[Script Info] Title: [Events] Format: Layer, Start, End, Style, Name, MarginL, MarginR, MarginV, Effect, Text Dialogue: 0,0:00:06.13,0:00:10.13,Default,,0000,0000,0000,,With so many things in the world \Nto learn and master, Dialogue: 0,0:00:10.13,0:00:14.32,Default,,0000,0000,0000,,how can anyone ever become an icon,\Na genius or a maverick? Dialogue: 0,0:00:14.40,0:00:16.78,Default,,0000,0000,0000,,I think most of us here probably relate Dialogue: 0,0:00:16.78,0:00:19.60,Default,,0000,0000,0000,,more to the Demon Cat in Adventure Time Dialogue: 0,0:00:19.60,0:00:22.98,Default,,0000,0000,0000,,where we have, like, an approximate\Nknowledge of many things. Dialogue: 0,0:00:24.05,0:00:29.45,Default,,0000,0000,0000,,Luckily, knowledge in one topic can\Nactually help you master another topic Dialogue: 0,0:00:29.97,0:00:32.90,Default,,0000,0000,0000,,or at least, help you get a head start. Dialogue: 0,0:00:32.96,0:00:34.51,Default,,0000,0000,0000,,So my name is Liz Fiacco Dialogue: 0,0:00:34.59,0:00:37.30,Default,,0000,0000,0000,,and I graduated here,\NChapman University Dialogue: 0,0:00:37.38,0:00:41.25,Default,,0000,0000,0000,,last year with a BFA in Visual Arts\Nand game development. Dialogue: 0,0:00:41.25,0:00:46.21,Default,,0000,0000,0000,,After graduation, I founded a company \Ncalled Fallstreak Studio Dialogue: 0,0:00:46.30,0:00:50.64,Default,,0000,0000,0000,,with the partners that I work with on \Ndeveloping a game called Axel. Dialogue: 0,0:00:50.74,0:00:55.01,Default,,0000,0000,0000,,So we raised 20,000 dollars through \Ndonations on Kickstarter Dialogue: 0,0:00:55.01,0:00:56.55,Default,,0000,0000,0000,,but we could not have done that Dialogue: 0,0:00:56.55,0:00:59.77,Default,,0000,0000,0000,,without a lot of hard work \Nand a huge transition. Dialogue: 0,0:00:59.86,0:01:03.92,Default,,0000,0000,0000,,You see, I've been studying \Nanimation and film for 4 years, Dialogue: 0,0:01:03.92,0:01:05.96,Default,,0000,0000,0000,,as emphasizing in storyboarding, Dialogue: 0,0:01:05.97,0:01:07.80,Default,,0000,0000,0000,,and then suddenly I found myself \N Dialogue: 0,0:01:07.80,0:01:10.95,Default,,0000,0000,0000,,surrounded by all these \Nbusinessmen and businesswomen. Dialogue: 0,0:01:10.95,0:01:14.37,Default,,0000,0000,0000,,And I was a little bit out of my water. Dialogue: 0,0:01:14.37,0:01:18.71,Default,,0000,0000,0000,,Luckily, I think everyone here\Nhas experienced some time Dialogue: 0,0:01:18.71,0:01:21.79,Default,,0000,0000,0000,,where you've learnt something\Noutside of the classroom Dialogue: 0,0:01:21.79,0:01:24.94,Default,,0000,0000,0000,,and it's become useful\Nsomewhere unexpected. Dialogue: 0,0:01:25.29,0:01:28.70,Default,,0000,0000,0000,,For instance, when you're a kid\Nand you're roasting marshmallows Dialogue: 0,0:01:28.70,0:01:33.95,Default,,0000,0000,0000,,you kind of get the idea that you can \Nget the fire going by blowing on it Dialogue: 0,0:01:33.95,0:01:36.45,Default,,0000,0000,0000,,and you get the idea \Nthat you put a fire out Dialogue: 0,0:01:36.45,0:01:39.20,Default,,0000,0000,0000,,by smothering it with water