[Script Info] Title: [Events] Format: Layer, Start, End, Style, Name, MarginL, MarginR, MarginV, Effect, Text Dialogue: 0,0:00:08.01,0:00:10.12,Default,,0000,0000,0000,,Say two people are walking down the street, Dialogue: 0,0:00:10.12,0:00:11.66,Default,,0000,0000,0000,,and they bump into each other. Dialogue: 0,0:00:11.66,0:00:14.14,Default,,0000,0000,0000,,They'll just shake it off and walk on. Dialogue: 0,0:00:14.14,0:00:16.55,Default,,0000,0000,0000,,Sometimes that happens with molecules too. Dialogue: 0,0:00:16.55,0:00:19.00,Default,,0000,0000,0000,,They just bounce off each other, and that's that. Dialogue: 0,0:00:19.00,0:00:21.46,Default,,0000,0000,0000,,But what if two people were to bump into each other, Dialogue: 0,0:00:21.46,0:00:22.62,Default,,0000,0000,0000,,and during that collision, Dialogue: 0,0:00:22.62,0:00:24.38,Default,,0000,0000,0000,,one person's arm got severed Dialogue: 0,0:00:24.38,0:00:27.84,Default,,0000,0000,0000,,and reattached to the other person's face? Dialogue: 0,0:00:27.84,0:00:29.42,Default,,0000,0000,0000,,Now that sounds really weird, Dialogue: 0,0:00:29.42,0:00:31.30,Default,,0000,0000,0000,,but it's similar to one of the many ways Dialogue: 0,0:00:31.30,0:00:33.76,Default,,0000,0000,0000,,that molecules can react with each other. Dialogue: 0,0:00:34.73,0:00:36.93,Default,,0000,0000,0000,,Two molecules can join and become one. Dialogue: 0,0:00:36.93,0:00:39.04,Default,,0000,0000,0000,,One can split apart and become two. Dialogue: 0,0:00:39.04,0:00:40.87,Default,,0000,0000,0000,,Molecules can switch parts. Dialogue: 0,0:00:41.62,0:00:43.76,Default,,0000,0000,0000,,All these changes are chemical reactions, Dialogue: 0,0:00:43.76,0:00:45.96,Default,,0000,0000,0000,,and we can see them happening around us. Dialogue: 0,0:00:45.96,0:00:48.14,Default,,0000,0000,0000,,For example, when fireworks explode, Dialogue: 0,0:00:48.14,0:00:49.52,Default,,0000,0000,0000,,or iron rusts, Dialogue: 0,0:00:49.52,0:00:50.21,Default,,0000,0000,0000,,or milk goes bad, Dialogue: 0,0:00:50.21,0:00:51.30,Default,,0000,0000,0000,,or people are born, Dialogue: 0,0:00:51.30,0:00:52.19,Default,,0000,0000,0000,,grow old, Dialogue: 0,0:00:52.19,0:00:52.82,Default,,0000,0000,0000,,die, Dialogue: 0,0:00:52.82,0:00:54.14,Default,,0000,0000,0000,,and then decompose. Dialogue: 0,0:00:54.75,0:00:57.62,Default,,0000,0000,0000,,But chemical reactions don't just happen willy nilly! Dialogue: 0,0:00:57.62,0:00:59.54,Default,,0000,0000,0000,,Everything has to be right. Dialogue: 0,0:00:59.54,0:01:01.75,Default,,0000,0000,0000,,First, the molecules have to hit each other Dialogue: 0,0:01:01.75,0:01:03.59,Default,,0000,0000,0000,,in the right orientation. Dialogue: 0,0:01:03.59,0:01:05.76,Default,,0000,0000,0000,,And second, they have to hit each other hard enough, Dialogue: 0,0:01:05.76,0:01:07.64,Default,,0000,0000,0000,,in other words, with enough energy. Dialogue: 0,0:01:08.07,0:01:09.10,Default,,0000,0000,0000,,Now you're probably thinking Dialogue: 0,0:01:09.10,0:01:11.82,Default,,0000,0000,0000,,that a reaction just happens in one direction and that's it. Dialogue: 0,0:01:12.46,0:01:13.48,Default,,0000,0000,0000,,Sometimes that's true. Dialogue: 0,0:01:13.48,0:01:15.84,Default,,0000,0000,0000,,For example, things can't unburn Dialogue: 0,0:01:15.84,0:01:17.30,Default,,0000,0000,0000,,or unexplode. Dialogue: 0,0:01:17.94,0:01:20.97,Default,,0000,0000,0000,,But most reactions can happen in both directions, Dialogue: 0,0:01:20.97,0:01:22.89,Default,,0000,0000,0000,,forward and reverse. Dialogue: 0,0:01:23.42,0:01:25.34,Default,,0000,0000,0000,,There's no reason that our face-arm guy Dialogue: 0,0:01:25.34,0:01:27.07,Default,,0000,0000,0000,,can't bump into armless girl, Dialogue: 0,0:01:27.07,0:01:30.37,Default,,0000,0000,0000,,reattaching that arm back to its original socket. Dialogue: 0,0:01:30.37,0:01:31.94,Default,,0000,0000,0000,,Now let's zoom out a bit. Dialogue: 0,0:01:31.94,0:01:32.83,Default,,0000,0000,0000,,Now let's say that you've got Dialogue: 0,0:01:32.83,0:01:34.51,Default,,0000,0000,0000,,a thousand people on the street, Dialogue: 0,0:01:34.51,0:01:35.86,Default,,0000,0000,0000,,and all of them start with their limbs Dialogue: 0,0:01:35.86,0:01:37.53,Default,,0000,0000,0000,,normally