[Script Info] Title: [Events] Format: Layer, Start, End, Style, Name, MarginL, MarginR, MarginV, Effect, Text Dialogue: 0,0:00:01.62,0:00:04.62,Default,,0000,0000,0000,,Let’s face it, that button has something\Nthat draws us to it. Dialogue: 0,0:00:04.64,0:00:06.38,Default,,0000,0000,0000,,We can’t resist pressing it. Dialogue: 0,0:00:06.40,0:00:09.13,Default,,0000,0000,0000,,Just as curiosity sparks our interest\Nin our surroundings, Dialogue: 0,0:00:09.15,0:00:12.06,Default,,0000,0000,0000,,it’s the question of what might happen\Nif we press that button Dialogue: 0,0:00:12.09,0:00:13.39,Default,,0000,0000,0000,,that makes it irresistible. Dialogue: 0,0:00:13.52,0:00:16.10,Default,,0000,0000,0000,,Today almost everything,\Neven this talk, begins or ends Dialogue: 0,0:00:16.13,0:00:17.57,Default,,0000,0000,0000,,by pressing a button. Dialogue: 0,0:00:17.60,0:00:19.73,Default,,0000,0000,0000,,Now buttons are nothing new, Dialogue: 0,0:00:19.76,0:00:21.81,Default,,0000,0000,0000,,when TV became mainstream,\Nwe had buttons, Dialogue: 0,0:00:21.84,0:00:25.03,Default,,0000,0000,0000,,but they just changed the channels,\Nnothing surprising. Dialogue: 0,0:00:25.59,0:00:28.66,Default,,0000,0000,0000,,After the age of passive TV viewing\Nvideogames arrived. Dialogue: 0,0:00:29.98,0:00:32.60,Default,,0000,0000,0000,,Nothing crazy, but now buttons\Ndid something else. Dialogue: 0,0:00:32.62,0:00:35.52,Default,,0000,0000,0000,,They had more than a single purpose\Nand became programmable, Dialogue: 0,0:00:35.55,0:00:38.82,Default,,0000,0000,0000,,so now you had to press them\Nto know what they did. Dialogue: 0,0:00:40.30,0:00:43.24,Default,,0000,0000,0000,,That sparked our curiosity:\Nthe mystery of the button. Dialogue: 0,0:00:44.17,0:00:46.21,Default,,0000,0000,0000,,Then the 80s came along. Dialogue: 0,0:00:46.48,0:00:50.95,Default,,0000,0000,0000,,I grew up when videogames became popular,\Nespecially game consoles. Dialogue: 0,0:00:51.65,0:00:55.23,Default,,0000,0000,0000,,This was the start of interactive\Nentertainment mediated by technology. Dialogue: 0,0:00:56.28,0:00:59.24,Default,,0000,0000,0000,,Although I lost often, as you can see,\NI got hooked. Dialogue: 0,0:00:59.26,0:01:02.02,Default,,0000,0000,0000,,With that upbringing,\NI wanted everything to have buttons. Dialogue: 0,0:01:02.04,0:01:05.61,Default,,0000,0000,0000,,Even if nowadays they don't have\Na button's shape or are invisible Dialogue: 0,0:01:06.10,0:01:08.14,Default,,0000,0000,0000,,The button leads to an interaction. Dialogue: 0,0:01:08.98,0:01:13.45,Default,,0000,0000,0000,,In the first videogames,\Nthe "bad guy" didn't do much. Dialogue: 0,0:01:13.47,0:01:15.41,Default,,0000,0000,0000,,He moved left and right,\Nmaybe he jumped! Dialogue: 0,0:01:15.43,0:01:17.52,Default,,0000,0000,0000,,It was more control than interaction. Dialogue: 0,0:01:18.52,0:01:21.90,Default,,0000,0000,0000,,The digital artist Jim Campbell said\Nsomething that struck me: Dialogue: 0,0:01:21.92,0:01:24.62,Default,,0000,0000,0000,,“I feel as though\NI can interact with my cat, Dialogue: 0,0:01:24.65,0:01:26.42,Default,,0000,0000,0000,,but not with an ant.” Dialogue: 0,0:01:26.45,0:01:28.18,Default,,0000,0000,0000,,This picture explains it. Dialogue: 0,0:01:28.20,0:01:31.90,Default,,0000,0000,0000,,This simple fact made me rethink\Nwhat I understood as interaction, Dialogue: 0,0:01:31.92,0:01:34.86,Default,,0000,0000,0000,,which is