0:00:00.457,0:00:03.557 Throughout the history of computers 0:00:03.581,0:00:06.804 we've been striving[br]to shorten the gap between us 0:00:06.828,0:00:08.398 and digital information, 0:00:08.422,0:00:10.232 the gap between our physical world 0:00:10.256,0:00:12.030 and the world in the screen 0:00:12.054,0:00:14.872 where our imagination can go wild. 0:00:14.896,0:00:18.799 And this gap has become shorter, 0:00:18.823,0:00:21.564 shorter, and even shorter, 0:00:21.588,0:00:23.208 and now this gap is shortened down 0:00:23.232,0:00:24.518 to less than a millimeter, 0:00:24.542,0:00:26.396 the thickness of a touch-screen glass, 0:00:26.420,0:00:27.846 and the power of computing 0:00:27.870,0:00:32.749 has become accessible to everyone. 0:00:32.773,0:00:37.788 But I wondered, what if there[br]could be no boundary at all? 0:00:37.812,0:00:41.532 I started to imagine[br]what this would look like. 0:00:41.556,0:00:43.983 First, I created this tool 0:00:44.007,0:00:46.492 which penetrates into the digital space, 0:00:46.516,0:00:48.583 so when you press it hard on the screen, 0:00:48.607,0:00:51.916 it transfers its physical[br]body into pixels. 0:00:51.940,0:00:54.028 Designers can materialize their ideas 0:00:54.052,0:00:55.724 directly in 3D, 0:00:55.748,0:00:58.276 and surgeons can practice[br]on virtual organs 0:00:58.300,0:01:00.500 underneath the screen. 0:01:00.524,0:01:05.397 So with this tool, this[br]boundary has been broken. 0:01:05.421,0:01:08.364 But our two hands still[br]remain outside the screen. 0:01:08.388,0:01:10.848 How can you reach inside and interact 0:01:10.872,0:01:12.275 with the digital information 0:01:12.299,0:01:15.279 using the full dexterity of our hands? 0:01:15.303,0:01:17.581 At Microsoft Applied Sciences, 0:01:17.605,0:01:19.497 along with my mentor Cati Boulanger, 0:01:19.521,0:01:20.768 I redesigned the computer 0:01:20.792,0:01:23.649 and turned a little space[br]above the keyboard 0:01:23.673,0:01:26.014 into a digital workspace. 0:01:26.038,0:01:28.515 By combining a transparent[br]display and depth cameras 0:01:28.539,0:01:30.165 for sensing your fingers and face, 0:01:30.189,0:01:32.475 now you can lift up your hands[br]from the keyboard 0:01:32.499,0:01:35.313 and reach inside this 3D space 0:01:35.337,0:01:37.813 and grab pixels with your bare hands. 0:01:37.837,0:01:40.784 (Applause) 0:01:40.808,0:01:44.990 Because windows and files have[br]a position in the real space, 0:01:45.014,0:01:48.349 selecting them is as easy[br]as grabbing a book off your shelf. 0:01:48.373,0:01:50.502 Then you can flip through this book 0:01:50.526,0:01:52.219 while highlighting the lines, words 0:01:52.243,0:01:54.783 on the virtual touch pad[br]below each floating window. 0:01:54.807,0:01:57.318 Architects can stretch[br]or rotate the models 0:01:57.342,0:01:59.743 with their two hands directly. 0:01:59.767,0:02:01.363 So in these examples, 0:02:01.387,0:02:04.100 we are reaching into the digital world. 0:02:04.124,0:02:06.446 But how about reversing its role 0:02:06.470,0:02:11.265 and having the digital[br]information reach us instead? 0:02:11.289,0:02:13.337 I'm sure many of us[br]have had the experience 0:02:13.361,0:02:15.444 of buying and returning items online. 0:02:15.468,0:02:17.421 But now you don't have to worry about it. 0:02:17.445,0:02:22.059 What I got here is an online[br]augmented fitting room. 0:02:22.083,0:02:23.961 This is a view that you get from 0:02:23.985,0:02:25.705 head-mounted or see-through display 0:02:25.729,0:02:30.852 when the system understands[br]the geometry of your body. 0:02:30.876,0:02:34.403 Taking this idea further,[br]I started to think, 0:02:34.427,0:02:37.772 instead of just seeing[br]these pixels in our space, 0:02:37.796,0:02:39.294 how can we make it physical 0:02:39.318,0:02:43.556 so that we can touch and feel it? 0:02:43.580,0:02:46.605 What would such a future look like? 0:02:46.629,0:02:50.263 At MIT Media Lab,[br]along with my advisor Hiroshi Ishii 0:02:50.287,0:02:52.286 and my collaborator Rehmi Post, 0:02:52.310,0:02:55.930 we created this one physical pixel. 0:02:55.954,0:02:58.554 Well, in this case, this spherical magnet 0:02:58.578,0:03:00.906 acts like a 3D pixel in our space, 0:03:00.930,0:03:03.810 which means that both computers and people 0:03:03.834,0:03:05.708 can move this object to anywhere 0:03:05.732,0:03:07.677 within this little 3D space. 0:03:07.701,0:03:11.169 What we did was essentially[br]canceling gravity 0:03:11.193,0:03:13.308 and controlling the movement by combining 0:03:13.332,0:03:16.132 magnetic levitation[br]and mechanical actuation 0:03:16.156,0:03:18.609 and sensing technologies. 0:03:18.633,0:03:21.114 And by digitally programming the object, 0:03:21.138,0:03:23.891 we are liberating[br]the object from constraints 0:03:23.915,0:03:27.326 of time and space, which means that now, 0:03:27.350,0:03:31.222 human motions can be[br]recorded and played back 0:03:31.246,0:03:34.841 and left permanently[br]in the physical world. 0:03:34.865,0:03:37.874 So choreography can be taught[br]physically over distance 0:03:37.898,0:03:40.470 and Michael Jordan's famous[br]shooting can be replicated 0:03:40.494,0:03:43.948 over and over as a physical reality. 0:03:43.972,0:03:46.128 Students can use this as a tool 0:03:46.152,0:03:48.070 to learn about the complex concepts 0:03:48.094,0:03:52.154 such as planetary motion, physics, 0:03:52.178,0:03:54.973 and unlike computer screens or textbooks, 0:03:54.997,0:03:57.455 this is a real, tangible experience 0:03:57.479,0:04:01.113 that you can touch and feel,[br]and it's very powerful. 0:04:01.137,0:04:03.095 And what's more exciting 0:04:03.119,0:04:06.443 than just turning what's currently[br]in the computer physical 0:04:06.467,0:04:09.632 is to start imagining[br]how programming the world 0:04:09.656,0:04:13.352 will alter even our daily[br]physical activities. 0:04:15.460,0:04:17.918 (Laughter) 0:04:17.942,0:04:20.675 As you can see, the digital information 0:04:20.699,0:04:22.193 will not just show us something 0:04:22.217,0:04:24.303 but it will start directly acting upon us 0:04:24.327,0:04:26.602 as a part of our physical surroundings 0:04:26.626,0:04:30.800 without disconnecting[br]ourselves from our world. 0:04:30.824,0:04:35.146 Today, we started by talking[br]about the boundary, 0:04:35.170,0:04:37.826 but if we remove this boundary, 0:04:37.850,0:04:41.714 the only boundary left is our imagination. 0:04:41.738,0:04:42.962 Thank you. 0:04:42.986,0:04:48.071 (Applause)