 --> 00:16:20,991 我會鼓勵你上 Scratch 網站 340 00:16:20,991 --> 00:16:22,946 scratch.mit.edu 341 00:16:22,946 --> 00:16:24,378 跟著試下寫編碼 342 00:16:24,378 --> 00:16:25,656 多謝哂 343 00:16:25,656 --> 00:16:26,866 (掌聲)