usually considered from\Na technological point of view Dialogue: 0,0:01:34.89,0:01:36.36,Default,,0000,0000,0000,,rather than a human one. Dialogue: 0,0:01:36.38,0:01:40.31,Default,,0000,0000,0000,,From then on, I have tried to learn\Nas much as I can about interaction. Dialogue: 0,0:01:40.33,0:01:43.36,Default,,0000,0000,0000,,To do that I went back to its very origin. Dialogue: 0,0:01:44.47,0:01:48.86,Default,,0000,0000,0000,,One of the clearest examples\Nof technology applied to interaction Dialogue: 0,0:01:48.88,0:01:50.83,Default,,0000,0000,0000,,is the magic lantern. Dialogue: 0,0:01:50.85,0:01:53.43,Default,,0000,0000,0000,,It was the first\Nimage projector in history, Dialogue: 0,0:01:53.46,0:01:56.54,Default,,0000,0000,0000,,a distant relative of what we know\Ntoday as “augmented reality". Dialogue: 0,0:01:57.28,0:02:01.23,Default,,0000,0000,0000,,It was invented by the German scholar\NAthanasius Kircher in the 17th century. Dialogue: 0,0:02:01.26,0:02:04.99,Default,,0000,0000,0000,,It was used to project images\Nin theatre performances. Dialogue: 0,0:02:05.01,0:02:08.78,Default,,0000,0000,0000,,Or to project images through smoke\Nto create never before seen illusions, Dialogue: 0,0:02:08.81,0:02:11.08,Default,,0000,0000,0000,,known as phantasmagoria. Dialogue: 0,0:02:12.21,0:02:16.60,Default,,0000,0000,0000,,An interesting fact is that the same\Ntechnique used to create this, Dialogue: 0,0:02:16.62,0:02:20.52,Default,,0000,0000,0000,,called “Pepper's ghost” which created\Nan optical illusion in three dimensions Dialogue: 0,0:02:20.54,0:02:23.47,Default,,0000,0000,0000,,is still used today to create\Nholographic images. Dialogue: 0,0:02:25.02,0:02:28.12,Default,,0000,0000,0000,,I was inspired by this idea,\Nlight that projected images, Dialogue: 0,0:02:28.15,0:02:32.26,Default,,0000,0000,0000,,so in 2006, along with Alberto Garcia,\NI developed this project Dialogue: 0,0:02:32.29,0:02:34.04,Default,,0000,0000,0000,,“very originally” named Magic Torch, Dialogue: 0,0:02:34.06,0:02:37.19,Default,,0000,0000,0000,,tapping into the element\Nof surprise and magic. Dialogue: 0,0:02:38.23,0:02:41.12,Default,,0000,0000,0000,,We developed this little device Dialogue: 0,0:02:41.14,0:02:44.19,Default,,0000,0000,0000,,full of microchips, transistors,\Nand other electrical components Dialogue: 0,0:02:44.22,0:02:47.28,Default,,0000,0000,0000,,that didn’t do anything\Nbut helped to make it mysterious. Dialogue: 0,0:02:47.31,0:02:49.34,Default,,0000,0000,0000,,Some people were\Nalmost afraid to touch it. Dialogue: 0,0:02:49.36,0:02:54.12,Default,,0000,0000,0000,,Once the torch was on, all sorts\Nof images followed the light Dialogue: 0,0:02:58.57,0:02:59.64,Default,,0000,0000,0000,,[ MAGIC] Dialogue: 0,0:02:59.67,0:03:03.07,Default,,0000,0000,0000,,It was a very simple project\Nbut I learned quite a lot. Dialogue: 0,0:03:03.10,0:03:05.48,Default,,0000,0000,0000,,I learned that magic was the key. Dialogue: 0,0:03:05.51,0:03:06.98,Default,,0000,0000,0000,,Since magic isn’t my thing Dialogue: 0,0:03:07.00,0:03:10.37,Default,,0000,0000,0000,,I focused on technology\Nas a means to create astonishment. Dialogue: 0,0:03:10.39,0:03:14.25,Default,,0000,0000,0000,,In 2011, I took on a little project\Ncalled “Water Drops.” Dialogue: 0,0:03:14.27,0:03:16.80,Default,,0000,0000,0000,,I had a hard time\Nnaming this one as well. Dialogue: 0,0:03:17.47,0:03:20.38,Default,,0000,0000,0000,,I installed