or sand. Dialogue: 0,0:01:39.32,0:01:41.43,Default,,0000,0000,0000,,Well, that's great \Nfor roasting marshmallows, Dialogue: 0,0:01:41.43,0:01:43.80,Default,,0000,0000,0000,,but then when you get \Nto high school chemistry Dialogue: 0,0:01:43.80,0:01:46.79,Default,,0000,0000,0000,,and you're studying combustion reactions, Dialogue: 0,0:01:46.79,0:01:51.08,Default,,0000,0000,0000,,all of a sudden you understand\Nwhy oxygen is needed for fires. Dialogue: 0,0:01:51.08,0:01:53.08,Default,,0000,0000,0000,,You have this innate knowledge of it. Dialogue: 0,0:01:53.08,0:01:56.81,Default,,0000,0000,0000,,But you weren't thinking about chemistry\Nback when you were roasting marshmallows. Dialogue: 0,0:01:56.81,0:01:59.63,Default,,0000,0000,0000,,Unless of course you had really nerdy \Nparents who told you. Dialogue: 0,0:02:00.44,0:02:01.62,Default,,0000,0000,0000,,So I used this ability, Dialogue: 0,0:02:01.72,0:02:04.77,Default,,0000,0000,0000,,these transferable skills,\Nafter I graduated Dialogue: 0,0:02:04.84,0:02:09.04,Default,,0000,0000,0000,,to sort of retrofit \Nmy film animation education Dialogue: 0,0:02:09.05,0:02:11.76,Default,,0000,0000,0000,,into the entrepreneur world. Dialogue: 0,0:02:12.05,0:02:16.04,Default,,0000,0000,0000,,One of the first things that\Njust kind of boggled my mind Dialogue: 0,0:02:16.04,0:02:18.77,Default,,0000,0000,0000,,about the business world is that \Neveryone kept asking me: Dialogue: 0,0:02:18.77,0:02:20.33,Default,,0000,0000,0000,,"who's your market"? Dialogue: 0,0:02:20.36,0:02:23.77,Default,,0000,0000,0000,,And my major reaction was to say:\N"anyone, please, Dialogue: 0,0:02:23.77,0:02:26.50,Default,,0000,0000,0000,,someone, please, someone, \Nbuy my product! Please!" Dialogue: 0,0:02:26.50,0:02:28.99,Default,,0000,0000,0000,,But that is not what they wanted to hear. Dialogue: 0,0:02:29.06,0:02:32.100,Default,,0000,0000,0000,,So, when we were developing \Nour Kickstarter video, Dialogue: 0,0:02:33.13,0:02:36.62,Default,,0000,0000,0000,,I realized that when businesspeople \Nasked me what our market was, Dialogue: 0,0:02:36.75,0:02:41.24,Default,,0000,0000,0000,,that's when film people were asking us\Nwho you're audience is? Dialogue: 0,0:02:41.26,0:02:43.48,Default,,0000,0000,0000,,And that painted a really\Nclear picture for me. Dialogue: 0,0:02:43.48,0:02:46.35,Default,,0000,0000,0000,,And from there I can make \Nbetter choices about how to build, Dialogue: 0,0:02:46.35,0:02:48.74,Default,,0000,0000,0000,,market and monetize our game. Dialogue: 0,0:02:49.33,0:02:53.17,Default,,0000,0000,0000,,So, transferable skills,\Nincredibly useful Dialogue: 0,0:02:53.21,0:02:55.48,Default,,0000,0000,0000,,but kind of unpredictable. Dialogue: 0,0:02:55.57,0:02:58.34,Default,,0000,0000,0000,,You don't really know\Nwhen a skill you learn in one place Dialogue: 0,0:02:58.34,0:03:00.63,Default,,0000,0000,0000,,is going to come in handy \Nsomewhere else. Dialogue: 0,0:03:00.63,0:03:03.64,Default,,0000,0000,0000,,Plus, everyone comes from different\Nbackgrounds and experiences, Dialogue: 0,0:03:03.64,0:03:05.78,Default,,0000,0000,0000,,so