And how's it going everybody?
Welcome back to another episode
of the Minecraft Let's Play.
My name, of course, is System Z
and today we're not going to be doing
that much building.
In fact,
I'm not sure if we're really going to be
doing any building at all.
And screenshot!
I just took a screenshot [laugh] on accident.
Um.
But yeah - we're gonna be doing redstone,
not really much of it,
we're just going to be hooking up
the sugarcane part of the build
which I featured, or explained, last episode.
So let's kind of make a full 180 here
and turn around and let me show you guys
the progress I have made.
Which, I'll be honest, is not that much.
I've kind of added on these side little wings
but I don't know if I'm gonna keep them.
I'm just trying to figure out where
I want to go with this design but
you can see the landscaping
is starting to fill out.
I've filled in the river here,
or the little waterway,
and that's where the waterfall is gonna go.
We're gonna be working in that area today.
Basically just creating a, uh, an
automatic sugarcane farm.
That way fireworks will be pretty easy to make
[laugh] uh, but in terms of building,
not much is gonna happen.
So there's a few things we're gonna have to do
in order to make this work.
So let me fly back here.
The only thing I don't like about
these fireworks is they are so quick.
We're just gonna land here.
And, well, I guess I don't really have to
use that, I'll just fall down here.
We're gonna need sugarcane, of course
a water source here on the side
pistons and observer blocks.
This is the first time I'm using those!
So I've got a lot of crafting to do,
and I think we're just gonna go ahead
and go straight for it.
So without further ado,
let's introduce a new segment...
the crafting montage.
[music]
Alright, I have everything I need
for a successful redstone build.
And I love that you can slowly
see the cabin, like, resolving in the
background. Very atmospheric.
I love it.
I still have to do the landscaping
over here, though, which is, you know
a bummer. I really wanna get to it, but I wanna
livestream it. I just - I haven't had
the time. So let's go ahead
and grab this sugarcane here,
which is EXTREMELY loud.
But there we go.
We've got 20 out of that,
which is all perfect, fine, and dandy.
Alright, so I've got the basic
set of tools that we need to do this.
We have the observers,
the pistons,
the hoppers,
the chests,
and the redstone - of course.
Now this is a very, very easy redstone build.
So please do not judge me.
Do not judge me at all.
And there is a plane passing by in the background.
So if you hear that... that's what it is [laugh].
Uh, but this is probably not gonna take
that long at all,
now that I think about it.
Uh, it's gonna be a very, very easy build
if you ask me.
But anyways - let's just get straight
into it. Enough babbling!
I have a problem with that.
I've noticed that, and a few of you
have called me out on it.
I have a problem with babbling on [laugh]
and just not getting to the point!
So let's try and hurry this up.
So the idea here...
I'm gonna use stone as an example.
So let's say you have sugarcane there, right?
And the blocks we're doing this on are
these 3, plus that one,
and then these 3.
But these sides?
They're not gonna be sugarcane.
That's just pathways over into it.
But anyways, let's close this.
Not for any reason, but just...
just because I wanna close it [laugh].
Uh, we're gonna have sugarcane here
and then we're gonna have a line of stone.
So let's go ahead and place all of this
just all the way across.
I think 'til about... there.
And then we are going to have pistons
right here.
And then an observer block there.
And the idea... is that
whenever the sugarcane grows up to 3
the observer block will activate the piston,
the piston will then break the sugarcane,
launch it forward at this wall,
which is why I put this wall here.
A lot of people may have assumed that this
was just for design purposes
but no no no! This was
for functionality.
Because without this wall, the sugarcane
would go flying into the waterfall
and the hoppers would never retrieve them.
So, anyways, without further ado
let's go ahead and get started here.
Uh, we're gonna just place the pistons first.
Very easy part [laugh].
Uh, and I'm already over here, so why not?
So we've got them all laid out.
And like I said, this is gonna be
almost too easy.
It's an extremely easy farm.
VERY easy.
Very efficient, though.
Uh but we're just gonna start by doing that.
And the observer blocks are pretty cool.
They just go... that way. So.
Whichever way you need the update,
you just need to be facing that way,
and place it down.
So, basically, if I were to place a block here
it's not gonna do anything.
But if I did on the other side... it would.