a faucet that did not have\Nwater running but Dialogue: 0,0:03:20.40,0:03:22.22,Default,,0000,0000,0000,,you could hear it dripping. Dialogue: 0,0:03:22.25,0:03:25.36,Default,,0000,0000,0000,,If you covered the tap with\Nyour hands, the water accumulated Dialogue: 0,0:03:25.38,0:03:30.04,Default,,0000,0000,0000,,and once you dropped them,\Nyou would hear the accumulated water fall. Dialogue: 0,0:03:30.06,0:03:32.81,Default,,0000,0000,0000,,I could bring forth that feeling of magic Dialogue: 0,0:03:32.83,0:03:34.92,Default,,0000,0000,0000,,playing with your senses Dialogue: 0,0:03:34.95,0:03:38.29,Default,,0000,0000,0000,,and the fact that they sometimes\Nclash with logic and reason. Dialogue: 0,0:03:38.38,0:03:43.54,Default,,0000,0000,0000,,(Dripping sound) Dialogue: 0,0:03:45.45,0:03:47.83,Default,,0000,0000,0000,,Yes, I could have chosen\Na more tasteful faucet Dialogue: 0,0:03:47.85,0:03:51.03,Default,,0000,0000,0000,,but it was the only one\Nwith enough space to insert the sensors. Dialogue: 0,0:03:51.05,0:03:52.09,Default,,0000,0000,0000,,[EXTRA-ORDINARY] Dialogue: 0,0:03:52.12,0:03:53.51,Default,,0000,0000,0000,,I learned that Dialogue: 0,0:03:53.54,0:03:57.23,Default,,0000,0000,0000,,through technology, an ordinary\Nobject can become extraordinary. Dialogue: 0,0:03:57.94,0:04:01.37,Default,,0000,0000,0000,,In this project called Building Music,\Nmaking a play on words, Dialogue: 0,0:04:01.39,0:04:03.93,Default,,0000,0000,0000,,building music as well as\Nhaving a musical building, Dialogue: 0,0:04:03.95,0:04:06.92,Default,,0000,0000,0000,,we made a huge musical\Ninstrument out of a building. Dialogue: 0,0:04:06.94,0:04:10.41,Default,,0000,0000,0000,,Each window played a different\Nmusical note or sound Dialogue: 0,0:04:10.43,0:04:14.03,Default,,0000,0000,0000,,and with the light of a torch,\Nthe audience could create melodies. Dialogue: 0,0:04:14.86,0:04:17.21,Default,,0000,0000,0000,,All the music you hear\Nin the video was created Dialogue: 0,0:04:17.23,0:04:19.69,Default,,0000,0000,0000,,by the participants playing\Nwith the building. Dialogue: 0,0:04:19.71,0:04:22.74,Default,,0000,0000,0000,,(Music) Dialogue: 0,0:04:31.63,0:04:34.47,Default,,0000,0000,0000,,It was interesting to observe how\Nthe shape of each building Dialogue: 0,0:04:34.50,0:04:37.59,Default,,0000,0000,0000,,and most of all, each participant\Nwith the same notes available Dialogue: 0,0:04:37.61,0:04:39.91,Default,,0000,0000,0000,,created very different melodies. Dialogue: 0,0:04:39.93,0:04:43.39,Default,,0000,0000,0000,,The beauty of designing interactive\Nprojects is exactly that. Dialogue: 0,0:04:43.42,0:04:46.10,Default,,0000,0000,0000,,The creator is always surprised,\Nbecause the participants Dialogue: 0,0:04:46.12,0:04:47.64,Default,,0000,0000,0000,,always do something unexpected. Dialogue: 0,0:04:47.66,0:04:49.79,Default,,0000,0000,0000,,It's guaranteed. Dialogue: 0,0:04:50.36,0:04:52.21,Default,,0000,0000,0000,,A work of art is never complete Dialogue: 0,0:04:52.23,0:04:53.23,Default,,0000,0000,0000,,[Artwork - Observer] Dialogue: 0,0:04:53.26,0:04:55.68,Default,,0000,0000,0000,,until it reaches the observer. Dialogue: 0,0:04:55.70,0:04:58.43,Default,,0000,0000,0000,,In these interactive projects,\Nwe take it very literally: Dialogue: 0,0:04:58.46,0:05:00.88,Default,,0000,0000,0000,,with no audience, there is no project. Dialogue: 0,0:05:00.91,0:05:04.25,Default,,0000,0000,0000,,That