they're hard to share. Dialogue: 0,0:03:05.78,0:03:08.37,Default,,0000,0000,0000,,If you tell someone about \Na transferable skill, Dialogue: 0,0:03:08.37,0:03:11.48,Default,,0000,0000,0000,,they don't really experience\Nthe transferable skill. Dialogue: 0,0:03:11.48,0:03:13.95,Default,,0000,0000,0000,,But it's such a powerful learning tool Dialogue: 0,0:03:13.95,0:03:17.70,Default,,0000,0000,0000,,there's got to be a way to make it \Npart of a day-to-day solution. Dialogue: 0,0:03:17.70,0:03:21.34,Default,,0000,0000,0000,,And that is where I think \Nvideogames can really shine. Dialogue: 0,0:03:21.79,0:03:25.95,Default,,0000,0000,0000,,See, games are actually the perfect medium\Nto hone transferable skills Dialogue: 0,0:03:25.95,0:03:32.84,Default,,0000,0000,0000,,because most of the times when you think \Nof a skill that you learn in a videogame, Dialogue: 0,0:03:32.91,0:03:37.36,Default,,0000,0000,0000,,you're thinking kind of like,\Nknowing what ability that you need to be Dialogue: 0,0:03:37.36,0:03:39.84,Default,,0000,0000,0000,,super effective to gain some \Ncertain pokemon Dialogue: 0,0:03:39.84,0:03:42.70,Default,,0000,0000,0000,,which isn't terribly useful day-to-day. Dialogue: 0,0:03:42.70,0:03:45.05,Default,,0000,0000,0000,,But, if you think about \Nsomething like Rock Band, Dialogue: 0,0:03:45.05,0:03:47.16,Default,,0000,0000,0000,,if you learn how to drum on Rock Band, Dialogue: 0,0:03:47.16,0:03:50.18,Default,,0000,0000,0000,,eventually you're gonna learn \Nhow to do real syncopated rhythms Dialogue: 0,0:03:50.18,0:03:52.63,Default,,0000,0000,0000,,and you're gonna learn \Nsome common drum techniques, Dialogue: 0,0:03:52.63,0:03:54.59,Default,,0000,0000,0000,,which is pretty sweet. Dialogue: 0,0:03:54.59,0:04:00.24,Default,,0000,0000,0000,,And the power of these games comes from\Ntheir rapid teaching test cycles. Dialogue: 0,0:04:00.47,0:04:04.14,Default,,0000,0000,0000,,A player learns something new and then\Nimmediately has to put it into practice Dialogue: 0,0:04:04.14,0:04:07.66,Default,,0000,0000,0000,,and they get tested on it again \Nand again and again. Dialogue: 0,0:04:07.88,0:04:14.03,Default,,0000,0000,0000,,One of the greatest games, Portal, \Nis actually about 70% tutorial. Dialogue: 0,0:04:14.14,0:04:17.67,Default,,0000,0000,0000,,So is not that when they teach you\Nit's a dry, Dialogue: 0,0:04:17.73,0:04:22.11,Default,,0000,0000,0000,,clearly, teaching through a videogame\Nis incredibly compelling. Dialogue: 0,0:04:22.11,0:04:26.04,Default,,0000,0000,0000,,Additionally, through a game\Nyou can learn from failure. Dialogue: 0,0:04:26.04,0:04:31.33,Default,,0000,0000,0000,,I probably lost... I probably died \Nmaybe hundreds of times Dialogue: 0,0:04:31.33,0:04:34.39,Default,,0000,0000,0000,,trying to beat \NDonkey Kong Country Returns. Dialogue: 0,0:04:34.39,0:04:39.85,Default,,0000,0000,0000,,If I failed hundreds of tests in school,\NI would have a very bad time. Dialogue: 0,0:04:40.98,0:04:44.99,Default,,0000,0000,0000,,But luckily with videogames,\Nyou can learn from failure. Dialogue: 0,0:04:45.40,0:04:50.54,Default,,0000,0000,0000,,Additionally, with technology today,\Nvideogames can actually simulate Dialogue: 0,0:04:50.54,0:04:54.23,Default,,0000,0000,0000,,extremely complex systems.