So, I have a good way of showing that off
here in just a second.
So, we're gonna place all those.
And, uh, then we're going to get this
redstone and just place it down on here.
This redstone's gonna allow these pistons
to activate, because it's powering
this block, which is then
powering the pistons.
Most of you are like... duh.
This is extremely easy [laughter].
But some of you may not.
So I'm explaining it.
Plus! I like looking like I know stuff.
Uh, but alright. So let's give this a try.
If this face sees a block -
that's the way you've gotta remember it -
if the face sees a block, then it updates.
That's how it works.
So as you can kinda see, is,
the moment a sugarcane block hits that,
is the moment it's gonna update it.
So the piston will automatically break up
the sugarcane.
So, before I get on to placing the water,
I'm gonna go ahead and place the hoppers,
just because it's a lot easier.
I just need to find the center,
so we're gonna do it about here.
And I'm gonna all the way 'til about there.
We're gonna place the chest right out
there, and then just have the hoppers all
kind of pointing in towards that.
Now, I don't have sugarcane right here,
obviously, like I said, but I'm sure
sugarcane is bound to fall over here
so we're just gonna place it there anyways.
And as I'm doing this, I'm realizing just
how fast this is, and like how easy this is.
This is definitely not an entire
episode's worth [laughter].
So I'm so sorry if today's episode
is very short.
Uh, I didn't plan anything else, though
so that's sad.
But yeah! So now we have the sugarcane
er, not sugarcane, we have the, uh
blocks placed. So if I just start throwing
some sugarcane in, that'll all go to the chest.
Which, as you guys know, that's how
hoppers work, of course.
Let's go ahead and walk around...
or... do that.
And, uh, I guess we're not in flying mode
so I can't quite fly out of that situation.
And, by the way, this is not complete.
This is landscaping templates [laughter].
I'm just trying to get an idea of where
we're gonna take the mountain.
But let's go ahead and check the chest.
There it is!
We've also got some cobblestone.
So I need 7 sugarcane, just to kinda
get this thing started
so we're gonna grab that.
Uh, but I'm gonna go ahead and get started
on placing the water.
Just because I need to practice
a little bit, to see exactly how we're
gonna need it.
Because
If I place a water source here, it might
still make the sugarcane go forward.
So I've just got a little bit of tampering
to do, uh, to see how it's gonna work.
But anyways, I'll go ahead and do that,
and then I'll catch you guys in
just a minute.
That is lookin' pretty good, now that
we've got a waterfall there.
I actually really like the way that looks.
It just needs a little bit more leaves
I think. Just like, a little bit, just to
balance the area off. But.
Maybe we could put like plants hanging
down from up here.
Like right there, or something.
I don't know.
We'll find out something to do with that area.
But anyways, the water has been placed.
Now what I ended up doing is...
- oh, I wonder if we could go straight
through the window... we can't, oh!
Well, there we go.
I cheated a little bit, though.
I used a firework [laugh].
And almost died, at that!
But, uh, anyways, let's go ahead and
drop down here.
What I did, you guys saw,
I put a source block...
here.
But I also ended up putting one right
next to it - although it's kinda not visible.
You see the water's running.
You might very barely, like, can't even
really see it, but you can kinda tell
the water's running right there.
Basically, I did that, to where there
was two sources, that way... whenever
the sugarcane were to fall here
it wouldn't just automatically start
falling and flowing off into the water.
Now that may not fix it.
That may work, it may not.
I know I'm bound to lose a few sugarcane
to the waterfall eventually.
But that's fine. This is gonna be
automatic - I'm not really worried about
losing any.
But anyways, let's go ahead and place
these down.
And, what' I'm gonna do, just for
example's sake, is... break my knees.
Just like that [laugh].
We're gonna come up here and
take a peek at it. We're gonna climb all
the way up here and, uh, and basically
just look down here.
I'm gonna turn the tick speed up.
Just for this example.
Just to see it work.
Now, yes this is gonna give me sugarcane
that grows a lot faster.
But this is just for example.
And now, this is like forever anyways,
and I'll be getting infinite amounts of
sugarcane. It's kinda cheating already [laughter].
But what I'm gonna do is just turn it up
using this command, so...
gamerule randomtickspeed 300
Just for example.