is why it is imperative to make\Nthe audience want to participate. Dialogue: 0,0:05:04.27,0:05:05.29,Default,,0000,0000,0000,,[PLEASE, INTERACT] Dialogue: 0,0:05:05.32,0:05:07.44,Default,,0000,0000,0000,,The interaction must overcome that barrier Dialogue: 0,0:05:07.47,0:05:10.38,Default,,0000,0000,0000,,and spark curiosity, awakening the senses. Dialogue: 0,0:05:10.41,0:05:12.77,Default,,0000,0000,0000,,For example, we all know Dialogue: 0,0:05:12.80,0:05:15.16,Default,,0000,0000,0000,,we love to look at ourselves. Dialogue: 0,0:05:15.18,0:05:17.55,Default,,0000,0000,0000,,We are amused by gazing\Nat our own reflection, Dialogue: 0,0:05:17.58,0:05:19.63,Default,,0000,0000,0000,,or at best by our shadow. Dialogue: 0,0:05:19.66,0:05:22.24,Default,,0000,0000,0000,,That is what lead to\NMagnéticos (Magnetics), Dialogue: 0,0:05:22.26,0:05:25.31,Default,,0000,0000,0000,,a project where you saw yourself\Nreflected through your shadow Dialogue: 0,0:05:25.33,0:05:27.20,Default,,0000,0000,0000,,and you could interact with it. Dialogue: 0,0:05:27.22,0:05:30.80,Default,,0000,0000,0000,,In this case, household\Nobjects that we all collect, Dialogue: 0,0:05:30.83,0:05:33.97,Default,,0000,0000,0000,,were irresistibly drawn to your shadow Dialogue: 0,0:05:33.100,0:05:36.20,Default,,0000,0000,0000,,and turned into an outer shell. Dialogue: 0,0:05:36.22,0:05:40.63,Default,,0000,0000,0000,,The next idea was: "sure,\Nwe love to look at ourselves, Dialogue: 0,0:05:40.66,0:05:42.99,Default,,0000,0000,0000,,but it’s a lot better with an audience". Dialogue: 0,0:05:43.02,0:05:45.36,Default,,0000,0000,0000,,And why not see ourselves as the stars Dialogue: 0,0:05:45.39,0:05:47.66,Default,,0000,0000,0000,,in one of the most visited\Nplaces in the world? Dialogue: 0,0:05:48.87,0:05:53.19,Default,,0000,0000,0000,,In this project, giant models interacted\Nwith pedestrians in Times Square. Dialogue: 0,0:05:54.86,0:05:57.64,Default,,0000,0000,0000,,To give some background,\Nthis intersection has Dialogue: 0,0:05:57.67,0:06:02.43,Default,,0000,0000,0000,,an average of\N350.000 visitors every day. Dialogue: 0,0:06:02.46,0:06:07.68,Default,,0000,0000,0000,,Until then, people looked\Nat the screens Dialogue: 0,0:06:07.70,0:06:10.20,Default,,0000,0000,0000,,an average of less than 6 seconds. Dialogue: 0,0:06:10.23,0:06:12.39,Default,,0000,0000,0000,,This project multiplied\Nthis figure by 20, Dialogue: 0,0:06:12.42,0:06:14.63,Default,,0000,0000,0000,,now people spent more than\N2 minutes watching, Dialogue: 0,0:06:14.66,0:06:17.20,Default,,0000,0000,0000,,or rather, interacting with the screen. Dialogue: 0,0:06:17.22,0:06:21.95,Default,,0000,0000,0000,,The key was to make the participant\Nthe center of attention, Dialogue: 0,0:06:21.98,0:06:24.23,Default,,0000,0000,0000,,the focus of interest\Nin such a crowded place. Dialogue: 0,0:06:24.25,0:06:26.36,Default,,0000,0000,0000,,The models did all sorts of things to you. Dialogue: 0,0:06:26.38,0:06:29.28,Default,,0000,0000,0000,,They could draw a picture\Nof you, fling you in the air, Dialogue: 0,0:06:29.57,0:06:31.86,Default,,0000,0000,0000,,they could kiss you\Nand turn into a frog, Dialogue: 0,0:06:32.18,0:06:35.27,Default,,0000,0000,0000,,They could even teletransport you\Nto Egypt if they wanted to. Dialogue: 0,0:06:37.51,0:06:41.44,Default,,0000,0000,0000,,So far, since the beginning\Nof this project in 2010 Dialogue: 0,0:06:41.46,0:06:43.80,Default,,0000,0000,0000,,we