\NAnd they're interactive Dialogue: 0,0:04:54.23,0:04:58.78,Default,,0000,0000,0000,,which means that students or players\Ncan change stuff about these systems Dialogue: 0,0:04:58.78,0:05:02.50,Default,,0000,0000,0000,,and then see the repercusions \Nof their actions in the world. Dialogue: 0,0:05:03.38,0:05:06.38,Default,,0000,0000,0000,,So all these powers in videogames, Dialogue: 0,0:05:06.38,0:05:08.76,Default,,0000,0000,0000,,but you can't get \Na transferable skill from it Dialogue: 0,0:05:08.76,0:05:14.10,Default,,0000,0000,0000,,unless the mechanics actually reflect\Nreal skills and real content. Dialogue: 0,0:05:14.23,0:05:18.17,Default,,0000,0000,0000,,Like with Risk. I love playing Risk\Nand I'm very competitive at Risk. Dialogue: 0,0:05:18.17,0:05:21.22,Default,,0000,0000,0000,,So in order to be good at Risk,\NI need to really understand the map, Dialogue: 0,0:05:21.22,0:05:23.100,Default,,0000,0000,0000,,know where all the countries are,\Nknow what borders what, Dialogue: 0,0:05:24.13,0:05:27.35,Default,,0000,0000,0000,,and this knowledge \Nto be competitive at Risk Dialogue: 0,0:05:27.35,0:05:30.19,Default,,0000,0000,0000,,helped me out when I was studying \NWorld Geography. Dialogue: 0,0:05:30.72,0:05:38.29,Default,,0000,0000,0000,,Or a more poignant example \Nis the game Foldit. Dialogue: 0,0:05:38.42,0:05:41.49,Default,,0000,0000,0000,,Foldit is a game about \Nfolding proteins up. Dialogue: 0,0:05:41.58,0:05:43.82,Default,,0000,0000,0000,,Stuff that scientists \Nare actually working on. Dialogue: 0,0:05:43.82,0:05:47.06,Default,,0000,0000,0000,,But it's a puzzle game and \Nit's a lot of fun, Dialogue: 0,0:05:47.06,0:05:51.58,Default,,0000,0000,0000,,and people actually managed\Nto fold the protein Dialogue: 0,0:05:51.58,0:05:53.88,Default,,0000,0000,0000,,within a couple weeks \Nof the game's launch, Dialogue: 0,0:05:53.88,0:05:57.12,Default,,0000,0000,0000,,that scientists have been stumped on\Nfor years. Dialogue: 0,0:05:57.12,0:05:59.90,Default,,0000,0000,0000,,That's pretty cool.\NThat's a lot of power. Dialogue: 0,0:05:59.90,0:06:04.28,Default,,0000,0000,0000,,Also, games allow you to discover stuff\Nfor yourself through the mechanics Dialogue: 0,0:06:04.28,0:06:06.87,Default,,0000,0000,0000,,you can find strategies and techniques Dialogue: 0,0:06:06.87,0:06:10.51,Default,,0000,0000,0000,,and really understand \Nwhy that's important. Dialogue: 0,0:06:10.51,0:06:14.91,Default,,0000,0000,0000,,For instance with Risk again,\NI feel like I have first hand experience Dialogue: 0,0:06:14.91,0:06:20.01,Default,,0000,0000,0000,,on why Napoleon had such a hard time\Nmoving his armies east through Russia. Dialogue: 0,0:06:20.01,0:06:22.15,Default,,0000,0000,0000,,Like that's impossible. Dialogue: 0,0:06:23.12,0:06:26.04,Default,,0000,0000,0000,,So yes, transferable skills are\Nincredibly important Dialogue: 