1 00:00:07,828 --> 00:00:08,831 Have you ever dreamt 2 00:00:08,831 --> 00:00:10,784 you had the power of magical flight? 3 00:00:11,034 --> 00:00:12,584 As a child I was exposed 4 00:00:12,584 --> 00:00:15,544 to two very beautiful and extensive mythologies. 5 00:00:15,744 --> 00:00:18,876 I grew up immersed in the classical myths of ancient Greece, 6 00:00:18,886 --> 00:00:21,429 and the dreamtime of the Australian aboriginal people. 7 00:00:21,679 --> 00:00:23,808 So I developed an addiction 8 00:00:23,808 --> 00:00:26,187 for grand, interconnected narratives 9 00:00:26,187 --> 00:00:28,497 that involved magical flight and time travel. 10 00:00:28,607 --> 00:00:32,196 I was inspired by these stories of gods, heroes and spirits, 11 00:00:32,196 --> 00:00:35,261 facing and conquering terrifying monsters, 12 00:00:35,261 --> 00:00:38,646 travelling across the landscape, singing the world into existence. 13 00:00:38,646 --> 00:00:42,310 My childhood was one long road trip through antiquity. 14 00:00:42,310 --> 00:00:45,057 So these stories were passed down to me orally 15 00:00:45,057 --> 00:00:49,023 in the very sacred places where the stories took place. 16 00:00:49,023 --> 00:00:52,429 Here I am having a family picnic on Mount Olympus, 17 00:00:52,429 --> 00:00:55,089 where the Greek gods lived – Well, they weren't actually real, 18 00:00:55,089 --> 00:00:58,661 but for me as a child, they felt so close and so alive. 19 00:00:58,661 --> 00:01:01,291 So I learnt from a very young age the importance 20 00:01:01,291 --> 00:01:04,867 of being able to elegantly blur fiction with reality. 21 00:01:04,867 --> 00:01:06,973 Mythology is important. 22 00:01:06,973 --> 00:01:10,413 Every culture has their myths to dream and live by. 23 00:01:10,413 --> 00:01:12,312 Every culture has this. 24 00:01:12,312 --> 00:01:15,229 So beyond entertainment and spectacle 25 00:01:15,229 --> 00:01:19,287 the function of myth is to teach us to cope with loss. 26 00:01:25,738 --> 00:01:27,598 But what I loved most about myth 27 00:01:27,598 --> 00:01:30,807 is that it prevented me from thinking in a linear way, 28 00:01:30,807 --> 00:01:33,423 and an ideological shift took place for me, 29 00:01:33,423 --> 00:01:36,390 from the contained and finite story 30 00:01:36,039 --> 00:01:38,656 with a very distinctive beginning, middle and end 31 00:01:38,656 --> 00:01:41,967 to infinitely expanding story worlds, 32 00:01:41,967 --> 00:01:45,278 that force you to see the inter-connectedness of everything. 33 00:01:45,278 --> 00:01:48,590 So with a childhood of being addicted to these infinite worlds, 34 00:01:48,590 --> 00:01:52,957 you can imagine my delight when jumping forward 25 years in time 35 00:01:52,957 --> 00:01:55,430 and I've landed at this job at the BBC, 36 00:01:55,430 --> 00:01:59,522 where I'm given responsibility for commissioning transmedia 37 00:01:59,537 --> 00:02:02,239 for the BBC's most iconic show: Dr Who. 38 00:02:05,236 --> 00:02:07,960 As a child when I watched Dr Who, I found it really scary, 39 00:02:07,960 --> 00:02:10,161 I used to watch behind the sofa. 40 00:02:10,161 --> 00:02:12,849 And occasionally I still have to avert my gaze; 41 00:02:12,849 --> 00:02:15,093 the monsters still terrify me. 42 00:02:15,093 --> 00:02:17,303 That's because the essence of Dr Who 43 00:02:17,303 --> 00:02:19,974 has stayed constant across its 48-year history. 