attached. Dialogue: 0,0:01:37.53,0:01:39.82,Default,,0000,0000,0000,,At the beginning, every collision is a chance Dialogue: 0,0:01:39.82,0:01:43.86,Default,,0000,0000,0000,,for Person A to transfer an arm to Person B's face. Dialogue: 0,0:01:43.86,0:01:44.84,Default,,0000,0000,0000,,And so at the beginning, Dialogue: 0,0:01:44.84,0:01:45.94,Default,,0000,0000,0000,,more and more people end up Dialogue: 0,0:01:45.94,0:01:48.96,Default,,0000,0000,0000,,with arms attached to their faces or arms missing. Dialogue: 0,0:01:48.96,0:01:51.43,Default,,0000,0000,0000,,But as the number of people with arm-faces Dialogue: 0,0:01:51.43,0:01:53.27,Default,,0000,0000,0000,,and missing arms grows, Dialogue: 0,0:01:53.27,0:01:56.72,Default,,0000,0000,0000,,collisions between those people become more likely. Dialogue: 0,0:01:56.72,0:01:58.59,Default,,0000,0000,0000,,And when they bump into each other, Dialogue: 0,0:01:58.59,0:01:59.60,Default,,0000,0000,0000,,guess what? Dialogue: 0,0:01:59.60,0:02:02.56,Default,,0000,0000,0000,,Normal-appendage people are reproduced. Dialogue: 0,0:02:02.56,0:02:05.53,Default,,0000,0000,0000,,Now the number of limb transfers per second forward Dialogue: 0,0:02:05.53,0:02:07.53,Default,,0000,0000,0000,,will start high and then fall, Dialogue: 0,0:02:07.53,0:02:10.28,Default,,0000,0000,0000,,and the number of limb transfers per second backward Dialogue: 0,0:02:10.28,0:02:12.37,Default,,0000,0000,0000,,will start at zero and then rise. Dialogue: 0,0:02:12.37,0:02:13.79,Default,,0000,0000,0000,,Eventually they'll meet, Dialogue: 0,0:02:13.79,0:02:14.88,Default,,0000,0000,0000,,they'll be the same. Dialogue: 0,0:02:14.88,0:02:15.99,Default,,0000,0000,0000,,And when that happens, Dialogue: 0,0:02:15.99,0:02:19.25,Default,,0000,0000,0000,,the number of people in each state stops changing, Dialogue: 0,0:02:19.25,0:02:21.34,Default,,0000,0000,0000,,even though people are still bumping into each other Dialogue: 0,0:02:21.34,0:02:23.05,Default,,0000,0000,0000,,and exchanging limbs. Dialogue: 0,0:02:23.60,0:02:25.09,Default,,0000,0000,0000,,Now how many people do you think Dialogue: 0,0:02:25.09,0:02:26.72,Default,,0000,0000,0000,,there are in each state? Dialogue: 0,0:02:26.72,0:02:27.88,Default,,0000,0000,0000,,Half and half, right? Dialogue: 0,0:02:27.88,0:02:29.67,Default,,0000,0000,0000,,No, well, maybe. Dialogue: 0,0:02:29.67,0:02:30.77,Default,,0000,0000,0000,,It depends. Dialogue: 0,0:02:30.77,0:02:32.14,Default,,0000,0000,0000,,It could be 50/50, Dialogue: 0,0:02:32.14,0:02:33.30,Default,,0000,0000,0000,,but it could be 60/40 Dialogue: 0,0:02:33.30,0:02:34.18,Default,,0000,0000,0000,,or 15/85, Dialogue: 0,0:02:34.18,0:02:35.23,Default,,0000,0000,0000,,or anything. Dialogue: 0,0:02:35.23,0:02:38.67,Default,,0000,0000,0000,,We chemists have to get our little, gloved hands dirty Dialogue: 0,0:02:38.67,0:02:41.15,Default,,0000,0000,0000,,- ah, well, we're in a lab so not really dirty - Dialogue: 0,0:02:41.15,0:02:43.16,Default,,0000,0000,0000,,to figure out what the actual distribution Dialogue: 0,0:02:43.16,0:02:44.90,Default,,0000,0000,0000,,of molecules is. Dialogue: 0,0:02:44.90,0:02:46.41,Default,,0000,0000,0000,,Even though each of limb transfers Dialogue: 0,0:02:46.41,0:02:49.51,Default,,0000,0000,0000,,is a pretty dramatic event for the people involved, Dialogue: 0,0:02:49.51,0:02:50.44,Default,,0000,0000,0000,,if we zoom out, Dialogue: 0,0:02:50.44,0:02:53.00,Default,,0000,0000,0000,,we see population numbers that don't change. Dialogue: 0,0:02:53.00,0:02:55.44,Default,,0000,0000,0000,,We call this nirvana equilibrium, Dialogue: 0,0:02:55.44,0:02:58.01,Default,,0000,0000,0000,,and it doesn't just happen with chemical reactions. Dialogue: 0,0:02:58.57,0:02:59.83,Default,,0000,0000,0000,,Things like gene pools Dialogue: 0,0:02:59.83,0:03:02.49,Default,,0000,0000,0000,,and highway traffic show the same pattern. Dialogue: 0,0:03:02.49,0:03:04.74,Default,,0000,0000,0000,,It looks pretty still from 30,000 feet, Dialogue: 0,0:03:04.74,0:03:06.34,Default,,0000,0000,0000,,but there is lots of crazy stuff Dialogue: 0,0:03:06.34,0:03:07.60,Default,,0000,0000,0000,,happening on the ground, Dialogue: 0,0:03:07.60,0:03:10.44,Default,,0000,0000,0000,,you just need to zoom in to see it.