So let's go ahead and do that.
And you'll see, it might get loud.
I might need to do 3000, actually,
'cause this isn't going that fast,
now that I think about it.
Is it even able to gro- ohp! There it goes.
Okay, so as soon as you start to see 'em
hitting the third, then it'll automa- yup!
There it goes. You can see, so
one of them hit the third position
so all of 'em are getting hit.
And then they fall down there
and you can see there's a sugarcane
on the side.
I'll just have to put some hoppers there
but, you can see they all fall down on
the hoppers.
Let's crank this up to 3000
and you'll see it goin' like crazy.
So that way they're always fallin' down.
And if we come over here and take a
peek, you'll see that none of it is really
- and now I'm in water mode [laughter].
Or swimming mode -
none of 'em are falling down here.
And you can barely see it when you
kind of go off into the distance, you can
very, very slightly see it. Like, if you're
zoomed in. You can kinda see them falling.
Well, not really in this case.
Maybe it's not working 'cause we're
so far away. But. That's what I like
about it, is that it's not that visible.
So, it's always gonna be running,
we're always gonna have sugarcane growing,
and always just, you know, be
working for us.
And by the way, if you didn't know,
randomtickspeed is naturally set to 3.
So, if you ever change that, you can
always just set it back to 3 for the default.
Which, I forget to do sometimes.
Which you guys pointed out, last episode,
grass was growing like CRAZY.
So, sorry about that, I just
forgot to change it.
Um, but anyways, yeah
so let's see what that generated
just for example's sake.
So you can see, because of that,
- and yes it was set to go really quickly -
I got 62 here. So you can see
it's always gonna be filling this up.
And we can use that to make paper
for fireworks.
So that's gonna be fantastic.
Now sugarcane isn't that important
but, um, yeah, I just wanted to add it.
Because why not? Right?
I mean you could fill this up with
just water, if you like, but why not
make it a little bit functional?
Um, but yeah, so I've got a few of
these hoppers to add. Actually,
you know what? Why not just go
ahead and do it, 'cause I did it on
that side.
So, we're gonna break this block,
hopefully not die 'cause we're under water.
Um. Probably won't, there we go.
And I'm just gonna, apparently, throw
all these extra sugarcanes...
Actually I'm probably just gonna throw all
those away, since technically I cheated by
changing the, uh, tick speed. But yeah.
So just like that we have a functional
sugarcane farm. Not really that much
redstone involved, I'll admit. Yeah, none
at all, in fact, I mean... maybe just a line of it.
Uh, but! Still cool, nonetheless.
So if you wanna use that design, you can.
Uh, but anyways, I am finished a lot earlier
than I thought I'd be. so I'm gonna see
what else I can do for the remainder of
the episode. And, uh, I'll see you guys
whenever I've discovered that [laughter].
Alright, time is definitely not a problem
at the moment, we are not really that far
along in the episode, and we haven't
really done that much. So! What we're
gonna do, is do a little landscaping.
I'm gonna teach you guys how to do that.
We're gonna pretty much work on this area.
I just started coming up with an idea
about how I'd like to incorporate this
lower area with the cabin. And I started
thinking... it'd be really cool if we use
this area as kind of like a, uh, a campfire area.
A place to just maybe fish and just chill
and relax. Kind of like a backyard. Almost.
Or at least one part of a backyard.
And I just I really like the idea of having
higher level land and then just, a little
cliff and a pathway going up
to meet this area.
So we're not gonna do all of it or
anything like that, because
I don't have [laughter] that much time.
But I am gonna show you guys just with
this section of land here, about here
to here, and then I'm gonna show you
guys kinda exactly how I do this.
And like, how you can create your own
custom landscapes.
So, the first thing we're gonna do is just
grab some stone here, and kinda
manipulate the land.
It's somewhat like this.
In the last episode, you guys saw,
I ended it off with a solid surface and
we started this episode with this.
So it's definitely a lot better looking [laughter].
Uh, so basically the first thing you're
gonna want to do is just carve the land.
Like... simply carve it.
And keep in mind there's gonna be a
pathway around here, so truth be told,
we can tear down some of it.
And the way I'd like it to kinda curve out
is to kinda come out and in like that.
But again, I'm not working on this area
on this side.
