1 00:00:00,801 --> 00:00:04,696 (音樂) 2 00:00:04,720 --> 00:00:07,416 大概四萬三千年以前 3 00:00:07,440 --> 00:00:13,826 一頭後生嘅穴熊喺今日斯洛文尼亞 西北邊境嘅綿延山巒上去世 4 00:00:13,840 --> 00:00:14,960 一千年之後 5 00:00:14,960 --> 00:00:17,960 一頭長毛象喺德國南部去世 6 00:00:17,960 --> 00:00:20,270 幾個世紀之後,一隻兀鷲 7 00:00:20,270 --> 00:00:22,790 喺同一片地區去世 8 00:00:23,280 --> 00:00:27,416 我哋唔知道呢啲動物係點樣去世嘅 9 00:00:27,416 --> 00:00:34,222 但呢啲存在於唔同時空嘅生物 卻最終殊途同歸 10 00:00:34,720 --> 00:00:38,176 佢哋去世之後,骨骸中嘅一塊骨頭 11 00:00:38,200 --> 00:00:42,346 都經由人類嘅巧手變成咗一支長笛 12 00:00:42,920 --> 00:00:44,376 等我哋嚟諗返頭先嘅嘢 13 00:00:44,400 --> 00:00:47,056 想像你係一個四萬年前嘅穴居人 14 00:00:47,080 --> 00:00:48,736 你識得點樣用火 15 00:00:48,760 --> 00:00:50,816 又已經整咗一啲用嚟打獵嘅簡單工具 16 00:00:50,840 --> 00:00:55,536 你已經學識點樣摞獸皮嚟整衫 嚟抵禦凜冬嘅寒冷 17 00:00:55,560 --> 00:00:58,296 咁下一步你會去發明咩呢? 18 00:00:58,320 --> 00:01:01,456 發明長笛似乎好荒謬 19 00:01:01,480 --> 00:01:05,296 因為呢個工具只能發聲 20 00:01:05,319 --> 00:01:08,960 但實際上呢個就係我哋祖先做嘅事 21 00:01:09,210 --> 00:01:12,656 喺發明嘅歷史長河中 22 00:01:12,656 --> 00:01:14,276 無用嘅發明竟然係比比皆是 23 00:01:14,280 --> 00:01:16,246 儘管有時候人發明事物 24 00:01:16,246 --> 00:01:21,266 係為咗生存,或者養育下一代 或者征服隔籬嘅村莊 25 00:01:21,356 --> 00:01:24,716 但係往往,新諗法嘅誕生 26 00:01:24,726 --> 00:01:27,520 其實只係因為佢哋畀到人樂趣 27 00:01:27,520 --> 00:01:29,956 實在令人覺得奇怪嘅係: 28 00:01:29,960 --> 00:01:33,236 好多好玩但似乎微不足道嘅發明 29 00:01:33,236 --> 00:01:38,796 最終都會喺科學、政治同社會上 帶嚟極為重要嘅轉變 30 00:01:39,006 --> 00:01:42,966 就以可能係依家最為重要嘅發明—— 31 00:01:42,966 --> 00:01:44,726 可編程電腦為例 32 00:01:44,726 --> 00:01:49,366 依家一般講法係,電腦起源於軍事技術 33 00:01:49,366 --> 00:01:55,716 因為好多早期嘅電腦專門設計 嚟破解戰時密碼或者計算火箭彈道 34 00:01:55,736 --> 00:01:59,246 但事實上,現代電腦嘅起源 35 00:01:59,246 --> 00:02:02,226 比你想像中仲要有趣得多 36 00:02:02,240 --> 00:02:03,496 甚至同音樂有關 37 00:02:03,520 --> 00:02:07,926 長笛背後 利用空氣通過管道嚟發聲嘅諗法 38 00:02:07,926 --> 00:02:12,596 最終喺兩千幾年前演變為第一部風琴 39 00:02:12,600 --> 00:02:18,826 有人諗到用手指敲擊細槓杆 嚟發聲嘅絕世好竅 40 00:02:18,840 --> 