1 00:00:23,420 --> 00:00:28,227 The Snowdrop engine was specially developed to create the deep and vast universe of 2 00:00:28,227 --> 00:00:30,362 Tom Clancy's The Division. 3 00:00:40,624 --> 00:00:44,219 Never before has a video game reached this level of detail. 4 00:01:00,596 --> 00:01:06,005 This chaotic and decayed New York City is enhanced by a dynamic day/night cycle. 5 00:01:09,365 --> 00:01:14,785 The rendering engine supports volumetric lighting, to add atmosphere throughout the enviroment. 6 00:01:15,574 --> 00:01:21,347 As in film production, Snowdrop uses a light probe system that captures lighting realistically, 7 00:01:21,708 --> 00:01:24,056 in both outdoor and indoor scenes. 8 00:01:29,392 --> 00:01:34,727 To enhance immersion, surfaces react with unprecedented physical accuracy. 9 00:01:43,587 --> 00:01:49,414 Snowdrop's powerful particle system reacts dynamically to a vast range of environmental factors, 10 00:01:49,414 --> 00:01:50,893 including light. 11 00:01:52,249 --> 00:01:56,927 By harnessing next-gen technology, Snowdrop's shader system allows the world 12 00:01:56,927 --> 00:01:59,592 to react to the constantly changing weather. 13 00:02:18,438 --> 00:02:24,650 We live in a fragile world. The Snowdrop engine makes this world, a reality. 14 00:02:26,217 --> 00:02:29,923 Be prepared to enter the next generation of gaming.