I'm doing all of this.
So, we're just gonna kinda carve the land.
And, uh, I have it about 3 blocks thickness
so that we are able to carve it.
Uh. Now this takes a lot of stone, but usually
you get it back, because you are kind of
- what's the word -
sculpting! In a way.
So, uh, yeah, that's basically it.
Just carve the land out, and kinda get a,
like, get a flow going.
It's... it's really about just placing
random blocks, truth be told.
There's really no strategy to it.
It's just about getting comfortable
with, uh, you know, building in a
certain way, and all that kinda stuff.
And just kind of getting a shape that
you'd like to keep.
There is no real way to teach how to
landscape, because it is just random. [laughter]
So, I'm just kind of breaking and placing.
You can kinda see this is already starting
to smooth out.
But that's actually not something I want,
so what I'm gonna do is... kind of bring
this area up a bit more.
And kind of scratch everything I just did
up here.
Just because I'd like it to be a bit more
sharp than just round.
So we're just gonna do that, and then
it's gonna kind start to fall into place
once we start placing dirt.
But I think this is a good enough
shape for now.
So, the next thing you're gonna want to do,
once you've kind of developed the shape
- actually, let's break down that -
uh, once you've developed the shape,
you're gonna want to grab some dirt.
And then, obviously grass and whatnot.
So, let's grab the, uh, grass, and what
you're gonna do
- and this is something GoodTimesWithScar
always actually does - is, uh, kind of make an
overhang out of the dirt and the grass on
the top, and just mix it in.
So, kinda do this.
And like, lower it in some cases, and
just kinda play with it.
It's a very, very weird process, but once
you master it, you can make any landscape
you want.
So we're just gonna kinda do that.
And in some places I'm gonna mix it
into the land, and just kind of, you know,
get a flow going. [laughter]
That seems to be the, uh, catchphrase of the, uh, day.
We're just gonna do about that.
And then you know, you can, uh,
raise it up and lower it and do all that
kind of stuff.
Let's see about where we're at.
Yeah. So you'll notice some of these areas
are like, you know, specifically hanging over.
That's exactly what we want.
And you also kinda want to make it so that
some of them are a little bit deeper
than just one.
So just kinda doing all that kind of stuff.
And I'm gonna actually make an overhang
out of that - maybe bring it down one though.
Just to kinda get it going.
And it looks very, very rough right now.
But don't worry, it's gonna look a lot better
once we start placing the grass.
But, let's find a way up here.
And then just simply start placing grass.
Like, it's seriously that simple.
You're just gonna place it on top
of every block.
So, all the dirt that we just placed,
we're just gonna go along and do
that same thing.
And now, we're a little too, you know high up.
So we're just gonna build this land up
eventually, but for now we're just working
on the uh, you know, facade of the whole thing.
So let's kind of give it a one layer, uh, background.
Like a one layer width background.
Just to kind of have some support for it
as we're building it.
So, we've kind of done that.
And what you're gonna do,
is in some places, you know, raise it up
and all that kind of stuff.
And as you kind of expand that way,
you're just gonna raise the land,
do all that kind of stuff.
Uh, and there's different ways to blend it in
once you've done that.
I'm actually gonna bring that one block down
I think.
That way we can kind of have a nice little edge.
So now you can see it's actually starting
to look a lot more like a basic landscape.
And that's exactly what we want -
I'm gonna add that there -
and just kind of blend it, right?
So that's essentially what you're wanting
to start with, and then after that,
all you gotta do is just get, like, cobblestone
and just kind of like, break it in. [laugh]
And make it look like the whole cliff
is like a rubble.
So, basically doing texturing, and all
that kind of stuff.
You can really get a very cool effect out of it.
Uh, and then once you add in the things
like ferns, and tall grass, it starts
to look AMAZING.
So yeah, I'm gonna go ahead and kind of
retexture everything.
We're gonna use andesite
and cobblestone for that.
Uh, but I'm gonna kinda get this all done
and I'll show you guys the somewhat
end product.
Alright, so I've just picked up some ferns.
That's about the last thing we really have to do.
Uh, but there is some stuff that I forgot
that I'm gonna go ahead and show you guys
before we end off the episode.