00:02:21,216 從而發明咗第一個琴鍵 41 00:02:21,240 --> 00:02:26,786 從風琴、古鋼琴、大鍵琴,到鋼琴 琴鍵都一直演變緊 42 00:02:26,786 --> 00:02:29,416 直到十九世紀中期 43 00:02:29,440 --> 00:02:32,216 一班發明家突發奇想 44 00:02:32,240 --> 00:02:36,136 摞鍵盤嚟寫信,而唔係摞鍵盤演奏 45 00:02:36,160 --> 00:02:41,826 事實上,最初期嘅打字機 原來係被稱為「識寫字嘅大鍵琴」 46 00:02:43,440 --> 00:02:47,256 但原來,長笛同音樂 曾經引致更加勁嘅突破 47 00:02:47,280 --> 00:02:49,016 大概一千年之前 48 00:02:49,040 --> 00:02:51,256 喺「伊斯蘭復興運動」嘅鼎盛時期 49 00:02:51,280 --> 00:02:52,890 嚟自巴格達嘅三兄弟 50 00:02:52,890 --> 00:02:56,136 設計咗一部自動風琴 51 00:02:56,160 --> 00:02:59,970 命名為「自動演奏風琴」 52 00:02:59,970 --> 00:03:03,096 依家睇嚟,呢個樂器其實就係 一個巨型嘅八音盒 53 00:03:03,120 --> 00:03:07,456 通過將凸點加注喺一個轉動嘅音筒上 54 00:03:07,480 --> 00:03:11,450 風琴就可以演奏曲目 55 00:03:11,450 --> 00:03:13,550 如果你想機器演奏一首唔同嘅曲目 56 00:03:13,550 --> 00:03:17,230 只需要換上一個有唔同凸點排列嘅音筒 57 00:03:17,860 --> 00:03:22,996 呢個樂器係同類中嘅首創,可以編寫 58 00:03:23,000 --> 00:03:26,056 依家,從概念上嚟講,呢個係一大進步 59 00:03:26,080 --> 00:03:32,746 因為呢個發明嘅面世 將硬件同軟件嘅概念形象化 60 00:03:32,760 --> 00:03:38,436 而呢個不可思議嘅犀利諗法 唔係嚟自一個用於戰爭嘅工具 61 00:03:38,446 --> 00:03:40,136 亦都唔係嚟自需求 62 00:03:40,160 --> 00:03:45,320 佢嚟自於望住一個機器 演奏音樂時嘅神奇愉悅感 63 00:03:45,320 --> 00:03:48,536 事實上,可編程機器嘅諗法 64 00:03:48,560 --> 00:03:53,216 一直只出現喺音樂世界裏面大概七百年 65 00:03:53,240 --> 00:03:59,366 喺十六世紀,音樂演奏機器 成為巴黎上流社會嘅玩物 66 00:03:59,366 --> 00:04:02,536 表演者用同樣嘅編碼音筒 67 00:04:02,560 --> 00:04:08,536 嚟控制一種叫做自動玩偶嘅 早期機器人嘅動作 68 00:04:08,560 --> 00:04:10,496 其中一個最出名嘅機器人 69 00:04:10,520 --> 00:04:13,896 就係由一位才華橫溢嘅法國發明家 70 00:04:13,920 --> 00:04:18,296 Jacques de Vaucanson 設計嘅 自動長笛演奏玩偶 71 00:04:18,296 --> 00:04:21,776 當 de Vaucanson 設計緊佢嘅 機器人音樂家嗰時 72 00:04:21,800 --> 00:04:23,736 佢有另一個諗法 73 00:04:23,760 --> 00:04:27,736 佢諗,既然可以編程 一個發出優美樂聲嘅機器 74 00:04:27,760 --> 00:04:32,910 咁點解唔摞佢織出色彩斑斕嘅布匹? 