WEBVTT 00:00:23.420 --> 00:00:28.227 The Snowdrop engine was specially developed to create the deep and vast universe of 00:00:28.227 --> 00:00:30.362 Tom Clancy's The Division. 00:00:40.624 --> 00:00:44.219 Never before has a video game reached this level of detail. 00:01:00.596 --> 00:01:06.005 This chaotic and decayed New York City is enhanced by a dynamic day/night cycle. 00:01:09.365 --> 00:01:14.785 The rendering engine supports volumetric lighting, to add atmosphere throughout the enviroment. 00:01:15.574 --> 00:01:21.347 As in film production, Snowdrop uses a light probe system that captures lighting realistically, 00:01:21.708 --> 00:01:24.056 in both outdoor and indoor scenes. 00:01:29.392 --> 00:01:34.727 To enhance immersion, surfaces react with unprecedented physical accuracy. 00:01:43.587 --> 00:01:49.414 Snowdrop's powerful particle system reacts dynamically to a vast range of environmental factors, 00:01:49.414 --> 00:01:50.893 including light. 00:01:52.249 --> 00:01:56.927 By harnessing next-gen technology, Snowdrop's shader system allows the world 00:01:56.927 --> 00:01:59.592 to react to the constantly changing weather. 00:02:18.438 --> 00:02:24.650 We live in a fragile world. The Snowdrop engine makes this world, a reality. 00:02:26.217 --> 00:02:29.923 Be prepared to enter the next generation of gaming.