The Snowdrop engine was specially developed to create the deep and vast universe of
Tom Clancy's The Division.
Never before has a video game reached this level of detail.
This chaotic and decayed New York City is enhanced by a dynamic day/night cycle.
The rendering engine supports volumetric lighting, to add atmosphere throughout the enviroment.
As in film production, Snowdrop uses a light probe system that captures lighting realistically,
in both outdoor and indoor scenes.
To enhance immersion, surfaces react with unprecedented physical accuracy.
Snowdrop's powerful particle system reacts dynamically to a vast range of environmental factors,
including light.
By harnessing next-gen technology, Snowdrop's shader system allows the world
to react to the constantly changing weather.
We live in a fragile world. The Snowdrop engine makes this world, a reality.
Be prepared to enter the next generation of gaming.