75 00:04:32,920 --> 00:04:37,176 佢哋與其用凸點音筒播歌 76 00:04:37,200 --> 00:04:40,296 佢哋用唔同顏色嘅線頭織成布匹 77 00:04:40,320 --> 00:04:42,816 如果你想要一匹有新圖案嘅布 78 00:04:42,840 --> 00:04:45,240 咁編程一個新嘅轉筒就得啦 79 00:04:45,240 --> 00:04:48,560 呢個就係第一個可編程織布機 80 00:04:48,560 --> 00:04:52,736 但係整轉筒實在係太貴又浪費時間 81 00:04:52,760 --> 00:04:54,296 於是半個世紀之後 82 00:04:54,320 --> 00:04:56,936 另一位叫做 Jacquard 嘅 法國發明家靈光一閃 83 00:04:56,960 --> 00:05:03,466 諗到摞打窿卡嚟代替金屬轉筒 84 00:05:03,480 --> 00:05:08,716 原來用紙編程一個裝置會更加靈活同平 85 00:05:08,720 --> 00:05:13,176 之後嗰個窿片穿孔系統啟發 維多利亞時代發明家 Charles Babbage 86 00:05:13,200 --> 00:05:15,696 砌出一台分析引擎 87 00:05:15,720 --> 00:05:19,706 於是,有史以嚟第一部 真正能夠編程嘅電腦就咁誕生咗 88 00:05:19,720 --> 00:05:25,176 穿窿卡片去到二十世紀七十年代 都仲俾電腦程序員用緊 89 00:05:25,186 --> 00:05:27,796 試問: 90 00:05:27,800 --> 00:05:31,296 到底係咩真正令到現代電腦成為現實? 91 00:05:31,320 --> 00:05:35,336 冇錯,軍事需要確實係好重要嘅原因 92 00:05:35,360 --> 00:05:39,096 但係發明一部電腦都離唔開其他因素: 93 00:05:39,120 --> 00:05:42,386 八音盒、玩具長笛演奏機器人 94 00:05:42,400 --> 00:05:46,506 大鍵琴鍵盤,同埋印上布匹嘅斑斕圖案 95 00:05:46,520 --> 00:05:49,336 軍事需要只係成個故仔中一小部份 96 00:05:49,360 --> 00:05:54,076 有好多改變世界嘅諗法同科技 都係嚟自「玩」 97 00:05:54,080 --> 00:05:59,686 譬如公共博物館、橡膠 概率論、保險行業等等 98 00:05:59,686 --> 00:06:03,050 發明唔係總係因求而生 99 00:06:03,080 --> 00:06:07,256 就係因為鍾意玩,我哋先至會探索 100 00:06:07,280 --> 00:06:10,930 先至會發掘周圍嘅可能 101 00:06:10,930 --> 00:06:13,330 而嗰種探索態度 102 00:06:13,330 --> 00:06:21,056 正正令原本好多只為樂趣、玩樂嘅事物 變成重大突破嘅嘢 103 00:06:21,060 --> 00:06:25,256 依家,我覺得玩樂同我哋點樣 喺學校教育細路仔 104 00:06:25,280 --> 00:06:28,540 同埋點樣喺工作場所鼓勵創新 都有關係 105 00:06:28,540 --> 00:06:34,836 但咁樣睇,玩樂同樂趣 都可以幫我哋預知未來 106 00:06:35,160 --> 00:06:37,536 試諗下:喺 1750 年,你坐喺度 107 00:06:37,560 --> 00:06:43,036 想像緊 20、21 世紀社會 翻天覆地嘅改變 108 00:06:43,040 --> 00:06:47,076 譬如自動化機器、電腦、人工智能 109 00:06:47,080 --> 00:06:51,136 而一個取悅巴黎上流社會嘅可編程長笛 110 00:06:51,136 --> 00:06:55,850 喺當時已經成為將來發展嘅最強線索 111 00:06:55,850 --> 00:06:58,376 雖然佢睇起身最多係一種消遣 112 00:06:58,400 --> 00:07:01,136 冇乜嚴肅實際嘅用處 113 00:07:01,160 --> 00:07:06,746 但係最終卻會牽起 一個會改變世界嘅科技革命 114 00:07:06,906 --> 00:07:10,971 最後,你可以喺啲人最多樂趣嘅地方 預見未來