0,0:06:26.04,0:06:31.53,Default,,0000,0000,0000,,but historically they've been only used\Nout of accident or necessity Dialogue: 0,0:06:31.53,0:06:33.53,Default,,0000,0000,0000,,or disresourcefulness. Dialogue: 0,0:06:33.91,0:06:35.97,Default,,0000,0000,0000,,And if we are mindful of them, Dialogue: 0,0:06:35.97,0:06:38.90,Default,,0000,0000,0000,,we can actually make them\Na lot more powerful. Dialogue: 0,0:06:38.90,0:06:44.85,Default,,0000,0000,0000,,We can start inserting them into\Nthe games that we make or other media. Dialogue: 0,0:06:44.85,0:06:48.43,Default,,0000,0000,0000,,So, encourage teachers to take\Na second look at games Dialogue: 0,0:06:48.43,0:06:50.30,Default,,0000,0000,0000,,as more than just a distraction. Dialogue: 0,0:06:50.30,0:06:55.80,Default,,0000,0000,0000,,And try to find those real world ideas\Nand concepts and content from them Dialogue: 0,0:06:55.80,0:07:01.50,Default,,0000,0000,0000,,in order to actually bring \Nthat content into the classroom. Dialogue: 0,0:07:01.50,0:07:04.10,Default,,0000,0000,0000,,Because these games aren't\Nnecessarily educational, Dialogue: 0,0:07:04.10,0:07:07.55,Default,,0000,0000,0000,,like Risk, you don't think of it as \Nan educational game. Dialogue: 0,0:07:07.55,0:07:10.20,Default,,0000,0000,0000,,And Foldit is really more \Nof a puzzle game. Dialogue: 0,0:07:10.20,0:07:13.46,Default,,0000,0000,0000,,But yet there's really valuable \Nexperience in them. Dialogue: 0,0:07:13.46,0:07:16.27,Default,,0000,0000,0000,,So, by actively seeking connections\N Dialogue: 0,0:07:16.27,0:07:19.30,Default,,0000,0000,0000,,you can actually use \Ntransferable skills to a benefit. Dialogue: 0,0:07:19.30,0:07:23.00,Default,,0000,0000,0000,,Because if we all have a bunch \Nof disjointed experiences, Dialogue: 0,0:07:23.00,0:07:26.06,Default,,0000,0000,0000,,then you end up like that Demon Cat\Nfrom Adventure Time: Dialogue: 0,0:07:26.06,0:07:29.37,Default,,0000,0000,0000,,you have an approximate knowledge\Nof many different things. Dialogue: 0,0:07:29.90,0:07:33.48,Default,,0000,0000,0000,,But using transferable skills,\Nthat can be the difference between Dialogue: 0,0:07:33.48,0:07:35.88,Default,,0000,0000,0000,,being knowledgeable \Nand being a genius. Dialogue: 0,0:07:36.41,0:07:38.12,Default,,0000,0000,0000,,So I urge everyone to go out Dialogue: 0,0:07:38.13,0:07:40.91,Default,,0000,0000,0000,,and try to create experiences\Nthat can be transferable Dialogue: 0,0:07:41.04,0:07:43.40,Default,,0000,0000,0000,,for yourself and also for others. Dialogue: 0,0:07:43.40,0:07:46.25,Default,,0000,0000,0000,,And to realize that we have \Nthe opportunity now to make Dialogue: 0,0:07:46.25,0:07:49.95,Default,,0000,0000,0000,,widespread transferable experiences \Nthrough videogames Dialogue: 0,0:07:50.06,0:07:54.90,Default,,0000,0000,0000,,and therefore the opportunity \Nto make an entire generation Dialogue: 0,0:07:54.90,0:07:57.12,Default,,0000,0000,0000,,of icons, geniuses and mavericks. Dialogue: 0,0:07:57.12,0:07:58.46,Default,,0000,0000,0000,,Thank you. Dialogue: 0,0:07:58.46,0:08:01.42,Default,,0000,0000,0000,,(Applause)