So let's fly straight through here -
there we go -
that was pretty cool! [laugh]
But yeah, so it's looking very, uh,
overgrown at the moment,
which I do not like.
And I want to kinda redo some of it.
But, I just wanted to show you guys
a few things that I, like, kinda forgot to show.
Let's just get rid of that.
So one of the biggest things is that
to really make it look messy, but like,
still a cliff.
And you'll see the main different between
this and this.
This is very flat, and the reason why is
because it doesn't have the
half slabs and the stairs.
As well as, like, rubble. The texturing.
So it just, kinda looks like a standard,
you know, clean, uh, not gonna fall down
anytime soon, you know, not man-made landscape.
And that's fine, but this, in my opinion,
just looks better.
It fits the area, and it actually makes you
feel like you're a part of something,
something someone built.
So basically using the stairs to kind of
crack the stone really helps, in my opinion.
And then, of course, adding leaves is
always a good thing.
Uhm, but then you're just gonna want to
get some of the ferns and just kind of
place them along the place.
Just, you know, like normal, natural growth.
That way it looks like it's, you know,
being taken care of.
And like, it's active, and
just a cool little place.
And obviously tall grass is something you
want to add as well,
I just don't have any of that.
Let's go and grab some of this, since all of this
is eventually going to be covered anyways.
Uh, but the biggest thing I forgot to show -
after I place some of these down,
I'll kind of give you guys the idea -
so let's go over here and grab
some of this course dirt.
So you'll notice right off the bat:
one of the things about this landscape
that's not really that great
is that the dirt kind of makes it look
too similar amongst the [inaudible].
It doesn't look natural.
If you add in some texturing to the dirt
with course dirt, it actually does a very
good job at fixing that.
So you'll kind of see, I'm like splashing it around.
So on these parts where there's one and
another one right beside each other,
you can totally make that look a lot better
just by placing in some course dirt.
And then another thing is like,
on the top -
let me kinda go up there, using
our little stair system here, and just
hopefully not break our legs jumping over -
if we kind of start to replace
some of the grass as well,
kind of like what we were doing
in the mesa biome,
then it also kinda blends it all together well.
Uh, and plus this is kinda the style of the entire area.
You know, uh, what's it called?
Podzel, that's right.
And then the course dirt's kinda
splashed around everywhere.
So if you do that, it'll look pretty good.
Uh, but just kinda blend that together,
and then you will have a pretty cool
looking landscape!
And then combine trees with that?
And you're all set and ready to go [laugh].
So what I'm gonna do is give you guys one final view
of the landscape we created.
Now this is extremely rough,
but this gives you an idea.
And some of you are gonna say,
"oh that's too messy"
"it's not really that good looking"
Uh, you know what, there's one
thing I do wanna add.
Let's add a rock, like right here.
Well. No, let's tuck it into the corner.
I'm gonna put a rock, just, right here
into the ground.
I think that could look pretty cool.
So we're just gonna do that.
Break that away.
And then do... that.
Nope! That!
Nope. C'mon.
There we go [laugh].
So doing those is something I learned
from GoodTimesWithScar as well.
Doing that really helps dress up the area
and blend it all together and bring it
down to the ground.
And just make it look whole.
But yeah, some of you are gonna say
"this looks ugly" [laugh]
And it does right now,
but once I kinda add some trees
and make the land look a little bit
better up there, it'll look a lot better.
But this just gives you an idea
of, uh, what you can do with custom landscaping.
And how to do it.
So let's kinda, get a good view
from a little far away -
and not, you know, die in the process -
yeah, so once that's kind of all carried out
and the landscaping is better,
and there's custom trees,
that'll look a lot better,
because it'll blend with that.
In my opinion it'll just work.
But it looks very rough right now.
But it's just a tutorial, so [laugh]
don't worry about that.
Anyways guys, that's really gonna do it for today.
I don't really have much time to do anything else.
Uh, I hope you guys have enjoyed this episode.
If you have, make sure you leave a thumbs up,
and let me know your thoughts on my
landscaping abilities.
Maybe good, maybe bad, I don't know?
I just want some feedback [laugh].
Anyways guys, thank you so much for watching.
I will see you in the next one.
My name has been SystemZ,
you guys have an awesome.
Thanks for watching!