44 00:02:20,685 --> 00:02:24,207 It's the longest running science fiction series ever created 45 00:02:24,207 --> 00:02:27,210 and its longevity is due to the fact that it's more than just sci-fi: 46 00:02:27,210 --> 00:02:28,927 it's an anthology show. 47 00:02:28,927 --> 00:02:32,853 It crosses all genres from drama to horror to comedy 48 00:02:32,853 --> 00:02:35,650 and it's created to thrill the child in all of us. 49 00:02:35,650 --> 00:02:39,065 And of course, who doesn't want to take a magical time ride 50 00:02:39,065 --> 00:02:43,838 to save the world as indeed the Doctor does in every episode. 51 00:02:45,651 --> 00:02:47,138 Who is the Doctor? 52 00:02:47,138 --> 00:02:50,061 He's a Time lord who travels back and forth in time 53 00:02:50,061 --> 00:02:52,863 in a police box Time Machine, 54 00:02:52,863 --> 00:02:56,779 tiny on the outside, massive on the inside, called the Tardis. 55 00:02:59,400 --> 00:03:02,107 The first time I visited the Dr Who's setting in Wales, 56 00:03:02,107 --> 00:03:04,054 it was definitely a career highlight. 57 00:03:04,054 --> 00:03:06,762 There I was in the Tardis with the Doctor's sonic screwdriver, 58 00:03:07,522 --> 00:03:08,874 amazing, 59 00:03:08,874 --> 00:03:10,957 such is the magical sway of the story. 60 00:03:10,957 --> 00:03:12,706 I knew I was on a set 61 00:03:12,706 --> 00:03:15,566 but at that moment, once again, fiction and reality blurred 62 00:03:15,566 --> 00:03:17,396 and I thought to myself, 63 00:03:17,396 --> 00:03:20,297 "How fantastic would it be to give all Dr Who fans 64 00:03:20,297 --> 00:03:23,263 this experience of not just watching the show, 65 00:03:23,263 --> 00:03:27,293 but being able to step into this deep mythological space for themselves. 66 00:03:27,293 --> 00:03:30,792 What if you could actually be the Doctor and save the Universe?" 67 00:03:30,792 --> 00:03:33,440 So this is the motive that led us to design 68 00:03:33,440 --> 00:03:35,288 the Dr Who adventure games. 69 00:03:36,328 --> 00:03:40,246 In 2010 the BBC created 17 episodes of Dr Who. 70 00:03:40,896 --> 00:03:45,921 13 TV episodes and 4 extra episodes that were actually games, 71 00:03:45,921 --> 00:03:49,636 3 hours of extra game play within each. 72 00:03:49,636 --> 00:03:51,979 This has been, I think, a very unique moment 73 00:03:51,979 --> 00:03:54,591 in television and transmedia history 74 00:03:54,591 --> 00:03:59,953 to finally have this type of seamless TV transmedia story world integration. 75 00:04:01,723 --> 00:04:03,636 One of my favourite moments 76 00:04:03,636 --> 00:04:06,878 was when I took the game's designers to the Tardis 77 00:04:06,878 --> 00:04:09,260 to collaborate with the show's team. 78 00:04:09,260 --> 00:04:11,077 Charles, the game writer, asked, 79 00:04:11,077 --> 00:04:13,229 "What's that door over there?", 80 00:04:13,709 --> 00:04:16,490 and they replied, "That's your door. Take it, use it 81 00:04:16,490 --> 00:04:18,689 do what you like with it, 82 00:04:18,689 --> 00:04:21,786 take the Doctor to places that we can't take him on the telly". 83 00:04:21,786 --> 00:04:26,899 So, in that moment, after years of working across the silos, 84 00:04:26,899 --> 00:04:29,215 traditional media organisations, 85 00:04:29,215 --> 00:04:31,111 desperately trying to get people to understand 86 00:04:31,111 --> 00:04:33,217 how transmedia couldn't reach their stories, 87 00:04:33,217 --> 00:04:37,152 In that moment we'd finally achieved, what we thought was impossible, 88 00:04:37,152 --> 00:04:39,846 to get into the very DNA of a production 89 00:04:39,846 --> 00:04:44,579 and create stories and characters on par with the rest of the franchise. 90 00:04:44,579 --> 00:04:48,384 With these games we've managed to future-proof the audience 91 00:04:48,384 --> 00:04:50,303 for the new generation of kids, 92 00:04:50,303 --> 00:04:52,244 but also to give the die-hard fans 93 00:04:52,244 --> 00:04:54,930 the ability to step into a Time Machine. 