WEBVTT 00:00:01.690 --> 00:00:04.700 Let's animate Winston using the shortcuts that you just learned. 00:00:05.110 --> 00:00:07.656 So, here we've got Winston with his eyes 00:00:07.656 --> 00:00:09.952 and we've got this eyeSize variable. 00:00:09.952 --> 00:00:12.750 So if we wanted to make Winston's eyes get bigger 00:00:12.750 --> 00:00:15.644 we could just say "eyeSize += 1," 00:00:15.644 --> 00:00:18.538 adding one pixel to the size of the eyes 00:00:18.538 --> 00:00:21.432 each time, and whoah! Look at it, it's buggin' out! 00:00:21.432 --> 00:00:24.015 Let's restart -- whoah! Bug out! Bug Out! 00:00:24.685 --> 00:00:26.039 Now, that's pretty cool. 00:00:26.039 --> 00:00:28.073 And, it turns out in programming 00:00:28.073 --> 00:00:30.107 we actually add one to variables a lot. 00:00:30.107 --> 00:00:32.143 Maybe while animating but also, 00:00:32.143 --> 00:00:34.162 you'll see there's a lot of other reasons 00:00:34.162 --> 00:00:36.451 why we add one to variables later. 00:00:36.451 --> 00:00:39.280 Programmers got bored of writing "+= 1" all the time 00:00:39.280 --> 00:00:41.454 because programmers get bored of silly things. 00:00:41.454 --> 00:00:43.757 So they came up with a shorter way of writing it. 00:00:43.757 --> 00:00:48.786 So instead of "eyeSize += 1," we could just write "eyeSize++" 00:00:49.366 --> 00:00:52.295 You see, it will do exactly the same thing. 00:00:52.295 --> 00:00:54.238 It's just a shorter way of doing it. 00:00:54.975 --> 00:00:57.650 And not only do we use this in programming, 00:00:57.650 --> 00:01:00.391 Now most programmers use it in everyday speech. 00:01:00.391 --> 00:01:03.419 Because pretty much we're all familiar with ++. 00:01:03.419 --> 00:01:05.132 And it's an easy way of saying 00:01:05.132 --> 00:01:07.315 that you're making something a little bigger. 00:01:07.315 --> 00:01:09.930 So if we went to Winston's birthday party, 00:01:09.930 --> 00:01:12.619 we might say, "Oh, happy birthday Winston, Winston++!" 00:01:12.619 --> 00:01:14.662 Because Winston just got a year older. 00:01:15.465 --> 00:01:17.556 Or if we just learned a new fact you might be like, 00:01:17.556 --> 00:01:20.516 "Oh, go us, intelligence++!" 00:01:21.514 --> 00:01:23.080 That's pretty fun. 00:01:23.080 --> 00:01:25.886 So when should you use ++ versus +=? 00:01:25.886 --> 00:01:29.605 Well, I think for animation it's cool to use +=, because then 00:01:29.605 --> 00:01:32.136 you can use the number scrubber and you can be like, 00:01:32.136 --> 00:01:35.064 "Whoah! Let's make it -- whoah whoah! That was awesome! 00:01:35.064 --> 00:01:38.026 Let's make it really crazy, really different! 00:01:38.026 --> 00:01:41.486 Oh! (laughter) See how fun that is? 00:01:41.700 --> 00:01:44.305 But, you know, depending on what you're doing 00:01:44.305 --> 00:01:46.650 it might be convenient just to say "++." 00:01:46.650 --> 00:01:49.931 And you'll see later that there's lots of times 00:01:49.931 --> 00:01:51.694 when you might want to add one 00:01:51.694 --> 00:01:53.457 to variables, not just for animation, 00:01:53.457 --> 00:01:56.020 where the ++ operator could become even more useful. 00:01:56.020 --> 00:01:58.435 So just keep that in mind when you see that ++ 00:01:58.435 --> 00:02:00.595 and try using it in your everyday speech.