0:00:01.690,0:00:04.700 Let's animate Winston[br]using the shortcuts that you just learned. 0:00:05.110,0:00:07.656 So, here we've got Winston with his eyes 0:00:07.656,0:00:09.952 and we've got this eyeSize variable. 0:00:09.952,0:00:12.750 So if we wanted to make[br]Winston's eyes get bigger 0:00:12.750,0:00:15.644 we could just say "eyeSize += 1," 0:00:15.644,0:00:18.538 adding one pixel to the size of the eyes 0:00:18.538,0:00:21.432 each time, and whoah! [br]Look at it, it's buggin' out! 0:00:21.432,0:00:24.015 Let's restart -- whoah! Bug out! Bug Out! 0:00:24.685,0:00:26.039 Now, that's pretty cool. 0:00:26.039,0:00:28.073 And, it turns out in programming 0:00:28.073,0:00:30.107 we actually add one to variables a lot. 0:00:30.107,0:00:32.143 Maybe while animating but also, 0:00:32.143,0:00:34.162 you'll see there's a lot of other reasons 0:00:34.162,0:00:36.451 why we add one to variables later. 0:00:36.451,0:00:39.280 Programmers got bored [br]of writing "+= 1" all the time 0:00:39.280,0:00:41.454 because programmers[br]get bored of silly things. 0:00:41.454,0:00:43.757 So they came up with[br]a shorter way of writing it. 0:00:43.757,0:00:48.786 So instead of "eyeSize += 1," [br]we could just write "eyeSize++" 0:00:49.366,0:00:52.295 You see, it will do [br]exactly the same thing. 0:00:52.295,0:00:54.238 It's just a shorter way of doing it. 0:00:54.975,0:00:57.650 And not only do we use [br]this in programming, 0:00:57.650,0:01:00.391 Now most programmers [br]use it in everyday speech. 0:01:00.391,0:01:03.419 Because pretty much [br]we're all familiar with ++. 0:01:03.419,0:01:05.132 And it's an easy way of saying 0:01:05.132,0:01:07.315 that you're making [br]something a little bigger. 0:01:07.315,0:01:09.930 So if we went to Winston's birthday party, 0:01:09.930,0:01:12.619 we might say, "Oh, happy birthday[br]Winston, Winston++!" 0:01:12.619,0:01:14.662 Because Winston just got a year older. 0:01:15.465,0:01:17.556 Or if we just learned a new fact you might be like, 0:01:17.556,0:01:20.516 "Oh, go us, intelligence++!" 0:01:21.514,0:01:23.080 That's pretty fun. 0:01:23.080,0:01:25.886 So when should you use ++ versus +=? 0:01:25.886,0:01:29.605 Well, I think for animation [br]it's cool to use +=, because then 0:01:29.605,0:01:32.136 you can use the number scrubber[br]and you can be like, 0:01:32.136,0:01:35.064 "Whoah! Let's make it -- whoah whoah![br]That was awesome! 0:01:35.064,0:01:38.026 Let's make it really crazy,[br]really different! 0:01:38.026,0:01:41.486 Oh! (laughter) See how fun that is? 0:01:41.700,0:01:44.305 But, you know, depending [br]on what you're doing 0:01:44.305,0:01:46.650 it might be convenient just to say "++." 0:01:46.650,0:01:49.931 And you'll see later[br]that there's lots of times 0:01:49.931,0:01:51.694 when you might want to add one 0:01:51.694,0:01:53.457 to variables, not just for animation, 0:01:53.457,0:01:56.020 where the ++ operator [br]could become even more useful. 0:01:56.020,0:01:58.435 So just keep that in mind[br]when you see that ++ 0:01:58.435,0:02:00.595 and try using it in your everyday speech.