94 00:04:56,547 --> 00:05:01,081 I know I've been gushing in a very Dr Who geeky manner right now 95 00:05:01,081 --> 00:05:03,900 about this show. It's an occupational hazard! 96 00:05:03,900 --> 00:05:07,264 But, I think all the most amazing and effective transmedia 97 00:05:07,264 --> 00:05:09,633 is born out of connecting with your inner fan. 98 00:05:09,633 --> 00:05:13,992 Without the feverish passion of a fan, you can't deliver the best experience. 99 00:05:13,992 --> 00:05:16,418 You've got to tap into the collective unconscious, 100 00:05:16,418 --> 00:05:20,930 the muse, the universe, whatever you want to call this unlimited energy 101 00:05:20,930 --> 00:05:23,373 that is the origin of all grand narratives. 102 00:05:23,373 --> 00:05:26,444 I tried to get to this non-verbal place. 103 00:05:26,444 --> 00:05:29,934 At the core of the story, where I'm not thinking but feeling. 104 00:05:29,934 --> 00:05:32,085 It's like learning a new language. 105 00:05:32,085 --> 00:05:33,708 Once you start dreaming in a language, 106 00:05:33,708 --> 00:05:35,651 you know you've finally mastered it. 107 00:05:38,551 --> 00:05:41,785 As story-tellers we need to we need to tap into mythology 108 00:05:41,785 --> 00:05:43,645 to reach into this collective unconscious 109 00:05:43,645 --> 00:05:45,368 and tell the stories that matter, 110 00:05:45,368 --> 00:05:49,979 the stories that help people deal with the secret pains of life, 111 00:05:49,979 --> 00:05:51,712 that no one is immune to 112 00:05:51,712 --> 00:05:55,770 the things we all have to face at some point of love and loss, 113 00:05:55,770 --> 00:05:59,308 and love and loss, 114 00:05:59,339 --> 00:06:01,257 this never-ending dance of life. 115 00:06:01,257 --> 00:06:04,413 It's in the most recent episode of Dr Who: 116 00:06:04,413 --> 00:06:07,426 the Doctor is lamenting his impending death, 117 00:06:07,426 --> 00:06:11,739 for even Time lords can't avoid this very real pain. 118 00:06:11,739 --> 00:06:16,805 We can use transmedia to try ideas out in a game space 119 00:06:16,835 --> 00:06:18,102 before the real world 120 00:06:18,102 --> 00:06:20,201 to understand consequences, 121 00:06:20,201 --> 00:06:24,071 to connect with each other through magic travels through time and space. 122 00:06:26,541 --> 00:06:28,928 Magical mythologies are an essential tool 123 00:06:28,928 --> 00:06:31,246 to helping people through the cycle of life. 124 00:06:31,246 --> 00:06:33,175 It's the perfect way to ease people 125 00:06:33,175 --> 00:06:35,894 through beginnings, endings and transitions 126 00:06:35,894 --> 00:06:39,043 in a way that leads to actual change in their life. 127 00:06:39,043 --> 00:06:41,280 At the beginning of my life, 128 00:06:41,280 --> 00:06:42,597 my mother told me stories 129 00:06:42,597 --> 00:06:44,624 to help me cope with the years ahead of me; 130 00:06:44,624 --> 00:06:47,221 of the Greek gods and how they dealt with life's traumas. 131 00:06:47,831 --> 00:06:49,214 At the end of her life, 132 00:06:49,214 --> 00:06:53,734 I told her stories that helped her confront her last days with courage. 133 00:06:53,734 --> 00:06:58,646 What if we could comfort, inspire and encourage each other with transmedia? 134 00:06:58,646 --> 00:07:01,209 What if we could take that Dr Who approach, 135 00:07:01,209 --> 00:07:04,424 that successful recipe of 48 years of entertaining, 136 00:07:04,424 --> 00:07:06,096 and find a unique way 137 00:07:06,096 --> 00:07:09,973 to add a magical layer onto our very real world stories? 138 00:07:09,973 --> 00:07:13,794 (Applause)