have set up 30 different\Ntypes of interactions Dialogue: 0,0:06:43.83,0:06:45.47,Default,,0000,0000,0000,,to keep surprising the public Dialogue: 0,0:06:45.50,0:06:47.41,Default,,0000,0000,0000,,and of course we will set up more. Dialogue: 0,0:06:47.83,0:06:49.84,Default,,0000,0000,0000,,We could call this compulsory interaction, Dialogue: 0,0:06:49.86,0:06:52.63,Default,,0000,0000,0000,,you walk by and the model plays with you. Dialogue: 0,0:06:53.41,0:06:55.76,Default,,0000,0000,0000,,We recorded the models\Nagainst a green screen, Dialogue: 0,0:06:55.78,0:06:58.64,Default,,0000,0000,0000,,then we developed\Ncomputer visual technology Dialogue: 0,0:06:58.66,0:07:01.17,Default,,0000,0000,0000,,that allowed us to identify\Nand recognize each person Dialogue: 0,0:07:01.20,0:07:03.27,Default,,0000,0000,0000,,that walked in front of the screen. Dialogue: 0,0:07:03.30,0:07:07.33,Default,,0000,0000,0000,,The system then mixes it all in real time\Nto make the interactions happen. Dialogue: 0,0:07:11.51,0:07:13.22,Default,,0000,0000,0000,,And speaking of having an audience, Dialogue: 0,0:07:13.25,0:07:15.32,Default,,0000,0000,0000,,many of us have dreamed\Nof being rock stars. Dialogue: 0,0:07:16.38,0:07:20.60,Default,,0000,0000,0000,,And what could beat being the star of\Na rock band with your friends or family? Dialogue: 0,0:07:21.56,0:07:24.40,Default,,0000,0000,0000,,This project was installed\Nin a store in Times Square Dialogue: 0,0:07:24.43,0:07:26.97,Default,,0000,0000,0000,,where we set up a photo booth Dialogue: 0,0:07:26.100,0:07:28.92,Default,,0000,0000,0000,,that used facial recognition technology Dialogue: 0,0:07:28.94,0:07:32.41,Default,,0000,0000,0000,,to copy your face onto a music video Dialogue: 0,0:07:32.44,0:07:34.07,Default,,0000,0000,0000,,where you are the main character. Dialogue: 0,0:07:35.81,0:07:37.98,Default,,0000,0000,0000,,In a matter of seconds\Nthe video was generated Dialogue: 0,0:07:38.01,0:07:40.32,Default,,0000,0000,0000,,and projected onto\Nthe building across the street Dialogue: 0,0:07:40.35,0:07:42.94,Default,,0000,0000,0000,,so you could have\Na knockout performance guaranteed. Dialogue: 0,0:07:44.12,0:07:45.95,Default,,0000,0000,0000,,In order to create this music video, Dialogue: 0,0:07:45.98,0:07:48.60,Default,,0000,0000,0000,,the musicians had special\Nmarks on their faces Dialogue: 0,0:07:48.62,0:07:51.87,Default,,0000,0000,0000,,to allow the facial recognition\Ntechnology to use the visitor's face, Dialogue: 0,0:07:51.90,0:07:53.68,Default,,0000,0000,0000,,like in the following clip. Dialogue: 0,0:07:53.70,0:07:55.59,Default,,0000,0000,0000,,(Music) Dialogue: 0,0:08:03.16,0:08:07.18,Default,,0000,0000,0000,,And just as half of us have\Nwanted to be rock stars, Dialogue: 0,0:08:07.20,0:08:09.71,Default,,0000,0000,0000,,who hasn’t ever dreamed\Nof being a super hero? Dialogue: 0,0:08:10.34,0:08:11.76,Default,,0000,0000,0000,,I know I have. Dialogue: 0,0:08:12.46,0:08:15.50,Default,,0000,0000,0000,,This project goes back\Nto the idea of extraordinary Dialogue: 0,0:08:16.15,0:08:19.01,Default,,0000,0000,0000,,with a very straightforward concept: Dialogue: 0,0:08:19.03,0:08:23.46,Default,,0000,0000,0000,,you could fly over buildings\Nby transforming into a superhero. Dialogue: 0,0:08:26.25,0:08:28.30,Default,,0000,0000,0000,,(Music and robotic sounds) Dialogue: 0,0:08:38.79,0:08:42.89,Default,,0000,0000,0000,,And like any superhero,\Nnot only could you fly Dialogue: 0,0:08:42.91,0:08:45.14,Default,,0000,0000,0000,,but also shoot laser beams,\Nhave super speed, Dialogue: 0,0:08:45.16,0:08:48.42,Default,,0000,0000,0000,,clone yourself and many more\Nsuperpowers inspired by classic comics. Dialogue: 0,0:08:48.66,0:08:52.87,Default,,0000,0000,0000,,I discovered that there are many\Ntypes of superheroes among us. Dialogue: 0,0:08:53.48,0:08:56.56,Default,,0000,0000,0000,,Some who apply themselves, Dialogue: 0,0:08:56.59,0:09:00.06,Default,,0000,0000,0000,,Some who look forward\Nto the future... thoughtful. Dialogue: 0,0:09:00.09,0:09:01.85,Default,,0000,0000,0000,,Some are happy... Dialogue: 0,0:09:01.87,0:09:03.66,Default,,0000,0000,0000,,…very happy Dialogue: 0,0:09:03.71,0:09:06.41,Default,,0000,0000,0000,,And some are real pros. Dialogue: 0,0:09:07.53,0:09:10.85,Default,,0000,0000,0000,,So far we have given superpowers\Nto 1.600 people Dialogue: 0,0:09:10.88,0:09:12.78,Default,,0000,0000,0000,,and we hope to continue doing so. Dialogue: 0,0:09:12.80,0:09:15.32,Default,,0000,0000,0000,,Although some may\Nturn into supervillains. Dialogue: 0,0:09:18.30,0:09:20.99,Default,,0000,0000,0000,,In developing this project\Nwe also learned that Wikipedia Dialogue: 0,0:09:21.02,0:09:23.93,Default,,0000,0000,0000,,has a categorized list of superpowers\Nthat is 12 pages long, Dialogue: 0,0:09:23.95,0:09:26.02,Default,,0000,0000,0000,,it is truly remarkable! Dialogue: 0,0:09:26.05,0:09:29.17,Default,,0000,0000,0000,,(Applause) Dialogue: 0,0:09:30.09,0:09:32.49,Default,,0000,0000,0000,,As if it had official status, you know. Dialogue: 0,0:09:33.35,0:09:35.66,Default,,0000,0000,0000,,Just as superhero fiction Dialogue: 0,0:09:35.69,0:09:38.30,Default,,0000,0000,0000,,has reached Wikipedia\Nas a reality of our time, Dialogue: 0,0:09:38.32,0:09:40.79,Default,,0000,0000,0000,,today we are living\Nin the golden age of technology. Dialogue: 0,0:09:41.16,0:09:44.31,Default,,0000,0000,0000,,For some years now, we’ve had\Ncameras with software Dialogue: 0,0:09:44.33,0:09:46.91,Default,,0000,0000,0000,,that can literally recognize\Nwhere someone is, Dialogue: 0,0:09:46.93,0:09:49.34,Default,,0000,0000,0000,,where his arm or hand is. Dialogue: 0,0:09:49.36,0:09:52.32,Default,,0000,0000,0000,,They can see and\Nunderstand depth in pixels. Dialogue: 0,0:09:53.28,0:09:56.22,Default,,0000,0000,0000,,In the months to come,\Nthe next versions of these devices Dialogue: 0,0:09:56.24,0:10:00.30,Default,,0000,0000,0000,,will be able to tell someone’s heartbeat\Nwithout even touching them. Dialogue: 0,0:10:00.32,0:10:03.100,Default,,0000,0000,0000,,It is technology like this that makes\Npossible the projects I have shown you. Dialogue: 0,0:10:04.61,0:10:08.76,Default,,0000,0000,0000,,But the key to all of this is not\Nin the technology and devices Dialogue: 0,0:10:08.79,0:10:12.36,Default,,0000,0000,0000,,but rather the reactions caused\Nby the magic of technology. Dialogue: 0,0:10:12.39,0:10:17.47,Default,,0000,0000,0000,,Those reactions, the surprise,\Nthe curiosity, the unimaginable. Dialogue: 0,0:10:17.50,0:10:20.50,Default,,0000,0000,0000,,They are and always have been,\Nthe driving forces of technology. Dialogue: 0,0:10:21.21,0:10:24.74,Default,,0000,0000,0000,,We must strive to surprise ourselves\Nin order to keep surprising the world. Dialogue: 0,0:10:24.76,0:10:25.80,Default,,0000,0000,0000,,(Applause)